currency

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Published: Nov 14, 2019 License: MIT Imports: 5 Imported by: 0

README

Build Status gocover.run

Currency

Currency package helps you do currency computations accurately, by avoiding peddling. The Currency struct holds all the data required to define a currency.

type Currency struct {
	// Code represents the international currency code
	Code string
	// Symbol is the respective currency symbol
	Symbol string
	// Main represents the main value of the currency
	Main int
	// Fractional represents the fractional/sub unit of the currency
	Fractional uint
	// FUName is the name of the fractional/sub unit of the currency. e.g. paise
	FUName string
	// FUShare represents the no.of fractional/sub units that make up 1 main unit. e.g. ₹1 = 100 paise
	// Number of fractional units that make up 1 unit of the main value
	FUShare uint
}

New(main int, fractional int, code, symbol string, funame string, fushare uint)

New returns a pointer of currency instance created based on the values provided

main - Main/Super unit of the currency
fractional - Subunit/fractional unit of the currency
code - is the currency code according to [ISO 4217 specification](https://en.wikipedia.org/wiki/ISO_4217)
symbol - Unicode symbol of the currency
funame - Name of the fractional/sub unit
fushare - Number of fractional/sub units that make up 1 unit of the main/super unit

IMPORTANT! Fractional unit can be negative only when the main value is 0. If the main value is not 0, fractional unit's negative sign is ignored.

Parsers & convenience methods

  1. NewFractional(fractional int, symbol string, fulabel string, fushare uint) returns a currency struct instance, given a currency's total value represented by the fractional unit
  2. ParseString(value string, code, symbol string, fulabel string, fushare uint) returns a currency struct instance, given a currency value represented as string
  3. ParseFloat64(value float64, code, symbol string, funame string, fushare uint) returns a currency struct instance, given a currency value represented in float64

Computational methods

IMPORTANT: Computation is supported only between same type of currencies (i.e. currency codes should be same)

  1. c1.Add(c2 currency) add c2 to c1, and update c1
  2. c1.AddInt(main int, fractional int) add the currency equivalent of the main & fractional int to c1
  3. c1.Subtract(c2 currency) subtract c2 from c1, and update c1
  4. c1.SubtractIn(main int, fractional int) subtract the currency equivalent of the main & fractional int from c1
  5. c1.Multiply(n int) multiply c1 by n, where n is an integer
  6. c1.MultiplyFloat64(n float64) multiply c1 by n, where n is a float64 value
  7. c1.UpdateWithFractional(ftotal int) would update the the value of c1, where ftotal is the total value of the currency in fractional unit. e.g. INR, UpdateWithFractional(100) would set the main value as 1 and fractional unit as 0
  8. c1.FractionalTotal() int returns the total value of the currency in its fractional unit. e.g. INR, if the Main value is 1 and fractional unit is 0, it would return 100, i.e. 100 paise
  9. c1.Percent(n float64) currency returns a new currency instance which is n percentage of c1
  10. c1.Divide(n int, retain bool)[]currency, ok returns a slice of currency of size n. ok if returned as true means the currency value was perfectly divisible by n. If retain is true, then c1 will have the remainder value after dividing otherwise it is distributed among the returned currencies.
Why does Divide(n int, retain bool) return a slice of currencies?

Divide unlike other operations, cannot be rounded off. If it is rounded, it would result in currency peddling.

e.g. ₹1/- (INR 1) is to be divided by 3. There are 2 options of dividing this by 3.

1. Set 33 paise per split, and retain the remaining 1 paise at source. (`Divide(n, true)`)

2. Set 1 of the split with an extra value, i.e. 34 + 33 + 33. (`Divide(n, false)`)

Multiple currency representations

  1. c1.String(prefixSymbol bool), returns a string representation of the currency value. Returns string prefixed by its respective symbol if prefixSymbol is true
  2. c1.Float64(), returns a float64 representation of the currency value

Benchmarks

How to run?

$ go test -bench=.

Results when run on a MacBook Pro (13-inch, Early 2015), CPU: 2.7 GHz Intel Core i5, RAM: 8 GB 1867 MHz DDR3, Graphics: Intel Iris Graphics 6100 1536 MB

BenchmarkNew-4                    	20000000	        67.3 ns/op
BenchmarkNewFractional-4          	20000000	        65.9 ns/op
BenchmarkParseFloat64-4           	20000000	        87.4 ns/op
BenchmarkParseString-4            	 3000000	       544 ns/op
BenchmarkString-4                 	10000000	       211 ns/op
BenchmarkStringNoPrefix-4         	10000000	       164 ns/op
BenchmarkFloat64-4                	2000000000	         0.34 ns/op
BenchmarkFractionalTotal-4        	2000000000	         0.33 ns/op
BenchmarkUpdateWithFractional-4   	100000000	        10.3 ns/op
BenchmarkAdd-4                    	100000000	        20.8 ns/op
BenchmarkAddInt-4                 	100000000	        18.9 ns/op
BenchmarkSubtract-4               	100000000	        21.2 ns/op
BenchmarkSubtractInt-4            	100000000	        18.3 ns/op
BenchmarkMultiply-4               	100000000	        16.2 ns/op
BenchmarkMultiplyFloat64-4        	50000000	        30.1 ns/op
BenchmarkPercent-4                	20000000	        67.1 ns/op
BenchmarkDivide-4                 	10000000	       155 ns/op

