Documentation ¶
Index ¶
- Variables
- func Requeue() (ctrl.Result, error)
- func RequeueWith(err error) (ctrl.Result, error)
- func Stop() (ctrl.Result, error)
- type Result
- func ContinueOperation() Result
- func ContinueReconcile() (result Result, err error)
- func RequeueOperation() Result
- func RequeueReconcile() (result Result, err error)
- func RequeueReconcileWith(errIn error) (result Result, err error)
- func StopOperation() Result
- func StopReconcile() (result Result, err error)
Constants ¶
This section is empty.
Variables ¶
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var Log logr.Logger = ctrl.Log.WithName("ReconcileOperation")
Functions ¶
Types ¶
type Result ¶
type Result struct { Requeue bool // Continue is used mostly by ShouldStop() and it's named this way so the empty Result will stop proccesing Continue bool RequeueAfter time.Duration }
func ContinueOperation ¶
func ContinueOperation() Result
func ContinueReconcile ¶
func RequeueOperation ¶
func RequeueOperation() Result
func RequeueReconcile ¶
func RequeueReconcileWith ¶
RequeueReconcileWith will not requeue if errIn doesn't fire
func StopOperation ¶
func StopOperation() Result
func StopReconcile ¶
func (Result) RequeueOrStop ¶
func (Result) ShouldStop ¶
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