Documentation
¶
Index ¶
- Variables
- type BaseStrings
- type Block
- type CenterPrint
- type Challenge
- type ConfigString
- func (*ConfigString) Descriptor() ([]byte, []int)deprecated
- func (x *ConfigString) GetData() string
- func (x *ConfigString) GetIndex() uint32
- func (*ConfigString) ProtoMessage()
- func (x *ConfigString) ProtoReflect() protoreflect.Message
- func (x *ConfigString) Reset()
- func (x *ConfigString) String() string
- type ConfigString2
- func (*ConfigString2) Descriptor() ([]byte, []int)deprecated
- func (x *ConfigString2) GetIndex() uint64
- func (x *ConfigString2) GetStr() string
- func (*ConfigString2) ProtoMessage()
- func (x *ConfigString2) ProtoReflect() protoreflect.Message
- func (x *ConfigString2) Reset()
- func (x *ConfigString2) String() string
- type DM2Demo
- func (*DM2Demo) Descriptor() ([]byte, []int)deprecated
- func (x *DM2Demo) GetBaselines() map[int32]*PackedEntity
- func (x *DM2Demo) GetConfigstrings() map[int32]*ConfigString
- func (x *DM2Demo) GetCurrentFrame() int32
- func (x *DM2Demo) GetFrames() map[int32]*Frame
- func (x *DM2Demo) GetServerinfo() *ServerInfo
- func (*DM2Demo) ProtoMessage()
- func (x *DM2Demo) ProtoReflect() protoreflect.Message
- func (x *DM2Demo) Reset()
- func (x *DM2Demo) String() string
- type Frame
- func (*Frame) Descriptor() ([]byte, []int)deprecated
- func (x *Frame) GetAreaBits() []uint32
- func (x *Frame) GetAreaBytes() uint32
- func (x *Frame) GetCenterprints() []*CenterPrint
- func (x *Frame) GetConfigstrings() map[int32]*ConfigString
- func (x *Frame) GetDelta() int32
- func (x *Frame) GetEntities() map[int32]*PackedEntity
- func (x *Frame) GetFlashes1() []*MuzzleFlash
- func (x *Frame) GetFlashes2() []*MuzzleFlash
- func (x *Frame) GetLayouts() []*Layout
- func (x *Frame) GetNumber() int32
- func (x *Frame) GetPlayerState() *PackedPlayer
- func (x *Frame) GetPrints() []*Print
- func (x *Frame) GetSounds() []*PackedSound
- func (x *Frame) GetStufftexts() []*StuffText
- func (x *Frame) GetSuppressed() uint32
- func (x *Frame) GetTemporaryEntities() []*TemporaryEntity
- func (*Frame) ProtoMessage()
- func (x *Frame) ProtoReflect() protoreflect.Message
- func (x *Frame) Reset()
- func (x *Frame) String() string
- type Layout
- type MVDTextDemo
- type Multicast
- func (*Multicast) Descriptor() ([]byte, []int)deprecated
- func (x *Multicast) GetData() string
- func (x *Multicast) GetLeafnum() int32
- func (x *Multicast) GetReliable() bool
- func (x *Multicast) GetType() int32
- func (*Multicast) ProtoMessage()
- func (x *Multicast) ProtoReflect() protoreflect.Message
- func (x *Multicast) Reset()
- func (x *Multicast) String() string
- type MuzzleFlash
- func (*MuzzleFlash) Descriptor() ([]byte, []int)deprecated
- func (x *MuzzleFlash) GetEntity() uint32
- func (x *MuzzleFlash) GetWeapon() uint32
- func (*MuzzleFlash) ProtoMessage()
- func (x *MuzzleFlash) ProtoReflect() protoreflect.Message
- func (x *MuzzleFlash) Reset()
- func (x *MuzzleFlash) String() string
- type MvdConfigStringRemap
- func (*MvdConfigStringRemap) Descriptor() ([]byte, []int)deprecated
- func (x *MvdConfigStringRemap) GetAirAccel() int32
- func (x *MvdConfigStringRemap) GetEnd() int32
- func (x *MvdConfigStringRemap) GetExtended() bool