References

  1. Ref - Sub unit or fractional unit
  2. Ref - Currencies - about currencies
  3. Non-decimal sub unit in currencies are only used by 2 countries today. These are getting phased out.

IMPORTANT! This package does not support sub units which are not a power of 10. Nor does it support currencies with more than 1 sub unit

Documentation

Overview

Package currency helps represent a currency with high precision, and do currency computations.

Index

Constants

This section is empty.

Variables

View Source
var (
	// ErrMismatchCurrency is the error returned if trying to do computation between unmatched currencies
	ErrMismatchCurrency = errors.New("currencies do not match")

	// ErrInvalidCurrency is the error returned while trying parse an invalid currency value
	ErrInvalidCurrency = errors.New("invalid currency value provided")

	// ErrInvalidFUS is the error returned when Functional unit share is equal to 0
	ErrInvalidFUS = errors.New("invalid functional unit share provided")
)

Functions

This section is empty.

Types

type Currency

type Currency struct {
	// Code represents the international currency code
	Code string `json:"code,omitempty"`
	// Symbol is the respective currency symbol
	Symbol string `json:"symbol,omitempty"`
	// Main represents the main unit value of the currency
	Main int `json:"main,omitempty"`
	// Fractional represents the fractional unit value of the currency
	Fractional int `json:"fractional,omitempty"`
	// FUName is the name of the fractional unit of the currency. e.g. paise
	FUName string `json:"fuName,omitempty"`
	// FUShare represents the number of fractional units that make up 1 main unit. e.g. ₹1 = 100 Paise.
	FUShare uint `json:"fuShare,omitempty"`
	// contains filtered or unexported fields
}

Currency represents money with all the meta data required.

func New

func New(main int, fractional int, code, symbol, funame string, fushare uint) (*Currency, error)

New returns a new instance of currency.

func NewFractional

func NewFractional(ftotal int, code, symbol, funame string, fushare uint) (*Currency, error)

NewFractional returns a new instance of currency given the total value of currency in fractional unit.

func ParseFloat64

func ParseFloat64(value float64, code, symbol, funame string, fushare uint) (*Currency, error)

ParseFloat64 will parse a float value into currency.

func ParseString

func ParseString(value string, code, symbol, funame string, fushare uint) (*Currency, error)

ParseString will parse a string representation of the currency and return instance of Currency.

func (*Currency) Add

func (c *Currency) Add(acur Currency) error

Add adds the given currency with the base currency.

func (*Currency) AddInt

func (c *Currency) AddInt(main int, frac int)

AddInt adds main & fractional value provided to the currency

func (*Currency) Divide

func (c *Currency) Divide(by int, retain bool) ([]Currency, bool)

Divide divides the currency by the given integer and returns a list of currencies and bool. If `retain` is set as true, the balance will not be distributed among the splits, instead retained inside c. It returns a list because, when the currency cannot be split/divided equally, then the remainder has to be distributed. The bool value if `true`, means the currency was split equally.

func (*Currency) Float64

func (c *Currency) Float64() float64

Float64 returns the currency in float64 format.

func (*Currency) FractionalTotal

func (c *Currency) FractionalTotal() int

FractionalTotal returns the total value in fractional int.

func (*Currency) Multiply

func (c *Currency) Multiply(by int)

Multiply multiplies the currency by an integer.

func (*Currency) MultiplyFloat64

func (c *Currency) MultiplyFloat64(by float64)

MultiplyFloat64 multiplies the currency by a float value.

func (*Currency) Percent

func (c *Currency) Percent(n float64) *Currency

Percent returns a new instance of currency which is n percent of c.

func (*Currency) String

func (c *Currency) String(prefixSymbol bool) string

String returns the currency represented as string.

func (*Currency) Subtract

func (c *Currency) Subtract(scur Currency) error

Subtract subtracts the given currency from the base currency.

func (*Currency) SubtractInt

func (c *Currency) SubtractInt(main int, frac int)

SubtractInt subtracts main & fractional value provided from the currency

func (*Currency) UpdateWithFractional

func (c *Currency) UpdateWithFractional(frac int)

UpdateWithFractional will update all the relevant values of currency based on the fractional unit provided.

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