Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type CoinflipGame ¶
type CoinflipGame struct { games.BotsBasedGame // contains filtered or unexported fields }
func NewGame ¶
func NewGame() (*CoinflipGame, error)
func (*CoinflipGame) CheckArgs ¶
func (g *CoinflipGame) CheckArgs(args []string) error
func (*CoinflipGame) GetAsciiOutput ¶
func (g *CoinflipGame) GetAsciiOutput() []byte
func (*CoinflipGame) Name ¶
func (g *CoinflipGame) Name() string
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