Documentation
¶
Index ¶
- Constants
- Variables
- func CWTApproachSeparation(front, back string) float32
- func CWTDirectlyBehindSeparation(front, back string) float32
- func CheckApproaches(e *util.ErrorLogger, wps []WaypointArray, requireFAF bool, ...)
- func DensityRatioAtAltitude(alt float32) float32
- func FormatAltitude(falt float32) string
- func FormatScopeAltitude[T ~int | ~float32](alt T) string
- func IASToTAS(ias, altitude float32) float32
- func InAirspace(p math.Point2LL, alt float32, volumes []ControllerAirspaceVolume) (bool, [][2]int)
- func InBravoAirspace(p math.Point2LL, alt int) bool
- func InCharlieAirspace(p math.Point2LL, alt int) bool
- func InDeltaAirspace(p math.Point2LL, alt int) bool
- func InitDB()
- func PrintCIFPRoutes(airport string) error
- func RandomizeRoute(w []Waypoint, r *rand.Rand, randomizeAltitudeRange bool, ...)
- func SquawkIsSPC(squawk Squawk) (ok bool, code string)
- func StringIsSPC(code string) bool
- func TASToIAS(tas, altitude float32) float32
- func TidyRunway(r string) string
- func UnderBravoShelf(grid *AirspaceGrid, p math.Point2LL, alt int) bool
- type ADSBCallsign
- type ARINC424Result
- type ARTCC
- type ATIS
- type ATPAVolume
- type AdaptationFix
- type AdaptationFixes
- type AircraftPerformance
- type AircraftTypeSnippetFormatter
- type Airline
- type AirlineSpecifier
- type Airport
- type AirportSnippetFormatter
- type Airspace
- type AirspaceGrid
- type AirspaceVolume
- type AirspaceVolumeType
- type Airway
- type AirwayDirection
- type AirwayFix
- type AirwayLevel
- type AltRestrictionSnippetFormatter
- type AltSnippetFormatter
- type AltitudeRestriction
- type AppControllerSnippetFormatter
- type Approach
- type ApproachRegion
- func (ar *ApproachRegion) FarPoint(nmPerLongitude, magneticVariation float32) [2]float32
- func (ar *ApproachRegion) GetLateralGeometry(nmPerLongitude, magneticVariation float32) (line [2]math.Point2LL, quad [4]math.Point2LL)
- func (ar *ApproachRegion) Inside(p math.Point2LL, alt float32, nmPerLongitude, magneticVariation float32) (lateral, vertical bool)
- func (ar *ApproachRegion) NearPoint(nmPerLongitude, magneticVariation float32) [2]float32
- func (ar *ApproachRegion) TryMakeGhost(trk RadarTrack, heading float32, scratchpad string, forceGhost bool, ...) *GhostTrack
- type ApproachSnippetFormatter
- type ApproachType
- type Arrival
- type ArrivalAirline
- type BasicNumberSnippetFormatter
- type BeaconCodeSnippetFormatter
- type BeaconCodeTable
- type BeaconCodeTableSpecifier
- type CallsignArg
- type CallsignSnippetFormatter
- type ControlPosition
- type Controller
- type ControllerAirspaceVolume
- type ConvergingRunways
- type DMEArc
- type DepControllerSnippetFormatter
- type Departure
- type DepartureAirline
- type ERAMAdaptation
- type EnrouteSquawkCodePool
- func (p *EnrouteSquawkCodePool) Get(r *rand.Rand) (Squawk, error)
- func (p *EnrouteSquawkCodePool) InInitialPool(code Squawk) bool
- func (p *EnrouteSquawkCodePool) IsAssigned(code Squawk) bool
- func (p *EnrouteSquawkCodePool) NumAvailable() int
- func (p *EnrouteSquawkCodePool) Return(code Squawk) error
- func (p *EnrouteSquawkCodePool) Take(code Squawk) error
- type ExitRoute
- type FAAAirport
- type Fix
- type FixSnippetFormatter
- type FleetAircraft
- type FlightPlan
- type FlightRules
- type FlightStrip
- type Frequency
- type FrequencySnippetFormatter
- type GhostTrack
- type GroupFormSnippetFormatter
- type HeadingSnippetFormatter
- type Hold
- type HoldEntry
- type InboundFlow
- type LetterSnippetFormatter
- type LocalPool
- type LocalSquawkCodePool
- func (p *LocalSquawkCodePool) Get(spec string, rules FlightRules, r *rand.Rand) (Squawk, FlightRules, error)
- func (p *LocalSquawkCodePool) InInitialPool(code Squawk) bool
- func (p *LocalSquawkCodePool) IsAssigned(code Squawk) bool
- func (p *LocalSquawkCodePool) IsReservedVFRCode(sq Squawk) bool
- func (p *LocalSquawkCodePool) Return(sq Squawk) error
- type LocalSquawkCodePoolSpecifier
- type Locator
- type MVA
- type MVAExterior
- type MVAHorizontalProjection
- type MVAInterior
- type MVALinearRing
- type MVAPatches
- type MVAPolygonPatch
- type MVASurface
- type MagneticGrid
- type Navaid
- type Overflight
- type OverflightAirline
- type PTType
- type PhraseFormatString
- type PoolSpecifier
- type ProcedureTurn
- type RacetrackPTEntry
- type RadarSite
- type RadarTrack
- type RadioTransmission
- type RadioTransmissionType
- type ReportingPoint
- type RestrictionArea
- type RouteGenerator
- type Runway
- type SIDSnippetFormatter
- type SPC
- type STAR
- type STARSnippetFormatter
- type SnippetFormatter
- type SpeedSnippetFormatter
- type Squawk
- type StaticDatabase
- type TFR
- type TFRCache
- type TFRListJSON
- type TRACON
- type TransponderMode
- type TurnDirection
- type TypeOfFlight
- type VFRRandomsSpec
- type VFRReportingPoint
- type VFRRouteSpec
- type Waypoint
- type WaypointArray
- func (wa WaypointArray) CheckArrival(e *util.ErrorLogger, ctrl map[ControlPosition]*Controller, ...)
- func (wa WaypointArray) CheckDeparture(e *util.ErrorLogger, controllers map[ControlPosition]*Controller, ...)
- func (wa WaypointArray) CheckOverflight(e *util.ErrorLogger, ctrl map[ControlPosition]*Controller, ...)