- func (x *MvdConfigStringRemap) GetGeneral() int32
- func (x *MvdConfigStringRemap) GetImages() int32
- func (x *MvdConfigStringRemap) GetItems() int32
- func (x *MvdConfigStringRemap) GetLights() int32
- func (x *MvdConfigStringRemap) GetMapChecksum() int32
- func (x *MvdConfigStringRemap) GetMaxClients() int32
- func (x *MvdConfigStringRemap) GetMaxEdicts() int32
- func (x *MvdConfigStringRemap) GetMaxImages() int32
- func (x *MvdConfigStringRemap) GetMaxModels() int32
- func (x *MvdConfigStringRemap) GetMaxSounds() int32
- func (x *MvdConfigStringRemap) GetModels() int32
- func (x *MvdConfigStringRemap) GetPlayerSkins() int32
- func (x *MvdConfigStringRemap) GetSounds() int32
- func (*MvdConfigStringRemap) ProtoMessage()
- func (x *MvdConfigStringRemap) ProtoReflect() protoreflect.Message
- func (x *MvdConfigStringRemap) Reset()
- func (x *MvdConfigStringRemap) String() string
- type MvdDemo
- func (*MvdDemo) Descriptor() ([]byte, []int)deprecated
- func (x *MvdDemo) GetConfigstrings() map[int32]*ConfigString
- func (x *MvdDemo) GetDummy() int32
- func (x *MvdDemo) GetEntities() map[int32]*PackedEntity
- func (x *MvdDemo) GetEntityStateFlags() int32
- func (x *MvdDemo) GetExtension() *MvdEntityStateExtension
- func (x *MvdDemo) GetFlags() int32
- func (x *MvdDemo) GetGameDir() string
- func (x *MvdDemo) GetIdentity() int32
- func (x *MvdDemo) GetMap() string
- func (x *MvdDemo) GetMaxPlayers() int32
- func (x *MvdDemo) GetPackets() []*MvdPacket
- func (x *MvdDemo) GetPlayerStateFlags() int32
- func (x *MvdDemo) GetPlayers() map[int32]*MvdPlayer
- func (x *MvdDemo) GetRemap() *MvdConfigStringRemap
- func (x *MvdDemo) GetVersion() int32
- func (*MvdDemo) ProtoMessage()
- func (x *MvdDemo) ProtoReflect() protoreflect.Message
- func (x *MvdDemo) Reset()
- func (x *MvdDemo) String() string
- type MvdEntityStateExtension
- func (*MvdEntityStateExtension) Descriptor() ([]byte, []int)deprecated
- func (x *MvdEntityStateExtension) GetAlpha() int32
- func (x *MvdEntityStateExtension) GetLoopAttenuation() int32
- func (x *MvdEntityStateExtension) GetLoopVolume() int32
- func (x *MvdEntityStateExtension) GetMoreFx() int32
- func (x *MvdEntityStateExtension) GetScale() int32
- func (*MvdEntityStateExtension) ProtoMessage()
- func (x *MvdEntityStateExtension) ProtoReflect() protoreflect.Message
- func (x *MvdEntityStateExtension) Reset()
- func (x *MvdEntityStateExtension) String() string
- type MvdFrame
- func (*MvdFrame) Descriptor() ([]byte, []int)deprecated
- func (x *MvdFrame) GetEntities() map[int32]*PackedEntity
- func (x *MvdFrame) GetPlayers() map[int32]*PackedPlayer
- func (x *MvdFrame) GetPortalData() []byte
- func (x *MvdFrame) GetSounds() []*PackedSound
- func (*MvdFrame) ProtoMessage()
- func (x *MvdFrame) ProtoReflect() protoreflect.Message
- func (x *MvdFrame) Reset()
- func (x *MvdFrame) String() string
- type MvdMulticast
- func (*MvdMulticast) Descriptor() ([]byte, []int)deprecated
- func (x *MvdMulticast) GetData() []byte
- func (x *MvdMulticast) GetLeaf() int32
- func (x *MvdMulticast) GetType() int32
- func (*MvdMulticast) ProtoMessage()
- func (x *MvdMulticast) ProtoReflect() protoreflect.Message
- func (x *MvdMulticast) Reset()
