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Index ¶
Constants ¶
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const ( CmdStartEngine = "engine:start" CmdFinishEngine = "engine:finish" CmdStartTask = "task:start" CmdFinishTask = "task:finish" )
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const ( // EngineStateInProgress pipeline in execution progress EngineStateInProgress string = "in-progress" // EngineStateFinished pipeline is finished execution EngineStateFinished string = "finished" // EngineStatusSuccess marks the engine as finished successfully EngineStatusSuccess = "Success" // EngineStatusFailed marks the engine as finished with error EngineStatusFailed = "failed" // TaskStateElected task is in progress TaskStateElected string = "elected" // TaskStateInProgress task is in progress TaskStateInProgress string = EngineStateInProgress // TaskStateFinished task is finished TaskStateFinished string = EngineStateFinished // TaskStatusSuccess set on the task status in case task was finished successfully TaskStatusSuccess = "Success" // TaskStatusFailed set on the task status in case task was finished with error TaskStatusFailed = "failed" )
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const ( EventEngineStarted = "engine.started" EventEngineFinished = "engine.finished" EventTaskStarted = "task.started" EventTaskFinished = "task.finished" EventTaskElected = "task.elected" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AddRealtedTaskToEventReuqest ¶ added in v0.39.0
type ElectTasksRequest ¶ added in v0.39.0
type Event ¶
type Event struct {
Metadata EventMetadata `yaml:"metadata"`
RelatedTasks []string `yaml:"related-tasks"`
Payload map[string]interface{} `yaml:"payload"`
}
Event - means that something happen
type EventMetadata ¶
type Options ¶
type Options struct {
Name string
// EventChan to write new event to the channel once a chance was applied
EventChan chan *Event
// CommandsChan to receive commands to create new change channel
CommandsChan chan string
// StateUpdateRequest to receive updated on the state in realtime
StateUpdateRequest chan StateUpdateRequest
Logger logger.Logger
WG *sync.WaitGroup
}
Options to pass to the state
type ServiceState ¶
type ServiceState struct {
}
ServiceState is a representation of a state of one service
type State ¶
type State interface {
Copy() (State, error)
Tasks() map[string]TaskState
Events() []Event
Services() []ServiceState
StateBytes() ([]byte, error)
EventBytes() ([]byte, error)
StartProcess()
}
State holds all the data of the pipeline execution flow
type StateUpdateRequest ¶ added in v0.39.0
type StateUpdateRequest struct {
Metadata StateUpdateRequestMetadata
ElectTasksRequest *ElectTasksRequest
AddRealtedTaskToEventReuqest *AddRealtedTaskToEventReuqest
UpdateTaskStateRequest *UpdateTaskStateRequest
UpdateStateMetadataRequest *UpdateStateMetadataRequest
}
type StateUpdateRequestMetadata ¶ added in v0.39.0
type TaskState ¶
type TaskState struct {
State string `yaml:"state"`
Status string `yaml:"status"`
Task task.Task `yaml:"task"`
Output string `yaml:"output"`
Error string `yaml:"error"`
Logger string `yaml:"logger"`
}
TaskState is a representation of a state of one task
type UpdateStateMetadataRequest ¶ added in v0.39.0
type UpdateTaskStateRequest ¶ added in v0.39.0
type UpdateTaskStateRequest struct {
State TaskState
}
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