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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type ContentProps ¶
type ContentProps struct { // Children - Any elements that can be rendered in the menu. Optional. Children any // // ClassName - Additional classes added to the OverflowMenuContent. Optional. ClassName string // IsPersistent - Modifies the overflow menu content visibility. Optional. IsPersistent bool }
type ControlProps ¶
type ControlProps struct { // Children - Any elements that can be rendered in the menu. Optional. Children any // // ClassName - Additional classes added to the OverflowMenuControl. Optional. ClassName string // HasAdditionalOptions - Triggers the overflow dropdown to persist at all viewport sizes. Optional. HasAdditionalOptions bool }
type DropdownItemProps ¶
type GroupProps ¶
type GroupProps struct { // Children - Any elements that can be rendered in the menu. Optional. Children any // // ClassName - Additional classes added to the OverflowMenuGroup. Optional. ClassName string // IsPersistent - Modifies the overflow menu group visibility. Optional. IsPersistent bool // GroupType - Indicates a button or icon group. Optional. GroupType any // /* "button" | "icon" */ }
type Props ¶
type Props struct { // Children - Any elements that can be rendered in the menu. Optional. Children any // // ClassName - Additional classes added to the OverflowMenu. Optional. ClassName string // Breakpoint - Indicates breakpoint at which to switch between horizontal menu and vertical dropdown. Breakpoint any // /* "md" | "lg" | "xl" | "2xl" */ }
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