model

package
v0.22.0 Latest Latest
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Published: Jan 19, 2025 License: MIT Imports: 6 Imported by: 0

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Functions

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Types

type AppModel

type AppModel struct {
	// contains filtered or unexported fields
}

func NewAppModel

func NewAppModel(window *ui.Window, eventBus *mvc.EventBus, registry *asset.Registry) *AppModel

func (*AppModel) AutoExposure

func (m *AppModel) AutoExposure() bool

func (*AppModel) CameraSectionExpanded

func (m *AppModel) CameraSectionExpanded() bool

func (*AppModel) Refresh

func (m *AppModel) Refresh()

func (*AppModel) RefreshEnabled

func (m *AppModel) RefreshEnabled() bool

func (*AppModel) Resources

func (m *AppModel) Resources() []*asset.Resource

func (*AppModel) SceneSectionExpanded

func (m *AppModel) SceneSectionExpanded() bool

func (*AppModel) SelectedResource

func (m *AppModel) SelectedResource() *asset.Resource

func (*AppModel) SetAutoExposure

func (m *AppModel) SetAutoExposure(value bool)

func (*AppModel) SetCameraSectionExpanded

func (m *AppModel) SetCameraSectionExpanded(value bool)

func (*AppModel) SetSceneSectionExpanded

func (m *AppModel) SetSceneSectionExpanded(value bool)

func (*AppModel) SetSelectedResource

func (m *AppModel) SetSelectedResource(resource *asset.Resource)

func (*AppModel) SetShowAmbientLight

func (m *AppModel) SetShowAmbientLight(value bool)

func (*AppModel) SetShowDirectionalLight

func (m *AppModel) SetShowDirectionalLight(value bool)

func (*AppModel) SetShowGrid

func (m *AppModel) SetShowGrid(value bool)

func (*AppModel) SetShowSky

func (m *AppModel) SetShowSky(value bool)

func (*AppModel) ShowAmbientLight

func (m *AppModel) ShowAmbientLight() bool

func (*AppModel) ShowDirectionalLight

func (m *AppModel) ShowDirectionalLight() bool

func (*AppModel) ShowGrid

func (m *AppModel) ShowGrid() bool

func (*AppModel) ShowSky

func (m *AppModel) ShowSky() bool

type AutoExposureChangedEvent

type AutoExposureChangedEvent struct{}

type CameraSectionExpandedChangedEvent

type CameraSectionExpandedChangedEvent struct{}

type RefreshErrorEvent

type RefreshErrorEvent struct {
	Err error
}

type RefreshEvent

type RefreshEvent struct{}

type SceneSectionExpandedChangedEvent

type SceneSectionExpandedChangedEvent struct{}

type SelectedResourceChangedEvent

type SelectedResourceChangedEvent struct{}

type ShowAmbientLightChangedEvent

type ShowAmbientLightChangedEvent struct{}

type ShowDirectionalLightChangedEvent

type ShowDirectionalLightChangedEvent struct{}

type ShowGridChangedEvent

type ShowGridChangedEvent struct{}

type ShowSkyChangedEvent

type ShowSkyChangedEvent struct{}

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