- func (x *MvdMulticast) String() string
- type MvdPacket
- func (*MvdPacket) Descriptor() ([]byte, []int)deprecated
- func (x *MvdPacket) GetConfigstrings() map[int32]*ConfigString
- func (x *MvdPacket) GetFrames() []*MvdFrame
- func (x *MvdPacket) GetMulticasts() []*MvdMulticast
- func (x *MvdPacket) GetPrints() []*Print
- func (x *MvdPacket) GetServerdata() *MvdServerData
- func (x *MvdPacket) GetSounds() []*PackedSound
- func (x *MvdPacket) GetUnicasts() []*MvdUnicast
- func (*MvdPacket) ProtoMessage()
- func (x *MvdPacket) ProtoReflect() protoreflect.Message
- func (x *MvdPacket) Reset()
- func (x *MvdPacket) String() string
- type MvdPlayer
- func (*MvdPlayer) Descriptor() ([]byte, []int)deprecated
- func (x *MvdPlayer) GetInUse() bool
- func (x *MvdPlayer) GetName() string
- func (x *MvdPlayer) GetPlayerState() *PackedPlayer
- func (*MvdPlayer) ProtoMessage()
- func (x *MvdPlayer) ProtoReflect() protoreflect.Message
- func (x *MvdPlayer) Reset()
- func (x *MvdPlayer) String() string
- type MvdServerData
- func (*MvdServerData) Descriptor() ([]byte, []int)deprecated
- func (x *MvdServerData) GetDummyClient() int32
- func (x *MvdServerData) GetEntitystateFlags() int32
- func (x *MvdServerData) GetFlags() int32
- func (x *MvdServerData) GetGameDirectory() string
- func (x *MvdServerData) GetIdentity() int32
- func (x *MvdServerData) GetPlayerstateFlags() int32
- func (x *MvdServerData) GetProtocol() int32
- func (x *MvdServerData) GetRemap() *MvdConfigStringRemap
- func (*MvdServerData) ProtoMessage()
- func (x *MvdServerData) ProtoReflect() protoreflect.Message
- func (x *MvdServerData) Reset()
- func (x *MvdServerData) String() string
- type MvdUnicast
- func (*MvdUnicast) Descriptor() ([]byte, []int)deprecated
- func (x *MvdUnicast) GetClientNumber() int32
- func (x *MvdUnicast) GetConfigstrings() []*ConfigString
- func (x *MvdUnicast) GetLayouts() []*Layout
- func (x *MvdUnicast) GetPlayer() *MvdPlayer
- func (x *MvdUnicast) GetPrints() []*Print
- func (x *MvdUnicast) GetStuffs() []*StuffText
- func (*MvdUnicast) ProtoMessage()
- func (x *MvdUnicast) ProtoReflect() protoreflect.Message
- func (x *MvdUnicast) Reset()
- func (x *MvdUnicast) String() string
- type PAKArchive
- func (*PAKArchive) Descriptor() ([]byte, []int)deprecated
- func (x *PAKArchive) GetDescription() []string
- func (x *PAKArchive) GetFiles() []*PAKFile
- func (x *PAKArchive) GetName() string
- func (*PAKArchive) ProtoMessage()
- func (x *PAKArchive) ProtoReflect() protoreflect.Message
- func (x *PAKArchive) Reset()
- func (x *PAKArchive) String() string
- type PAKFile
- func (*PAKFile) Descriptor() ([]byte, []int)deprecated
- func (x *PAKFile) GetData() []byte
- func (x *PAKFile) GetLength() int32
- func (x *PAKFile) GetLocation() int32
- func (x *PAKFile) GetName() string
- func (*PAKFile) ProtoMessage()
- func (x *PAKFile) ProtoReflect() protoreflect.Message
- func (x *PAKFile) Reset()
- func (x *PAKFile) String() string
- type PackedEntity
- func (*PackedEntity) Descriptor() ([]byte, []int)deprecated
- func (x *PackedEntity) GetAngleX() int32
- func (x *PackedEntity) GetAngleY() int32
- func (x *PackedEntity) GetAngleZ() int32
- func (x *PackedEntity) GetEffects() uint32
- func (x *PackedEntity) GetEvent() uint32