- func (wa WaypointArray) Encode() string
- func (wa WaypointArray) HasHumanHandoff() bool
- func (wa WaypointArray) InitializeLocations(loc Locator, nmPerLongitude float32, magneticVariation float32, allowSlop bool, ...) WaypointArray
- func (wa WaypointArray) RouteString() string
- func (wa *WaypointArray) UnmarshalJSON(b []byte) error
- type XNOTAMUpdate
Constants ¶
const ( RadioTransmissionUnknown = iota RadioTransmissionContact // Messages initiated by the pilot RadioTransmissionReadback // Reading back an instruction RadioTransmissionUnexpected // Something urgent or unusual RadioTransmissionMixUp // Pilot confused about who was being addressed )
const ( RouteBasedFix = "route" ZoneBasedFix = "zone" )
const ( PTUndefined = iota PTRacetrack PTStandard45 )
const ( DirectEntryShortTurn = iota DirectEntryLongTurn ParallelEntry TeardropEntry )
const ( AirwayLevelAll = iota AirwayLevelLow AirwayLevelHigh )
const ( AirwayDirectionAny = iota AirwayDirectionForward AirwayDirectionBackward )
const ARINC424LineLength = 134 // 132 chars + \r + \n
const MaxRestrictionAreas = 100
This many adapted and then this many user-defined
Variables ¶
var ( ErrBadPoolSpecifier = errors.New("Bad pool specifier") ErrInvalidAltitude = errors.New("Altitude above aircraft's ceiling") ErrInvalidController = errors.New("Invalid controller") ErrInvalidFacility = errors.New("Invalid facility") ErrInvalidHeading = errors.New("Invalid heading") ErrInvalidSquawkCode = errors.New("Invalid squawk code") ErrNoAircraftForCallsign = errors.New("No aircraft exists with specified callsign") ErrNoController = errors.New("No controller with that callsign") ErrNoCoordinationFix = errors.New("No coordination fix found") ErrNoERAMFacility = errors.New("No ERAM facility exists") ErrNoFlightPlan = errors.New("No flight plan has been filed for aircraft") ErrNoMatchingFix = errors.New("No matching fix") ErrNoMoreAvailableSquawkCodes = errors.New("No more available squawk codes") ErrNoSTARSFacility = errors.New("No STARS Facility in ERAM computer") ErrNoValidArrivalFound = errors.New("Unable to find a valid arrival") ErrNoValidDepartureFound = errors.New("Unable to find a valid departure") ErrNotBeingHandedOffToMe = errors.New("Aircraft not being handed off to current controller") ErrNotPointedOutByMe = errors.New("Aircraft not being pointed out by current controller") ErrNotPointedOutToMe = errors.New("Aircraft not being pointed out to current controller") ErrOtherControllerHasTrack = errors.New("Another controller is already tracking the aircraft") ErrSquawkCodeAlreadyAssigned = errors.New("Squawk code has already been assigned") ErrSquawkCodeNotManagedByPool = errors.New("Squawk code is not managed by this pool") ErrSquawkCodeUnassigned = errors.New("Squawk code has not been assigned") ErrUnknownAirport = errors.New("Unknown airport") ErrUnknownRunway = errors.New("Unknown runway") )
Functions ¶
func CWTApproachSeparation ¶
CWTApproachSeparation returns the required separation between aircraft of the two given CWT categories. If 0 is returned, minimum radar separation should be used.
func CWTDirectlyBehindSeparation ¶
CWTDirectlyBehindSeparation returns the required separation between aircraft of the two given CWT categories. If 0 is returned, minimum radar separation should be used.
func CheckApproaches ¶
func CheckApproaches(e *util.ErrorLogger, wps []WaypointArray, requireFAF bool, controllers map[ControlPosition]*Controller, checkScratchpad func(string) bool)
func DensityRatioAtAltitude ¶
returns the ratio of air density at the given altitude (in feet) to the air density at sea level, subject to assuming the standard atmosphere.
func FormatAltitude ¶
func FormatScopeAltitude ¶ added in v0.13.0
func InAirspace ¶
func PrintCIFPRoutes ¶
func RandomizeRoute ¶
func SquawkIsSPC ¶
func StringIsSPC ¶
func TidyRunway ¶
func UnderBravoShelf ¶
func UnderBravoShelf(grid *AirspaceGrid, p math.Point2LL, alt int) bool
Types ¶
type ADSBCallsign ¶
type ADSBCallsign string
func (ADSBCallsign) String ¶
func (c ADSBCallsign) String() string
type ARINC424Result ¶ added in v0.13.0
type ARINC424Result struct {
Airports map[string]FAAAirport
Fixes map[string]Fix
Airways map[string][]Airway
EnrouteHolds map[string][]Hold
TerminalHolds map[string]map[string][]Hold
}
func ParseARINC424 ¶
func ParseARINC424(r io.Reader) ARINC424Result
type ATPAVolume ¶
type ATPAVolume struct {
Id string `json:"id"`
ThresholdString string `json:"runway_threshold"`
Threshold math.Point2LL
Heading float32 `json:"heading"`
MaxHeadingDeviation float32 `json:"max_heading_deviation"`
Floor float32 `json:"floor"`
Ceiling float32 `json:"ceiling"`
Length float32 `json:"length"`
LeftWidth float32 `json:"left_width"`
RightWidth float32 `json:"right_width"`
FilteredScratchpads []string `json:"filtered_scratchpads"`
ExcludedScratchpads []string `json:"excluded_scratchpads"`
Enable25nmApproach bool `json:"enable_2.5nm"`
Dist25nmApproach float32 `json:"2.5nm_distance"`
}
type AdaptationFix ¶
type AdaptationFixes ¶
type AdaptationFixes []AdaptationFix
type AircraftPerformance ¶
type AircraftPerformance struct {
Name string `json:"name"`
ICAO string `json:"icao"`
// engines, weight class, category
WeightClass string `json:"weightClass"`
Ceiling float32 `json:"ceiling"`
Engine struct {
AircraftType string `json:"type"`
} `json:"engines"`
Rate struct {
Climb float32 `json:"climb"` // ft / minute; reduce by 500 after alt 5000 if this is >=2500
Descent float32 `json:"descent"`
Accelerate float32 `json:"accelerate"` // kts / 2 seconds
Decelerate float32 `json:"decelerate"`
} `json:"rate"`
Category struct {
SRS int `json:"srs"`
LAHSO int `json:"lahso"`
CWT string `json:"cwt"`
}
Runway struct {
Takeoff float32 `json:"takeoff"` // nm
Landing float32 `json:"landing"` // nm
} `json:"runway"`
Speed struct {
Min float32 `json:"min"`
V2 float32 `json:"v2"`
Landing float32 `json:"landing"`
CruiseTAS float32 `json:"cruise"`
CruiseMach float32 `json:"cruiseM"`
MaxTAS float32 `json:"max"`
MaxMach float32 `json:"maxM"`
} `json:"speed"`
Turn struct {
MaxBankAngle float32 `json:"maxBankAngle"`
MaxBankRate float32 `json:"maxBankRate"`
}
Capacity struct {
Passengers int `json:"passengers"`
FuelPounds int `json:"fuel_pounds"`
} `json:"capacity"`
}
func (AircraftPerformance) ApproachSpeed ¶
func (ap AircraftPerformance) ApproachSpeed(windDirection, windSpeed, windGust float32, runwayHeading float32) float32
ApproachSpeed returns the final approach speed including wind additives. The runway heading is used to compute the headwind component of the provided wind. Jets and turboprops add half the headwind plus the full gust factor (not to exceed 20 knots). Pistons add half the gust factor... I suppose we should also add a max additive but most pistons won't be landing in very windy conditions
type AircraftTypeSnippetFormatter ¶ added in v0.13.2
type AircraftTypeSnippetFormatter struct{}
func (AircraftTypeSnippetFormatter) Spoken ¶ added in v0.13.2
func (AircraftTypeSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (AircraftTypeSnippetFormatter) Validate ¶ added in v0.13.2
func (AircraftTypeSnippetFormatter) Validate(arg any) error
func (AircraftTypeSnippetFormatter) Written ¶ added in v0.13.2
func (AircraftTypeSnippetFormatter) Written(arg any) string
type AirlineSpecifier ¶
type AirlineSpecifier struct {
ICAO string `json:"icao"`
Fleet string `json:"fleet,omitempty"`
AircraftTypes []string `json:"types,omitempty"`
}
func (AirlineSpecifier) Aircraft ¶
func (a AirlineSpecifier) Aircraft() []FleetAircraft
func (*AirlineSpecifier) Check ¶
func (a *AirlineSpecifier) Check(e *util.ErrorLogger)
func (AirlineSpecifier) SampleAcTypeAndCallsign ¶
func (a AirlineSpecifier) SampleAcTypeAndCallsign(r *rand.Rand, currentCallsigns []ADSBCallsign, uniqueSuffix bool, departureAirport, arrivalAirport string, lg *log.Logger) (actype, callsign string)
currentCallsigns will be empty if we don't care about unique suffixes.
type Airport ¶
type Airport struct {
Location math.Point2LL
TowerListIndex int `json:"tower_list"`
Name string `json:"name"`
Approaches map[string]*Approach `json:"approaches,omitempty"`
Departures []Departure `json:"departures,omitempty"`
VFR struct {
Randoms VFRRandomsSpec `json:"random_routes"`
Routes []VFRRouteSpec `json:"routes"`
} `json:"vfr"`
// Optional: initial tracking controller, for cases where a virtual
// controller has the initial track.
