Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type GuessnumberGame ¶
type GuessnumberGame struct { games.BotsBasedGame // contains filtered or unexported fields }
func NewGame ¶
func NewGame() (*GuessnumberGame, error)
func (*GuessnumberGame) CheckArgs ¶
func (g *GuessnumberGame) CheckArgs(args []string) error
func (*GuessnumberGame) GetAsciiOutput ¶
func (g *GuessnumberGame) GetAsciiOutput() []byte
func (*GuessnumberGame) Name ¶
func (g *GuessnumberGame) Name() string
Click to show internal directories.
Click to hide internal directories.