- func (x *PackedEntity) GetFrame() uint32
- func (x *PackedEntity) GetModelIndex() uint32
- func (x *PackedEntity) GetModelIndex2() uint32
- func (x *PackedEntity) GetModelIndex3() uint32
- func (x *PackedEntity) GetModelIndex4() uint32
- func (x *PackedEntity) GetNumber() uint32
- func (x *PackedEntity) GetOldOriginX() int32
- func (x *PackedEntity) GetOldOriginY() int32
- func (x *PackedEntity) GetOldOriginZ() int32
- func (x *PackedEntity) GetOriginX() int32
- func (x *PackedEntity) GetOriginY() int32
- func (x *PackedEntity) GetOriginZ() int32
- func (x *PackedEntity) GetRemove() bool
- func (x *PackedEntity) GetRenderFx() uint32
- func (x *PackedEntity) GetSkin() uint32
- func (x *PackedEntity) GetSolid() uint32
- func (x *PackedEntity) GetSound() uint32
- func (*PackedEntity) ProtoMessage()
- func (x *PackedEntity) ProtoReflect() protoreflect.Message
- func (x *PackedEntity) Reset()
- func (x *PackedEntity) String() string
- type PackedPlayer
- func (*PackedPlayer) Descriptor() ([]byte, []int)deprecated
- func (x *PackedPlayer) GetBlendW() int32
- func (x *PackedPlayer) GetBlendX() int32
- func (x *PackedPlayer) GetBlendY() int32
- func (x *PackedPlayer) GetBlendZ() int32
- func (x *PackedPlayer) GetDamageBlendW() int32
- func (x *PackedPlayer) GetDamageBlendX() int32
- func (x *PackedPlayer) GetDamageBlendY() int32
- func (x *PackedPlayer) GetDamageBlendZ() int32
- func (x *PackedPlayer) GetFov() uint32
- func (x *PackedPlayer) GetGunAnglesX() int32
- func (x *PackedPlayer) GetGunAnglesY() int32
- func (x *PackedPlayer) GetGunAnglesZ() int32
- func (x *PackedPlayer) GetGunFrame() uint32
- func (x *PackedPlayer) GetGunIndex() uint32
- func (x *PackedPlayer) GetGunOffsetX() int32
- func (x *PackedPlayer) GetGunOffsetY() int32
- func (x *PackedPlayer) GetGunOffsetZ() int32
- func (x *PackedPlayer) GetKickAnglesX() int32
- func (x *PackedPlayer) GetKickAnglesY() int32
- func (x *PackedPlayer) GetKickAnglesZ() int32
- func (x *PackedPlayer) GetMovestate() *PlayerMove
- func (x *PackedPlayer) GetRdFlags() uint32
- func (x *PackedPlayer) GetStats() map[uint32]int32
- func (x *PackedPlayer) GetViewAnglesX() int32
- func (x *PackedPlayer) GetViewAnglesY() int32
- func (x *PackedPlayer) GetViewAnglesZ() int32
- func (x *PackedPlayer) GetViewOffsetX() int32
- func (x *PackedPlayer) GetViewOffsetY() int32
- func (x *PackedPlayer) GetViewOffsetZ() int32
- func (*PackedPlayer) ProtoMessage()
- func (x *PackedPlayer) ProtoReflect() protoreflect.Message
- func (x *PackedPlayer) Reset()
- func (x *PackedPlayer) String() string
- type PackedSound
- func (*PackedSound) Descriptor() ([]byte, []int)deprecated
- func (x *PackedSound) GetAttenuation() uint32
- func (x *PackedSound) GetChannel() uint32
- func (x *PackedSound) GetEntity() uint32
- func (x *PackedSound) GetFlags() uint32
- func (x *PackedSound) GetIndex() uint32
- func (x *PackedSound) GetPositionX() uint32
- func (x *PackedSound) GetPositionY() uint32
- func (x *PackedSound) GetPositionZ() uint32
- func (x *PackedSound) GetTimeOffset() uint32
- func (x *PackedSound) GetVolume() uint32
- func (*PackedSound) ProtoMessage()
- func (x *PackedSound) ProtoReflect() protoreflect.Message
- func (x *PackedSound) Reset()
