Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Put ¶
func Put(b *RingBuffer)
Put returns byte buffer to the pool.
ByteBuffer.B mustn't be touched after returning it to the pool. Otherwise data races will occur.
Types ¶
type Pool ¶
type Pool struct {
// contains filtered or unexported fields
}
Pool represents byte buffer pool.
Distinct pools may be used for distinct types of byte buffers. Properly determined byte buffer types with their own pools may help reducing memory waste.
func (*Pool) Get ¶
func (p *Pool) Get() *ringbuffer.RingBuffer
Get returns new byte buffer with zero length.
The byte buffer may be returned to the pool via Put after the use in order to minimize GC overhead.
func (*Pool) Put ¶
func (p *Pool) Put(b *RingBuffer)
Put releases byte buffer obtained via Get to the pool.
The buffer mustn't be accessed after returning to the pool.
type RingBuffer ¶
type RingBuffer = ringbuffer.RingBuffer
RingBuffer is the alias of ringbuffer.RingBuffer.
func Get ¶
func Get() *RingBuffer
Get returns an empty byte buffer from the pool.
Got byte buffer may be returned to the pool via Put call. This reduces the number of memory allocations required for byte buffer management.