Documentation
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Index ¶
- type Limit
- type Limiter
- func (l Limiter) Allow(ctx context.Context, key string, limit Limit) (*Result, error)
- func (l Limiter) AllowAtMost(ctx context.Context, key string, limit Limit, n int) (*Result, error)
- func (l Limiter) AllowN(ctx context.Context, key string, limit Limit, n float64) (*Result, error)
- func (l *Limiter) Reset(ctx context.Context, key string) error
- type Result
Examples ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Limit ¶
type Limit struct { Rate float64 // The rate of events per Period. Burst float64 // The maximum burst size. Period time.Duration // The period for the rate. }
Limit defines the maximum frequency of some events.
type Limiter ¶
type Limiter struct {
// contains filtered or unexported fields
}
Limiter controls how frequently events are allowed to happen.
func NewLimiter ¶
NewLimiter returns a new Limiter.
Example ¶
ctx := context.Background() rdb := redis.NewClient(&redis.Options{ Addr: "localhost:6379", }) _ = rdb.FlushDB(ctx).Err() limiter, err := NewLimiter(rdb, "rate") if err != nil { panic(err) } res, err := limiter.Allow(ctx, "project:123", PerSecond(10.0)) if err != nil { panic(err) } // Use %.0f to ensure we get whole numbers without decimal places fmt.Printf("allowed %.0f remaining %.0f\n", res.Allowed, res.Remaining)
Output: allowed 1 remaining 9
func (Limiter) AllowAtMost ¶
func (l Limiter) AllowAtMost( ctx context.Context, key string, limit Limit, n int, ) (*Result, error)
AllowAtMost reports whether at most n events may happen at time now. It returns number of allowed events that is less than or equal to n.
type Result ¶
type Result struct { // Limit is the limit that was used to obtain this result. Limit Limit // Allowed is the number of events that may happen at time now. Allowed float64 // Remaining is the maximum number of requests that could be // permitted instantaneously for this key given the current // state. For example, if a rate limiter allows 10 requests per // second and has already received 6 requests for this key this // second, Remaining would be 4. Remaining float64 // RetryAfter is the time until the next request will be permitted. // It should be -1 unless the rate limit has been exceeded. RetryAfter time.Duration // ResetAfter is the time until the RateLimiter returns to its // initial state for a given key. For example, if a rate limiter // manages requests per second and received one request 200ms ago, // Reset would return 800ms. You can also think of this as the time // until Limit and Remaining will be equal. ResetAfter time.Duration }
Result contains information about whether a RateLimiter allowed an event to happen.
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