DepartureController ControlPosition `json:"departure_controller"`
HoldForRelease bool `json:"hold_for_release"`
ExitCategories map[string]string `json:"exit_categories"`
// runway -> (exit -> route)
DepartureRoutes map[string]map[string]*ExitRoute `json:"departure_routes"`
ApproachRegions map[string]*ApproachRegion `json:"approach_regions"`
ConvergingRunways []ConvergingRunways `json:"converging_runways"`
ATPAVolumes map[string]*ATPAVolume `json:"atpa_volumes"`
OmitArrivalScratchpad bool `json:"omit_arrival_scratchpad"`
DepartureRunwaysAsOne []string `json:"departure_runways_as_one"`
}
func (*Airport) PostDeserialize ¶
func (ap *Airport) PostDeserialize(icao string, loc Locator, nmPerLongitude float32, magneticVariation float32, controlPositions map[ControlPosition]*Controller, scratchpads map[string]string, facilityAirports map[string]*Airport, checkScratchpad func(string) bool, e *util.ErrorLogger)
func (Airport) VFRRateSum ¶
type AirportSnippetFormatter ¶ added in v0.13.2
type AirportSnippetFormatter struct{}
func (AirportSnippetFormatter) Spoken ¶ added in v0.13.2
func (AirportSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (AirportSnippetFormatter) Validate ¶ added in v0.13.2
func (AirportSnippetFormatter) Validate(arg any) error
func (AirportSnippetFormatter) Written ¶ added in v0.13.2
func (AirportSnippetFormatter) Written(arg any) string
type Airspace ¶
type Airspace struct {
Boundaries map[string][]math.Point2LL `json:"boundaries"`
Volumes map[string][]ControllerAirspaceVolume `json:"volumes"`
}
type AirspaceGrid ¶
type AirspaceGrid struct {
// contains filtered or unexported fields
}
AirspaceGrid organizes AirspaceVolume definitions and provides efficient in volume tests via a grid in lat-long space that records which of a potentially large set of volumes overlap grid cells. Grid cells are initialized on demand rather than upfront, which saves storage
func MakeAirspaceGrid ¶
func MakeAirspaceGrid(v []*AirspaceVolume) *AirspaceGrid
type AirspaceVolume ¶
type AirspaceVolume struct {
Id string `json:"id"`
Description string `json:"description"`
Type AirspaceVolumeType `json:"type"`
Floor int `json:"floor"`
Ceiling int `json:"ceiling"`
// Polygon
PolygonBounds *math.Extent2D // not always set
VerticesStr util.OneOf[string, []string] `json:"vertices"`
Vertices []math.Point2LL
Holes [][]math.Point2LL `json:"holes"`
// Circle
Center math.Point2LL `json:"center"`
Radius float32 `json:"radius"`
}
func (*AirspaceVolume) PostDeserialize ¶
func (a *AirspaceVolume) PostDeserialize(loc Locator, e *util.ErrorLogger)
type AirspaceVolumeType ¶
type AirspaceVolumeType int
const ( AirspaceVolumeUnknown AirspaceVolumeType = iota AirspaceVolumePolygon AirspaceVolumeCircle )
func (*AirspaceVolumeType) MarshalJSON ¶
func (t *AirspaceVolumeType) MarshalJSON() ([]byte, error)
func (*AirspaceVolumeType) UnmarshalJSON ¶
func (t *AirspaceVolumeType) UnmarshalJSON(b []byte) error
type AirwayDirection ¶
type AirwayDirection int
type AirwayFix ¶
type AirwayFix struct {
Fix string
Level AirwayLevel
Direction AirwayDirection
}
type AirwayLevel ¶
type AirwayLevel int
type AltRestrictionSnippetFormatter ¶ added in v0.13.2
type AltRestrictionSnippetFormatter struct{}
func (AltRestrictionSnippetFormatter) Spoken ¶ added in v0.13.2
func (AltRestrictionSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (AltRestrictionSnippetFormatter) Validate ¶ added in v0.13.2
func (AltRestrictionSnippetFormatter) Validate(arg any) error
func (AltRestrictionSnippetFormatter) Written ¶ added in v0.13.2
func (AltRestrictionSnippetFormatter) Written(arg any) string
type AltSnippetFormatter ¶ added in v0.13.2
type AltSnippetFormatter struct{}
AltSnippetFormatter formats altitudes, which may be given as ints or float32s.
func (*AltSnippetFormatter) Spoken ¶ added in v0.13.2
func (a *AltSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (*AltSnippetFormatter) Validate ¶ added in v0.13.2
func (a *AltSnippetFormatter) Validate(arg any) error
func (*AltSnippetFormatter) Written ¶ added in v0.13.2
func (a *AltSnippetFormatter) Written(arg any) string
type AltitudeRestriction ¶
type AltitudeRestriction struct {
// We treat 0 as "unset", which works naturally for the bottom but
// requires occasional care at the top.
Range [2]float32
}
func ParseAltitudeRestriction ¶
func ParseAltitudeRestriction(s string) (*AltitudeRestriction, error)
ParseAltitudeRestriction parses an altitude restriction in the compact text format used in scenario definition files.
func (AltitudeRestriction) ClampRange ¶
func (a AltitudeRestriction) ClampRange(r [2]float32) (c [2]float32, ok bool)
ClampRange limits a range of altitudes to satisfy the altitude restriction; the returned Boolean indicates whether the ranges overlapped.
func (AltitudeRestriction) Encoded ¶
func (a AltitudeRestriction) Encoded() string
Encoded returns the restriction in the encoded form in which it is specified in scenario configuration files, e.g. "5000+" for "at or above 5000".
func (AltitudeRestriction) TargetAltitude ¶
func (a AltitudeRestriction) TargetAltitude(alt float32) float32
func (*AltitudeRestriction) UnmarshalJSON ¶
func (a *AltitudeRestriction) UnmarshalJSON(b []byte) error
type AppControllerSnippetFormatter ¶ added in v0.13.2
type AppControllerSnippetFormatter struct{}
func (AppControllerSnippetFormatter) Spoken ¶ added in v0.13.2
func (AppControllerSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (AppControllerSnippetFormatter) Validate ¶ added in v0.13.2
func (AppControllerSnippetFormatter) Validate(arg any) error
func (AppControllerSnippetFormatter) Written ¶ added in v0.13.2
func (AppControllerSnippetFormatter) Written(arg any) string
type Approach ¶
type Approach struct {
Id string `json:"cifp_id"`
FullName string `json:"full_name"`
Type ApproachType `json:"type"`
Runway string `json:"runway"`
Waypoints []WaypointArray `json:"waypoints"`
// Set in Airport PostDeserialize()
Threshold math.Point2LL
OppositeThreshold math.Point2LL
}
func (*Approach) ExtendedCenterline ¶
func (*Approach) FAFSegment ¶
Find the FAF: return the corresponding waypoint array and the index of the FAF within it.
