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Constants ¶
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Variables ¶
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var ColorModel = color.ModelFunc(rgbModel)
ColorModel is RGB color model instance
Functions ¶
This section is empty.
Types ¶
type RGB24 ¶
type RGB24 struct { // Pix holds the image's stream, in RGB order. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect image.Rectangle }
func (*RGB24) ColorModel ¶
ColorModel returns RGB color model.
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