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Published: Sep 11, 2020 License: Apache-2.0 Imports: 14 Imported by: 8




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type Addresses

type Addresses struct {
	HTTP string `mapstructure:"http" json:"http"`

Addresses encapsulates all of the addresses we bind to for various network services. Everything is optional and defaults to BindAddr.

func (*Addresses) Merge

func (a *Addresses) Merge(b *Addresses) *Addresses

Merge is used to merge two address configs together.

type AdvertiseAddrs

type AdvertiseAddrs struct {
	HTTP string `mapstructure:"http" json:"http"`

AdvertiseAddrs is used to control the addresses we advertise out for different network services. All are optional and default to BindAddr and their default Port.

func (*AdvertiseAddrs) Merge

Merge merges two advertise addrs configs together.

type MayaConfig

type MayaConfig struct {
	// Region is the region this Maya server is supposed to deal in.
	// Defaults to global.
	Region string `mapstructure:"region" json:"region"`

	// Datacenter is the datacenter this Maya server is supposed to deal in.
	// Defaults to dc1
	Datacenter string `mapstructure:"datacenter" json:"datacenter"`

	// NodeName is the name we register as. Defaults to hostname.
	NodeName string `mapstructure:"name" json:"name"`

	// DataDir is the directory to store Maya server's state in
	DataDir string `mapstructure:"data_dir" json:"data_dir"`

	// LogLevel is the level of the logs to putout
	LogLevel string `mapstructure:"log_level" json:"log_level"`

	// BindAddr is the address on which maya's services will
	// be bound. If not specified, this defaults to
	BindAddr string `mapstructure:"bind_addr" json:"bind_addr"`

	// EnableDebug is used to enable debugging HTTP endpoints
	EnableDebug bool `mapstructure:"enable_debug" json:"enable_debug"`

	// Mayaserver can make use of various providers e.g. Nomad,
	// k8s etc
	ServiceProvider string `mapstructure:"service_provider" json:"service_provider"`

	// Ports is used to control the network ports we bind to.
	Ports *Ports `mapstructure:"ports" json:"ports"`

	// Addresses is used to override the network addresses we bind to.
	// Use normalizedAddrs if you need the host+port to bind to.
	Addresses *Addresses `mapstructure:"addresses" json:"addresses"`

	// NormalizedAddr is set to the Address+Port by normalizeAddrs()
	NormalizedAddrs *Addresses

	// AdvertiseAddrs is used to control the addresses we advertise.
	AdvertiseAddrs *AdvertiseAddrs `mapstructure:"advertise" json:"advertise"`

	// LeaveOnInt is used to gracefully leave on the interrupt signal
	LeaveOnInt bool `mapstructure:"leave_on_interrupt" json:"leave_on_interrupt"`

	// LeaveOnTerm is used to gracefully leave on the terminate signal
	LeaveOnTerm bool `mapstructure:"leave_on_terminate" json:"leave_on_terminate"`

	// EnableSyslog is used to enable sending logs to syslog
	EnableSyslog bool `mapstructure:"enable_syslog" json:"enable_syslog"`

	// SyslogFacility is used to control the syslog facility used.
	SyslogFacility string `mapstructure:"syslog_facility" json:"syslog_facility"`

	// Version information is set at compilation time
	Revision          string
	Version           string
	VersionPrerelease string

	// List of config files that have been loaded (in order)
	Files []string `mapstructure:"-"`

	// HTTPAPIResponseHeaders allows users to configure the http agent to
	// set arbitrary headers on API responses
	HTTPAPIResponseHeaders map[string]string `mapstructure:"http_api_response_headers" json:"http_api_response_headers"`

MayaConfig is the configuration for Maya server.

func DefaultMayaConfig

func DefaultMayaConfig() *MayaConfig

DefaultMayaConfig is a the baseline configuration for Maya server

func LoadMayaConfig

func LoadMayaConfig(path string) (*MayaConfig, error)

LoadMayaConfig loads the configuration at the given path, regardless if its a file or directory.

func LoadMayaConfigDir

func LoadMayaConfigDir(dir string) (*MayaConfig, error)

LoadMayaConfigDir loads all the configurations in the given directory in alphabetical order.

func ParseMayaConfig

func ParseMayaConfig(r io.Reader) (*MayaConfig, error)

ParseMayaConfig parses the config from the given io.Reader.

Due to current internal limitations, the entire contents of io.Reader will be copied into memory first before parsing.

func ParseMayaConfigFile

func ParseMayaConfigFile(path string) (*MayaConfig, error)

ParseMayaConfigFile parses the given path as maya config

func (*MayaConfig) GoString

func (c *MayaConfig) GoString() string

GoString implements GoStringer interface

func (*MayaConfig) Listener

func (mc *MayaConfig) Listener(proto, addr string, port int) (net.Listener, error)

Listener can be used to get a new listener using a custom bind address. If the bind provided address is empty, the BindAddr is used instead.

func (*MayaConfig) Merge

func (mc *MayaConfig) Merge(b *MayaConfig) *MayaConfig

Merge merges two configurations & returns a new one.

func (*MayaConfig) NormalizeAddrs

func (mc *MayaConfig) NormalizeAddrs() error

NormalizeAddrs normalizes Addresses and AdvertiseAddrs to always be initialized and have sane defaults.

func (*MayaConfig) String

func (c *MayaConfig) String() string

String implements Stringer interface

type Ports

type Ports struct {
	HTTP int `mapstructure:"http" json:"http"`

Ports encapsulates the various ports we bind to for network services. If any are not specified then the defaults are used instead.

func (*Ports) Merge

func (a *Ports) Merge(b *Ports) *Ports

Merge is used to merge two port configurations.

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