func (*Approach) RunwayHeading ¶
type ApproachRegion ¶
type ApproachRegion struct {
Runway string // set during deserialization
HeadingTolerance float32 `json:"heading_tolerance"`
ReferenceLineHeading float32 `json:"reference_heading"`
ReferenceLineLength float32 `json:"reference_length"`
ReferencePointAltitude float32 `json:"reference_altitude"`
ReferencePoint math.Point2LL `json:"reference_point"`
// lateral qualification region
NearDistance float32 `json:"near_distance"`
NearHalfWidth float32 `json:"near_half_width"`
FarHalfWidth float32 `json:"far_half_width"`
RegionLength float32 `json:"region_length"`
// vertical qualification region
DescentPointDistance float32 `json:"descent_distance"`
DescentPointAltitude float32 `json:"descent_altitude"`
AboveAltitudeTolerance float32 `json:"above_altitude_tolerance"`
BelowAltitudeTolerance float32 `json:"below_altitude_tolerance"`
ScratchpadPatterns []string `json:"scratchpad_patterns"`
}
func (*ApproachRegion) FarPoint ¶
func (ar *ApproachRegion) FarPoint(nmPerLongitude, magneticVariation float32) [2]float32
func (*ApproachRegion) GetLateralGeometry ¶
func (*ApproachRegion) NearPoint ¶
func (ar *ApproachRegion) NearPoint(nmPerLongitude, magneticVariation float32) [2]float32
func (*ApproachRegion) TryMakeGhost ¶
func (ar *ApproachRegion) TryMakeGhost(trk RadarTrack, heading float32, scratchpad string, forceGhost bool, offset float32, leaderDirection math.CardinalOrdinalDirection, runwayIntersection [2]float32, nmPerLongitude float32, magneticVariation float32, other *ApproachRegion) *GhostTrack
type ApproachSnippetFormatter ¶ added in v0.13.2
type ApproachSnippetFormatter struct{}
func (ApproachSnippetFormatter) Spoken ¶ added in v0.13.2
func (ApproachSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (ApproachSnippetFormatter) Validate ¶ added in v0.13.2
func (ApproachSnippetFormatter) Validate(arg any) error
func (ApproachSnippetFormatter) Written ¶ added in v0.13.2
func (ApproachSnippetFormatter) Written(arg any) string
type ApproachType ¶
type ApproachType int
const ( UnknownApproach ApproachType = iota ILSApproach RNAVApproach ChartedVisualApproach LocalizerApproach VORApproach )
func (ApproachType) MarshalJSON ¶
func (at ApproachType) MarshalJSON() ([]byte, error)
func (ApproachType) String ¶
func (at ApproachType) String() string
func (*ApproachType) UnmarshalJSON ¶
func (at *ApproachType) UnmarshalJSON(b []byte) error
type Arrival ¶
type Arrival struct {
Waypoints WaypointArray `json:"waypoints"`
RunwayWaypoints map[string]map[string]WaypointArray `json:"runway_waypoints"` // Airport -> runway -> waypoints
SpawnWaypoint string `json:"spawn"` // if "waypoints" aren't specified
CruiseAltitude float32 `json:"cruise_altitude"`
Route string `json:"route"`
STAR string `json:"star"`
InitialController ControlPosition `json:"initial_controller"`
InitialAltitude float32 `json:"initial_altitude"`
AssignedAltitude float32 `json:"assigned_altitude"`
InitialSpeed float32 `json:"initial_speed"`
SpeedRestriction float32 `json:"speed_restriction"`
Scratchpad string `json:"scratchpad"`
SecondaryScratchpad string `json:"secondary_scratchpad"`
Description string `json:"description"`
CoordinationFix string `json:"coordination_fix"`
IsRNAV bool `json:"is_rnav"`
ExpectApproach util.OneOf[string, map[string]string] `json:"expect_approach"`
// Airport -> arrival airlines
Airlines map[string][]ArrivalAirline `json:"airlines"`
}
func (Arrival) GetRunwayWaypoints ¶
func (ar Arrival) GetRunwayWaypoints(airport, rwy string) WaypointArray
func (*Arrival) PostDeserialize ¶
func (ar *Arrival) PostDeserialize(loc Locator, nmPerLongitude float32, magneticVariation float32, airports map[string]*Airport, controlPositions map[ControlPosition]*Controller, checkScratchpad func(string) bool, e *util.ErrorLogger)
type ArrivalAirline ¶
type ArrivalAirline struct {
AirlineSpecifier
Airport string `json:"airport"`
}
type BasicNumberSnippetFormatter ¶ added in v0.13.2
type BasicNumberSnippetFormatter struct{}
func (BasicNumberSnippetFormatter) Spoken ¶ added in v0.13.2
func (BasicNumberSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (BasicNumberSnippetFormatter) Validate ¶ added in v0.13.2
func (BasicNumberSnippetFormatter) Validate(arg any) error
func (BasicNumberSnippetFormatter) Written ¶ added in v0.13.2
func (BasicNumberSnippetFormatter) Written(arg any) string
type BeaconCodeSnippetFormatter ¶ added in v0.13.2
type BeaconCodeSnippetFormatter struct{}
func (BeaconCodeSnippetFormatter) Spoken ¶ added in v0.13.2
func (BeaconCodeSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (BeaconCodeSnippetFormatter) Validate ¶ added in v0.13.2
func (BeaconCodeSnippetFormatter) Validate(arg any) error
func (BeaconCodeSnippetFormatter) Written ¶ added in v0.13.2
func (BeaconCodeSnippetFormatter) Written(arg any) string
type BeaconCodeTable ¶
type BeaconCodeTable struct {
VFRCodes [][2]Squawk
}
type BeaconCodeTableSpecifier ¶
type BeaconCodeTableSpecifier struct {
VFRCodes []string `json:"vfr_codes"` // Array of squawk code ranges
}
type CallsignArg ¶ added in v0.13.3
type CallsignArg struct {
Callsign ADSBCallsign
IsEmergency bool
AlwaysFullCallsign bool
}
CallsignArg provides additional context for formatting callsigns.
type CallsignSnippetFormatter ¶ added in v0.13.2
type CallsignSnippetFormatter struct{}
func (CallsignSnippetFormatter) Spoken ¶ added in v0.13.2
func (CallsignSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (CallsignSnippetFormatter) Validate ¶ added in v0.13.2
func (CallsignSnippetFormatter) Validate(arg any) error
func (CallsignSnippetFormatter) Written ¶ added in v0.13.2
func (CallsignSnippetFormatter) Written(arg any) string
type ControlPosition ¶ added in v0.13.3
type ControlPosition string
ControlPosition identifies a controller position in either STARS or ERAM. For STARS, this is the TCP (Terminal Control Position) like "2K" or "4P". For ERAM, this is the sector identifier like "N56" or "W05". This is the generic type used throughout the codebase for any controller position.
type Controller ¶
type Controller struct {
Position string // This is the key in the controllers map in JSON
RadioName string `json:"radio_name"`
Frequency Frequency `json:"frequency"`
SectorID string `json:"sector_id"` // e.g. N56, 2J, ...
Scope string `json:"scope_char"` // Optional. If unset, facility id is used for external, last char of sector id for local.
FacilityIdentifier string `json:"facility_id"` // For example the "N" in "N4P" showing the N90 TRACON
ERAMFacility bool `json:"eram_facility"` // To weed out N56 and N4P being the same fac
Facility string `json:"facility"` // So we can get the STARS facility from a controller
DefaultAirport string `json:"default_airport"` // only required if CRDA is a thing
}
func (Controller) ERAMID ¶ added in v0.13.0
func (c Controller) ERAMID() string
func (Controller) IsExternal ¶
func (c Controller) IsExternal() bool
func (Controller) PositionId ¶ added in v0.13.3
func (c Controller) PositionId() ControlPosition
type ConvergingRunways ¶
type ConvergingRunways struct {
Runways [2]string `json:"runways"`
TieSymbol string `json:"tie_symbol"`
StaggerSymbol string `json:"stagger_symbol"`
TieOffset float32 `json:"tie_offset"`
LeaderDirectionStrings [2]string `json:"leader_directions"`
LeaderDirections [2]math.CardinalOrdinalDirection // not in JSON, set during deserialize
RunwayIntersection math.Point2LL // not in JSON, set during deserialize
}
type DMEArc ¶
type DMEArc struct {
Fix string
Center math.Point2LL
Radius float32
Length float32
InitialHeading float32
Clockwise bool
}
Can either be specified with (Fix,Radius), or (Length,Clockwise); the remaining fields are then derived from those.