- func (x *PackedSound) String() string
- type Packet
- func (*Packet) Descriptor() ([]byte, []int)deprecated
- func (x *Packet) GetBaselines() []*PackedEntity
- func (x *Packet) GetCenterprints() []*CenterPrint
- func (x *Packet) GetConfigStrings() []*ConfigString
- func (x *Packet) GetFrames() []*Frame
- func (x *Packet) GetLayouts() []*Layout
- func (x *Packet) GetMuzzleFlashes() []*MuzzleFlash
- func (x *Packet) GetPrints() []*Print
- func (x *Packet) GetServerData() *ServerInfo
- func (x *Packet) GetSounds() []*PackedSound
- func (x *Packet) GetStuffs() []*StuffText
- func (x *Packet) GetTempEnts() []*TemporaryEntity
- func (*Packet) ProtoMessage()
- func (x *Packet) ProtoReflect() protoreflect.Message
- func (x *Packet) Reset()
- func (x *Packet) String() string
- type PlayerMove
- func (*PlayerMove) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerMove) GetDeltaAngleX() int32
- func (x *PlayerMove) GetDeltaAngleY() int32
- func (x *PlayerMove) GetDeltaAngleZ() int32
- func (x *PlayerMove) GetFlags() uint32
- func (x *PlayerMove) GetGravity() int32
- func (x *PlayerMove) GetOriginX() int32
- func (x *PlayerMove) GetOriginY() int32
- func (x *PlayerMove) GetOriginZ() int32
- func (x *PlayerMove) GetTime() uint32
- func (x *PlayerMove) GetType() uint32
- func (x *PlayerMove) GetVelocityX() uint32
- func (x *PlayerMove) GetVelocityY() uint32
- func (x *PlayerMove) GetVelocityZ() uint32
- func (*PlayerMove) ProtoMessage()
- func (x *PlayerMove) ProtoReflect() protoreflect.Message
- func (x *PlayerMove) Reset()
- func (x *PlayerMove) String() string
- type Print
- type ServerData
- type ServerFile
- func (*ServerFile) Descriptor() ([]byte, []int)deprecated
- func (x *ServerFile) GetPassword() []*ServerFile_Password
- func (x *ServerFile) GetServer() []*ServerFile_Server
- func (*ServerFile) ProtoMessage()
- func (x *ServerFile) ProtoReflect() protoreflect.Message
- func (x *ServerFile) Reset()
- func (x *ServerFile) String() string
- type ServerFile_Password
- func (*ServerFile_Password) Descriptor() ([]byte, []int)deprecated
- func (x *ServerFile_Password) GetIdentifier() string
- func (x *ServerFile_Password) GetSecret() string
- func (*ServerFile_Password) ProtoMessage()
- func (x *ServerFile_Password) ProtoReflect() protoreflect.Message
- func (x *ServerFile_Password) Reset()
- func (x *ServerFile_Password) String() string
- type ServerFile_Server
- func (*ServerFile_Server) Descriptor() ([]byte, []int)deprecated
- func (x *ServerFile_Server) GetAddress() string
- func (x *ServerFile_Server) GetGroups() []string
- func (x *ServerFile_Server) GetIdentifier() string
- func (x *ServerFile_Server) GetLogFile() string
- func (x *ServerFile_Server) GetRconPassword() string
- func (x *ServerFile_Server) GetSshHost() string
- func (*ServerFile_Server) ProtoMessage()
- func (x *ServerFile_Server) ProtoReflect() protoreflect.Message
- func (x *ServerFile_Server) Reset()
- func (x *ServerFile_Server) String() string
- type ServerInfo
- func (*ServerInfo) Descriptor() ([]byte, []int)deprecated
- func (x *ServerInfo) GetClientNumber() uint32
- func (x *ServerInfo) GetDemo() bool
- func (x *ServerInfo) GetGameDir() string
- func (x *ServerInfo) GetMapName() string
