Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Replay ¶
type Replay struct {
GameID string `json:"game_id"`
Date time.Time `json:"date"`
// contains filtered or unexported fields
}
func (Replay) Seeker ¶
func (r Replay) Seeker() (ReadSeekCloser, error)
func (Replay) WriteCloser ¶
func (r Replay) WriteCloser() (io.WriteCloser, error)
type Server ¶
type Server struct {
// contains filtered or unexported fields
}
func New ¶
func New(c ServerConf) (*Server, error)
type ServerConf ¶
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