type DepControllerSnippetFormatter ¶ added in v0.13.2
type DepControllerSnippetFormatter struct{}
func (DepControllerSnippetFormatter) Spoken ¶ added in v0.13.2
func (DepControllerSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (DepControllerSnippetFormatter) Validate ¶ added in v0.13.2
func (DepControllerSnippetFormatter) Validate(arg any) error
func (DepControllerSnippetFormatter) Written ¶ added in v0.13.2
func (DepControllerSnippetFormatter) Written(arg any) string
type Departure ¶
type Departure struct {
Exit string `json:"exit"`
Destination string `json:"destination"`
Altitudes util.SingleOrArray[int] `json:"altitude,omitempty"`
Route string `json:"route"`
RouteWaypoints WaypointArray // not specified in user JSON
Airlines []DepartureAirline `json:"airlines"`
Scratchpad string `json:"scratchpad"` // optional
SecondaryScratchpad string `json:"secondary_scratchpad"` // optional
Description string `json:"description"`
}
type DepartureAirline ¶
type DepartureAirline struct {
AirlineSpecifier
}
type ERAMAdaptation ¶
type ERAMAdaptation struct {
ARTCC string // not in JSON
CoordinationFixes map[string]AdaptationFixes `json:"coordination_fixes"`
}
type EnrouteSquawkCodePool ¶
type EnrouteSquawkCodePool struct {
Available *util.IntRangeSet
// Initial is maintained as a read-only snapshot of the initial set of
// available codes; it allows us to catch cases where the caller tries
// to return code that is inside the range we cover but was removed
// from the pool when it was first initialized.
Initial *util.IntRangeSet
}
func MakeEnrouteSquawkCodePool ¶
func MakeEnrouteSquawkCodePool(loc *LocalSquawkCodePool) *EnrouteSquawkCodePool
func (*EnrouteSquawkCodePool) Get ¶
func (p *EnrouteSquawkCodePool) Get(r *rand.Rand) (Squawk, error)
func (*EnrouteSquawkCodePool) InInitialPool ¶
func (p *EnrouteSquawkCodePool) InInitialPool(code Squawk) bool
func (*EnrouteSquawkCodePool) IsAssigned ¶
func (p *EnrouteSquawkCodePool) IsAssigned(code Squawk) bool
func (*EnrouteSquawkCodePool) NumAvailable ¶
func (p *EnrouteSquawkCodePool) NumAvailable() int
func (*EnrouteSquawkCodePool) Return ¶
func (p *EnrouteSquawkCodePool) Return(code Squawk) error
func (*EnrouteSquawkCodePool) Take ¶
func (p *EnrouteSquawkCodePool) Take(code Squawk) error
type ExitRoute ¶
type ExitRoute struct {
SID string `json:"sid"`
AssignedAltitude int `json:"assigned_altitude"`
ClearedAltitude int `json:"cleared_altitude"`
SpeedRestriction int `json:"speed_restriction"`
Waypoints WaypointArray `json:"waypoints"`
Description string `json:"description"`
IsRNAV bool `json:"is_rnav"`
// optional, control position to handoff to at a /ho
HandoffController ControlPosition `json:"handoff_controller"`
// optional, the initial tracking controller for the departure.
DepartureController ControlPosition `json:"departure_controller"`
}
type FAAAirport ¶
type FAAAirport struct {
Id string
Name string
Country string
Elevation int
Location math.Point2LL
Runways []Runway
Approaches map[string]Approach
STARs map[string]STAR
ARTCC string
}
func (FAAAirport) SelectBestRunway ¶
func (ap FAAAirport) SelectBestRunway(windDir float32, magneticVariation float32) (*Runway, *Runway)
func (FAAAirport) ValidRunways ¶
func (ap FAAAirport) ValidRunways() string
type FixSnippetFormatter ¶ added in v0.13.2
type FixSnippetFormatter struct{}
func (FixSnippetFormatter) Spoken ¶ added in v0.13.2
func (f FixSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (FixSnippetFormatter) Validate ¶ added in v0.13.2
func (FixSnippetFormatter) Validate(arg any) error
func (FixSnippetFormatter) Written ¶ added in v0.13.2
func (FixSnippetFormatter) Written(arg any) string
type FleetAircraft ¶
type FlightPlan ¶
type FlightPlan struct {
Rules FlightRules
AircraftType string
CruiseSpeed int
DepartureAirport string
Altitude int
ArrivalAirport string
AlternateAirport string
Exit string
Route string
Remarks string
}
FlightPlan represents the flight plan from the perspective of the Aircraft: who they are, what they're doing, how they're going to get there.
type FlightRules ¶
type FlightRules int
const ( FlightRulesUnknown FlightRules = iota FlightRulesIFR FlightRulesVFR FlightRulesDVFR FlightRulesSVFR )
func (FlightRules) String ¶
func (f FlightRules) String() string
type FlightStrip ¶
type FlightStrip struct {
Callsign string
}
type Frequency ¶
type Frequency int
Frequencies are scaled by 1000 and then stored in integers.
func NewFrequency ¶
type FrequencySnippetFormatter ¶ added in v0.13.2
type FrequencySnippetFormatter struct{}
func (FrequencySnippetFormatter) Spoken ¶ added in v0.13.2
func (FrequencySnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (FrequencySnippetFormatter) Validate ¶ added in v0.13.2
func (FrequencySnippetFormatter) Validate(arg any) error
func (FrequencySnippetFormatter) Written ¶ added in v0.13.2
func (FrequencySnippetFormatter) Written(arg any) string
type GhostTrack ¶
type GhostTrack struct {
ADSBCallsign ADSBCallsign
Position math.Point2LL
Groundspeed int
LeaderLineDirection math.CardinalOrdinalDirection
TrackId string
}
type GroupFormSnippetFormatter ¶ added in v0.13.2
type GroupFormSnippetFormatter struct{}
func (GroupFormSnippetFormatter) Spoken ¶ added in v0.13.2
func (GroupFormSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (GroupFormSnippetFormatter) Validate ¶ added in v0.13.2
func (GroupFormSnippetFormatter) Validate(arg any) error
func (GroupFormSnippetFormatter) Written ¶ added in v0.13.2
func (GroupFormSnippetFormatter) Written(arg any) string
type HeadingSnippetFormatter ¶ added in v0.13.2
type HeadingSnippetFormatter struct{}
func (HeadingSnippetFormatter) Spoken ¶ added in v0.13.2
func (HeadingSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (HeadingSnippetFormatter) Validate ¶ added in v0.13.2
func (HeadingSnippetFormatter) Validate(arg any) error
func (HeadingSnippetFormatter) Written ¶ added in v0.13.2
func (HeadingSnippetFormatter) Written(arg any) string
type Hold ¶ added in v0.13.0
type Hold struct {
Fix string // Fix identifier where hold is located
InboundCourse float32 // Inbound magnetic course to the fix
TurnDirection TurnDirection
LegLengthNM float32 // Distance-based leg length (nautical miles), 0 if time-based
LegMinutes float32 // Time-based leg duration (minutes), 0 if distance-based
MinimumAltitude int // Minimum altitude for hold (feet)
MaximumAltitude int // Maximum altitude for hold (feet), 0 if no maximum
HoldingSpeed int // Speed limit in hold (knots), 0 if not specified
Procedure string // Associated procedure (e.g., "ILS06 (IAP)", "CAMRN5", "ENROUTE HIGH")
}
Hold represents a charted holding pattern from CIFP or HPF
func (Hold) DisplayName ¶ added in v0.13.0
type InboundFlow ¶
type InboundFlow struct {
Arrivals []Arrival `json:"arrivals"`
Overflights []Overflight `json:"overflights"`
}
func (InboundFlow) HasHumanHandoff ¶ added in v0.13.3
func (f InboundFlow) HasHumanHandoff() bool
HasHumanHandoff returns true if any arrival or overflight in the flow has a waypoint with HumanHandoff set.