- func (x *ServerInfo) GetProtocol() uint32
- func (x *ServerInfo) GetServerCount() uint32
- func (*ServerInfo) ProtoMessage()
- func (x *ServerInfo) ProtoReflect() protoreflect.Message
- func (x *ServerInfo) Reset()
- func (x *ServerInfo) String() string
- type StuffText
- type TemporaryEntity
- func (*TemporaryEntity) Descriptor() ([]byte, []int)deprecated
- func (x *TemporaryEntity) GetColor() uint32
- func (x *TemporaryEntity) GetCount() uint32
- func (x *TemporaryEntity) GetDirection() uint32
- func (x *TemporaryEntity) GetEntity1() int32
- func (x *TemporaryEntity) GetEntity2() int32
- func (x *TemporaryEntity) GetOffsetX() uint32
- func (x *TemporaryEntity) GetOffsetY() uint32
- func (x *TemporaryEntity) GetOffsetZ() uint32
- func (x *TemporaryEntity) GetPosition1X() uint32
- func (x *TemporaryEntity) GetPosition1Y() uint32
- func (x *TemporaryEntity) GetPosition1Z() uint32
- func (x *TemporaryEntity) GetPosition2X() uint32
- func (x *TemporaryEntity) GetPosition2Y() uint32
- func (x *TemporaryEntity) GetPosition2Z() uint32
- func (x *TemporaryEntity) GetTime() int32
- func (x *TemporaryEntity) GetType() uint32
- func (*TemporaryEntity) ProtoMessage()
- func (x *TemporaryEntity) ProtoReflect() protoreflect.Message
- func (x *TemporaryEntity) Reset()
- func (x *TemporaryEntity) String() string
Constants ¶
This section is empty.
Variables ¶
var File_challenge_proto protoreflect.FileDescriptor
var File_multiview_demo_proto protoreflect.FileDescriptor
var File_mvdtext_proto protoreflect.FileDescriptor
var File_packet_proto protoreflect.FileDescriptor
var File_pak_proto protoreflect.FileDescriptor
var File_server_message_proto protoreflect.FileDescriptor
var File_servers_file_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type BaseStrings ¶
type BaseStrings struct {
Configstring []*ConfigString2 `protobuf:"bytes,1,rep,name=configstring,proto3" json:"configstring,omitempty"`
// contains filtered or unexported fields
}
func (*BaseStrings) Descriptor
deprecated
func (*BaseStrings) Descriptor() ([]byte, []int)
Deprecated: Use BaseStrings.ProtoReflect.Descriptor instead.
func (*BaseStrings) GetConfigstring ¶
func (x *BaseStrings) GetConfigstring() []*ConfigString2
func (*BaseStrings) ProtoMessage ¶
func (*BaseStrings) ProtoMessage()
func (*BaseStrings) ProtoReflect ¶
func (x *BaseStrings) ProtoReflect() protoreflect.Message
func (*BaseStrings) Reset ¶
func (x *BaseStrings) Reset()
func (*BaseStrings) String ¶
func (x *BaseStrings) String() string
type Block ¶
type Block struct {
Serverdata *ServerData `protobuf:"bytes,1,opt,name=serverdata,proto3" json:"serverdata,omitempty"`
// contains filtered or unexported fields
}
func (*Block) Descriptor
deprecated
func (*Block) GetServerdata ¶
func (x *Block) GetServerdata() *ServerData
func (*Block) ProtoMessage ¶
func (*Block) ProtoMessage()
func (*Block) ProtoReflect ¶
func (x *Block) ProtoReflect() protoreflect.Message
type CenterPrint ¶ added in v1.0.87
type CenterPrint struct {
Data string `protobuf:"bytes,1,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*CenterPrint) Descriptor
deprecated
added in
v1.0.87
func (*CenterPrint) Descriptor() ([]byte, []int)
Deprecated: Use CenterPrint.ProtoReflect.Descriptor instead.