func (InboundFlow) InitialControllers ¶ added in v0.13.3
func (f InboundFlow) InitialControllers() []ControlPosition
InitialControllers returns a list of all initial controllers specified for arrivals and overflights in this flow.
type LetterSnippetFormatter ¶ added in v0.13.2
type LetterSnippetFormatter struct{}
func (LetterSnippetFormatter) Spoken ¶ added in v0.13.2
func (LetterSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (LetterSnippetFormatter) Validate ¶ added in v0.13.2
func (LetterSnippetFormatter) Validate(arg any) error
func (LetterSnippetFormatter) Written ¶ added in v0.13.2
func (LetterSnippetFormatter) Written(arg any) string
type LocalPool ¶
type LocalPool struct {
Initial *util.IntRangeSet
Available *util.IntRangeSet
Ranges [][2]Squawk
Backups string
FlightRules FlightRules
}
type LocalSquawkCodePool ¶
type LocalSquawkCodePool struct {
Pools map[string]LocalPool
BeaconCodeTable BeaconCodeTable
}
func MakeLocalSquawkCodePool ¶
func MakeLocalSquawkCodePool(spec LocalSquawkCodePoolSpecifier) *LocalSquawkCodePool
func (*LocalSquawkCodePool) Get ¶
func (p *LocalSquawkCodePool) Get(spec string, rules FlightRules, r *rand.Rand) (Squawk, FlightRules, error)
inbound rules are only used to choose a VFR/IFR pool if spec == ""
func (*LocalSquawkCodePool) InInitialPool ¶
func (p *LocalSquawkCodePool) InInitialPool(code Squawk) bool
func (*LocalSquawkCodePool) IsAssigned ¶
func (p *LocalSquawkCodePool) IsAssigned(code Squawk) bool
func (*LocalSquawkCodePool) IsReservedVFRCode ¶
func (p *LocalSquawkCodePool) IsReservedVFRCode(sq Squawk) bool
func (*LocalSquawkCodePool) Return ¶
func (p *LocalSquawkCodePool) Return(sq Squawk) error
type LocalSquawkCodePoolSpecifier ¶
type LocalSquawkCodePoolSpecifier struct {
Pools map[string]PoolSpecifier `json:"auto_assignable_codes"`
BeaconCodeTable BeaconCodeTableSpecifier `json:"beacon_code_table"`
}
SSR Codes Windows
func (*LocalSquawkCodePoolSpecifier) PostDeserialize ¶
func (s *LocalSquawkCodePoolSpecifier) PostDeserialize(e *util.ErrorLogger)
type Locator ¶
type Locator interface {
// Locate returns the lat-long coordinates of the named point if they
// are available; the bool indicates whether the point was known.
Locate(fix string) (math.Point2LL, bool)
// If Locate fails, Similar can be called to get alternatives that are
// similarly-spelled to be offered in error messages.
Similar(fix string) []string
}
Locator is a simple interface to abstract looking up the location of a named thing (e.g. a fix). This is mostly present so that the route code can call back into the ScenarioGroup to resolve locations accounting for fixes defined in a scenario, without exposing Scenario-related types to the aviation package.
type MVA ¶
type MVAExterior ¶
type MVAExterior struct {
LinearRing MVALinearRing `xml:"LinearRing"`
}
type MVAHorizontalProjection ¶
type MVAHorizontalProjection struct {
Surface MVASurface `xml:"Surface"`
}
type MVAInterior ¶
type MVAInterior struct {
LinearRing MVALinearRing `xml:"LinearRing"`
}
type MVALinearRing ¶
type MVALinearRing struct {
PosList string `xml:"posList"`
}
func (MVALinearRing) Vertices ¶
func (r MVALinearRing) Vertices() [][2]float32
type MVAPatches ¶
type MVAPatches struct {
PolygonPatch MVAPolygonPatch `xml:"PolygonPatch"`
}
type MVAPolygonPatch ¶
type MVAPolygonPatch struct {
Exterior MVAExterior `xml:"exterior"`
Interiors []MVAInterior `xml:"interior"`
}
type MVASurface ¶
type MVASurface struct {
Patches MVAPatches `xml:"patches"`
}
type MagneticGrid ¶
type Overflight ¶
type Overflight struct {
Waypoints WaypointArray `json:"waypoints"`
InitialAltitudes util.SingleOrArray[int] `json:"initial_altitude"`
CruiseAltitude float32 `json:"cruise_altitude"`
AssignedAltitude float32 `json:"assigned_altitude"`
InitialSpeed float32 `json:"initial_speed"`
AssignedSpeed float32 `json:"assigned_speed"`
SpeedRestriction float32 `json:"speed_restriction"`
InitialController ControlPosition `json:"initial_controller"`
Scratchpad string `json:"scratchpad"`
SecondaryScratchpad string `json:"secondary_scratchpad"`
Description string `json:"description"`
IsRNAV bool `json:"is_rnav"`
Airlines []OverflightAirline `json:"airlines"`
}
func (*Overflight) PostDeserialize ¶
func (of *Overflight) PostDeserialize(loc Locator, nmPerLongitude float32, magneticVariation float32, airports map[string]*Airport, controlPositions map[ControlPosition]*Controller, checkScratchpad func(string) bool, e *util.ErrorLogger)
type OverflightAirline ¶
type OverflightAirline struct {
AirlineSpecifier
DepartureAirport string `json:"departure_airport"`
ArrivalAirport string `json:"arrival_airport"`
}
type PhraseFormatString ¶ added in v0.13.2
type PhraseFormatString string
PhraseFormatString is a string that potentially includes
func (PhraseFormatString) Spoken ¶ added in v0.13.2
func (s PhraseFormatString) Spoken(r *rand.Rand, args []any) string
type PoolSpecifier ¶
type ProcedureTurn ¶
type ProcedureTurn struct {
Type PTType
RightTurns bool
ExitAltitude int `json:",omitempty"`
MinuteLimit float32 `json:",omitempty"`
NmLimit float32 `json:",omitempty"`
Entry180NoPT bool `json:",omitempty"`
}
func (*ProcedureTurn) SelectRacetrackEntry ¶
func (pt *ProcedureTurn) SelectRacetrackEntry(inboundHeading float32, aircraftFixHeading float32) RacetrackPTEntry
type RacetrackPTEntry ¶
type RacetrackPTEntry int
func (RacetrackPTEntry) MarshalJSON ¶
func (e RacetrackPTEntry) MarshalJSON() ([]byte, error)
func (RacetrackPTEntry) String ¶
func (e RacetrackPTEntry) String() string
func (*RacetrackPTEntry) UnmarshalJSON ¶
func (e *RacetrackPTEntry) UnmarshalJSON(b []byte) error
type RadarSite ¶
type RadarSite struct {
Char string `json:"char"`
PositionString string `json:"position"`
Position math.Point2LL // not in JSON, set during deserialize
Elevation int32 `json:"elevation"`
PrimaryRange int32 `json:"primary_range"`
SecondaryRange int32 `json:"secondary_range"`
SlopeAngle float32 `json:"slope_angle"`
SilenceAngle float32 `json:"silence_angle"`
}
type RadarTrack ¶
type RadarTrack struct {
ADSBCallsign ADSBCallsign
Squawk Squawk
Mode TransponderMode
Ident bool
TrueAltitude float32
TransponderAltitude float32
Location math.Point2LL
Heading float32
Groundspeed float32
TypeOfFlight TypeOfFlight
}
type RadioTransmission ¶ added in v0.13.2
type RadioTransmission struct {
Strings []PhraseFormatString
Args [][]any // each slice contains values passed to the corresponding PhraseFormatString
Controller string
Type RadioTransmissionType
}
RadioTransmission holds components that together represent a single radio transmission by a pilot; they may be built up from multiple instructions provided in a single controller command.
func MakeContactTransmission ¶ added in v0.13.2
func MakeContactTransmission(s string, args ...any) *RadioTransmission
MakeContactRadioTransmission is a helper function to make a pilot transmission for initial contact from a single formatting string and set of arguments.
func MakeMixedUpTransmission ¶ added in v0.13.2
func MakeMixedUpTransmission(s string, args ...any) *RadioTransmission
MakeMixedUpTransmission creates a pilot transmission when the pilot is confused about who is being addressed.
func MakeReadbackTransmission ¶ added in v0.13.2
func MakeReadbackTransmission(s string, args ...any) *RadioTransmission
MakeReadbackTransmission is a helper function to make a pilot transmission of a readback from a single formatting string and set of arguments.
func MakeUnexpectedTransmission ¶ added in v0.13.2
func MakeUnexpectedTransmission(s string, args ...any) *RadioTransmission
MakeUnexpectedTransmission similarly makes a single pilot transmission from the provided format string and arguments, but also marks the transmission as unexpected.
func (*RadioTransmission) Add ¶ added in v0.13.2
func (rt *RadioTransmission) Add(s string, args ...any)
Add is a convenience function to add a transmission snippet to the RadioTransmission. It's more or less equivalent to calling Merge(MakeRadioTransmission(...)).
func (*RadioTransmission) Merge ¶ added in v0.13.2
func (rt *RadioTransmission) Merge(r *RadioTransmission)
Merge takes a separately-constructed RadioTransmission and merges its contents with the current one.
func (RadioTransmission) Spoken ¶ added in v0.13.2
func (rt RadioTransmission) Spoken(r *rand.Rand) string
Spoken returns a string corresponding to how the transmission should be spoken, which appropriate phonetic substitutions made (e.g. "9" -> "niner").
func (*RadioTransmission) Validate ¶ added in v0.13.2
func (rt *RadioTransmission) Validate(lg *log.Logger)
Validate ensures that the types of arguments match with the formatting directives in the PhraseFormatStrings; errors are logged to the provided logger.
type RadioTransmissionType ¶
type RadioTransmissionType int
func (RadioTransmissionType) String ¶
func (r RadioTransmissionType) String() string
type ReportingPoint ¶
type RestrictionArea ¶
type RestrictionArea struct {
Title string `json:"title"`
Text [2]string `json:"text"`
BlinkingText bool `json:"blinking_text"`
HideId bool `json:"hide_id"`
TextPosition math.Point2LL `json:"text_position"`
CircleCenter math.Point2LL `json:"circle_center"`
CircleRadius float32 `json:"circle_radius"`
VerticesUser WaypointArray `json:"vertices"`
Vertices [][]math.Point2LL
Closed bool `json:"closed"`
Shaded bool `json:"shade_region"`
Color int `json:"color"`
Tris [][3]math.Point2LL
Deleted bool
}
func RestrictionAreaFromTFR ¶
func RestrictionAreaFromTFR(tfr TFR) RestrictionArea
func (*RestrictionArea) AverageVertexPosition ¶
func (ra *RestrictionArea) AverageVertexPosition() math.Point2LL
func (*RestrictionArea) MoveTo ¶
func (ra *RestrictionArea) MoveTo(p math.Point2LL)
func (*RestrictionArea) UpdateTriangles ¶
func (ra *RestrictionArea) UpdateTriangles()
type RouteGenerator ¶
type RouteGenerator struct {
// contains filtered or unexported fields
}
RouteGenerator is a utility class for describing lateral routes with respect to a local coordinate system. The user provides two points (generally the endpoints of a runway) which are then at (-1,0) and (1,0) in the coordinate system. The y axis is perpendicular to the vector between the two points and points to the left of it. (Thus, note that lengths in the two dimensions are different.)
func MakeRouteGenerator ¶
func MakeRouteGenerator(p0ll, p1ll math.Point2LL, nmPerLongitude float32) RouteGenerator
type Runway ¶
type Runway struct {
Id string
Heading float32
Threshold math.Point2LL
ThresholdCrossingHeight int // delta from elevation
Elevation int
DisplacedThresholdDistance float32 // in nm
}
func LookupOppositeRunway ¶
func LookupRunway ¶
type SIDSnippetFormatter ¶ added in v0.13.2
type SIDSnippetFormatter struct{}
func (SIDSnippetFormatter) Spoken ¶ added in v0.13.2
func (SIDSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (SIDSnippetFormatter) Validate ¶ added in v0.13.2
func (SIDSnippetFormatter) Validate(arg any) error
func (SIDSnippetFormatter) Written ¶ added in v0.13.2
func (s SIDSnippetFormatter) Written(arg any) string
type SPC ¶
SPC (Special Purpose Code) is a unique beacon code, indicate an emergency or non-standard operation.
type STAR ¶
type STAR struct {
Transitions map[string]WaypointArray
RunwayWaypoints map[string]WaypointArray
}
func (STAR) Check ¶
func (s STAR) Check(e *util.ErrorLogger)
type STARSnippetFormatter ¶ added in v0.13.2
type STARSnippetFormatter struct{}
func (STARSnippetFormatter) Spoken ¶ added in v0.13.2
func (STARSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (STARSnippetFormatter) Validate ¶ added in v0.13.2
func (STARSnippetFormatter) Validate(arg any) error
func (STARSnippetFormatter) Written ¶ added in v0.13.2
func (s STARSnippetFormatter) Written(arg any) string
type SnippetFormatter ¶ added in v0.13.2
type SnippetFormatter interface {
// Written
Written(arg any) string
Spoken(r *rand.Rand, arg any) string
Validate(arg any) error
}
SnippetFormatter defines an interface for formatting short text snippets corresponding to various aviation-related concepts into both speech and text. Each is takes a single value specifying the value of the corresponding thing (altitude, speed, etc.)
type SpeedSnippetFormatter ¶ added in v0.13.2
type SpeedSnippetFormatter struct{}
func (SpeedSnippetFormatter) Spoken ¶ added in v0.13.2
func (SpeedSnippetFormatter) Spoken(r *rand.Rand, arg any) string
func (SpeedSnippetFormatter) Validate ¶ added in v0.13.2
func (SpeedSnippetFormatter) Validate(arg any) error
func (SpeedSnippetFormatter) Written ¶ added in v0.13.2
func (SpeedSnippetFormatter) Written(arg any) string
type Squawk ¶
type Squawk int
func ParseSquawk ¶
func ParseSquawkOrBlock ¶
type StaticDatabase ¶
type StaticDatabase struct {
Airports map[string]FAAAirport
Fixes map[string]Fix
Airways map[string][]Airway
EnrouteHolds map[string][]Hold // Fix -> Holds
TerminalHolds map[string]map[string][]Hold // Airport ICAO -> Fix -> Holds
Callsigns map[string]string // 3 letter -> callsign
AircraftTypeAliases map[string]string
AircraftPerformance map[string]AircraftPerformance
Airlines map[string]Airline
MagneticGrid MagneticGrid
ARTCCs map[string]ARTCC
ERAMAdaptations map[string]ERAMAdaptation
TRACONs map[string]TRACON
MVAs map[string][]MVA // TRACON -> MVAs
BravoAirspace map[string][]AirspaceVolume
CharlieAirspace map[string][]AirspaceVolume
DeltaAirspace map[string][]AirspaceVolume
}
var DB *StaticDatabase
func (StaticDatabase) LookupAirport ¶ added in v0.13.3
func (d StaticDatabase) LookupAirport(name string) (FAAAirport, bool)
func (StaticDatabase) LookupWaypoint ¶
func (d StaticDatabase) LookupWaypoint(f string) (math.Point2LL, bool)
type TFR ¶
type TFR struct {
ARTCC string
Type string // VIP, SECURITY, EVENT, etc.
LocalName string // Short string summarizing it.
Effective time.Time
Expire time.Time
Points [][]math.Point2LL // One or more line loops defining its extent.
}
TFR represents an FAA-issued temporary flight restriction.
type TFRCache ¶
type TFRCache struct {
TFRs map[string]TFR // URL -> TFR
// contains filtered or unexported fields
}
TFRCache stores active TFRs that have been retrieved previously; we save it out on the config so that we don't download all of them each time vice is launched.
func MakeTFRCache ¶
func MakeTFRCache() TFRCache
func (*TFRCache) Sync ¶
Sync synchronizes the cache, adding any newly-downloaded TFRs. It returns after the given timeout passes if we haven't gotten results back yet.
func (*TFRCache) TFRsForTRACON ¶
TFRsForTRACON returns all TFRs that apply to the given TRACON. (It currently return all of the ones for the TRACON's ARTCC, which is overkill; we should probably cull them based on distance to the center of the TRACON.)
func (*TFRCache) UpdateAsync ¶
UpdateAsync kicks off an update of the TFRCache; it runs asynchronously with synchronization happening when Sync or TFRsForTRACON is called.
type TFRListJSON ¶
type TFRListJSON struct {
Notam_id string `json:"notam_id"`
}
type TransponderMode ¶
type TransponderMode int
const ( TransponderModeStandby TransponderMode = iota /* off */ TransponderModeAltitude /* mode C */ TransponderModeOn /* mode A */ )
func (TransponderMode) String ¶
func (t TransponderMode) String() string
type TurnDirection ¶ added in v0.13.0
type TurnDirection int
TurnDirection specifies the direction of turns in a holding pattern
const ( TurnLeft TurnDirection = iota TurnRight )
func (TurnDirection) String ¶ added in v0.13.0
func (t TurnDirection) String() string
type TypeOfFlight ¶
type TypeOfFlight int
const ( FlightTypeUnknown TypeOfFlight = iota FlightTypeDeparture FlightTypeArrival FlightTypeOverflight )
type VFRRandomsSpec ¶
type VFRReportingPoint ¶
type VFRReportingPoint struct {
Description string `json:"description"`
Location math.Point2LL `json:"location"`
}
func (*VFRReportingPoint) PostDeserialize ¶
func (rp *VFRReportingPoint) PostDeserialize(loc Locator, controllers map[ControlPosition]*Controller, e *util.ErrorLogger)
type VFRRouteSpec ¶
type Waypoint ¶
type Waypoint struct {
Fix string `json:"fix"`
Location math.Point2LL // not provided in scenario JSON; derived from fix
AltitudeRestriction *AltitudeRestriction `json:"altitude_restriction,omitempty"`
Speed int `json:"speed,omitempty"`
Heading int `json:"heading,omitempty"` // outbound heading after waypoint
PresentHeading bool `json:",omitempty"`
ProcedureTurn *ProcedureTurn `json:"pt,omitempty"`
NoPT bool `json:"nopt,omitempty"`
HumanHandoff bool `json:"human_handoff,omitempty"` // Handoff to human controller
HandoffController ControlPosition `json:"tcp_handoff,omitempty"` // Controller position for handoff
PointOut ControlPosition `json:"pointout,omitempty"`
ClearApproach bool `json:"clear_approach,omitempty"` // used for distractor a/c, clears them for the approach passing the wp.
FlyOver bool `json:"flyover,omitempty"`
Delete bool `json:"delete,omitempty"`
Land bool `json:"land,omitempty"`
Arc *DMEArc `json:"arc,omitempty"`
IAF, IF, FAF bool `json:",omitempty"` // not provided in scenario JSON; derived from fix
Airway string `json:",omitempty"` // when parsing waypoints, this is set if we're on an airway after the fix
OnSID, OnSTAR bool `json:",omitempty"` // set during deserialization
OnApproach bool `json:",omitempty"` // set during deserialization
AirworkRadius int `json:",omitempty"` // set during deserialization
AirworkMinutes int `json:",omitempty"` // set during deserialization
Radius float32 `json:",omitempty"`
Shift float32 `json:",omitempty"`
PrimaryScratchpad string `json:",omitempty"`
ClearPrimaryScratchpad bool `json:",omitempty"`
SecondaryScratchpad string `json:",omitempty"`
ClearSecondaryScratchpad bool `json:",omitempty"`
TransferComms bool `json:",omitempty"`
ClimbAltitude *int `json:",omitempty"` // altitude in feet to climb to when passing waypoint
DescendAltitude *int `json:",omitempty"` // altitude in feet to descend to when passing waypoint
}
func AppendVFRLanding ¶
func AppendVFRLanding(wps []Waypoint, perf AircraftPerformance, airport string, windDir float32, nmPerLongitude float32, magneticVariation float32, lg *log.Logger) []Waypoint
Takes waypoints up to the one with the Land specifier. Rewrite that one and then append the landing route.
type WaypointArray ¶
type WaypointArray []Waypoint
func (WaypointArray) CheckArrival ¶
func (wa WaypointArray) CheckArrival(e *util.ErrorLogger, ctrl map[ControlPosition]*Controller, approachAssigned bool, checkScratchpad func(string) bool)
func (WaypointArray) CheckDeparture ¶
func (wa WaypointArray) CheckDeparture(e *util.ErrorLogger, controllers map[ControlPosition]*Controller, checkScratchpads func(string) bool)
func (WaypointArray) CheckOverflight ¶
func (wa WaypointArray) CheckOverflight(e *util.ErrorLogger, ctrl map[ControlPosition]*Controller, checkScratchpads func(string) bool)
func (WaypointArray) Encode ¶
func (wa WaypointArray) Encode() string
func (WaypointArray) HasHumanHandoff ¶ added in v0.13.3
func (wa WaypointArray) HasHumanHandoff() bool
HasHumanHandoff returns true if any waypoint has HumanHandoff set.
func (WaypointArray) InitializeLocations ¶
func (wa WaypointArray) InitializeLocations(loc Locator, nmPerLongitude float32, magneticVariation float32, allowSlop bool, e *util.ErrorLogger) WaypointArray
func (WaypointArray) RouteString ¶
func (wa WaypointArray) RouteString() string
func (*WaypointArray) UnmarshalJSON ¶
func (wa *WaypointArray) UnmarshalJSON(b []byte) error
type XNOTAMUpdate ¶
type XNOTAMUpdate struct {
Group struct {
Add struct {
Not struct {
NotUid struct {
TxtLocalName string `xml:"txtLocalName"`
} `xml:"NotUid"`
DateEffective string `xml:"dateEffective"`
DateExpire string `xml:"dateExpire"`
CodeTimeZone string `xml:"codeTimeZone"`
CodeExpirationTimeZone string `xml:"codeExpirationTimeZone"`
CodeFacility string `xml:"codeFacility"`
TfrNot struct {
CodeType string `xml:"codeType"`
TFRAreaGroup []struct {
AbdMergedArea struct {
Avx []struct {
Text string `xml:",chardata"`
CodeDatum string `xml:"codeDatum"`
CodeType string `xml:"codeType"`
GeoLat string `xml:"geoLat"`
GeoLong string `xml:"geoLong"`
} `xml:"Avx"`
} `xml:"abdMergedArea"`
} `xml:"TFRAreaGroup"`
} `xml:"TfrNot"`
} `xml:"Not"`
} `xml:"Add"`
} `xml:"Group"`
}
XNOTAMUpdate was generated 2024-09-23 07:39:34 by https://xml-to-go.github.io/, using https://github.com/miku/zek. Then manually chopped down to the parts we care about...