func (*CenterPrint) GetData ¶ added in v1.0.233
func (x *CenterPrint) GetData() string
func (*CenterPrint) ProtoMessage ¶ added in v1.0.87
func (*CenterPrint) ProtoMessage()
func (*CenterPrint) ProtoReflect ¶ added in v1.0.87
func (x *CenterPrint) ProtoReflect() protoreflect.Message
func (*CenterPrint) Reset ¶ added in v1.0.87
func (x *CenterPrint) Reset()
func (*CenterPrint) String ¶ added in v1.0.87
func (x *CenterPrint) String() string
type Challenge ¶ added in v1.0.233
type Challenge struct {
// A session number included in the subsequent "connect" message
Number int32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"`
// All the protocol version supported by the server
Protocols []int32 `protobuf:"varint,2,rep,packed,name=protocols,proto3" json:"protocols,omitempty"`
// contains filtered or unexported fields
}
A challenge represents a clients intention to connect as a player. When initiating a connection, a client will issue a "getchallege" message to the server. The server will respond with one of these messages which includes a challenge number, which is a sort of session id, and the protocol versions supported by the server. Original q2 servers only supported protocol 34, but r1q2 supports up to 35 and q2pro supports up to 36
func (*Challenge) Descriptor
deprecated
added in
v1.0.233
func (*Challenge) GetProtocols ¶ added in v1.0.233
func (*Challenge) ProtoMessage ¶ added in v1.0.233
func (*Challenge) ProtoMessage()
func (*Challenge) ProtoReflect ¶ added in v1.0.233
func (x *Challenge) ProtoReflect() protoreflect.Message
type ConfigString ¶
type ConfigString struct {
Index uint32 `protobuf:"varint,1,opt,name=index,proto3" json:"index,omitempty"` // 16 bits
Data string `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*ConfigString) Descriptor
deprecated
func (*ConfigString) Descriptor() ([]byte, []int)
Deprecated: Use ConfigString.ProtoReflect.Descriptor instead.
func (*ConfigString) GetData ¶ added in v1.0.233
func (x *ConfigString) GetData() string
func (*ConfigString) GetIndex ¶
func (x *ConfigString) GetIndex() uint32
func (*ConfigString) ProtoMessage ¶
func (*ConfigString) ProtoMessage()
func (*ConfigString) ProtoReflect ¶
func (x *ConfigString) ProtoReflect() protoreflect.Message
func (*ConfigString) Reset ¶
func (x *ConfigString) Reset()
func (*ConfigString) String ¶
func (x *ConfigString) String() string
type ConfigString2 ¶ added in v1.0.233
type ConfigString2 struct {
Index uint64 `protobuf:"varint,1,opt,name=index,proto3" json:"index,omitempty"`
Str string `protobuf:"bytes,2,opt,name=str,proto3" json:"str,omitempty"`
// contains filtered or unexported fields
}
func (*ConfigString2) Descriptor
deprecated
added in
v1.0.233
func (*ConfigString2) Descriptor() ([]byte, []int)
Deprecated: Use ConfigString2.ProtoReflect.Descriptor instead.
func (*ConfigString2) GetIndex ¶ added in v1.0.233
func (x *ConfigString2) GetIndex() uint64
func (*ConfigString2) GetStr ¶ added in v1.0.233
func (x *ConfigString2) GetStr() string
func (*ConfigString2) ProtoMessage ¶ added in v1.0.233
func (*ConfigString2) ProtoMessage()
func (*ConfigString2) ProtoReflect ¶ added in v1.0.233
func (x *ConfigString2) ProtoReflect() protoreflect.Message
func (*ConfigString2) Reset ¶ added in v1.0.233
func (x *ConfigString2) Reset()
func (*ConfigString2) String ¶ added in v1.0.233
func (x *ConfigString2) String() string
type DM2Demo ¶ added in v1.0.233
type DM2Demo struct {
Serverinfo *ServerInfo `protobuf:"bytes,1,opt,name=serverinfo,proto3" json:"serverinfo,omitempty"`
Baselines map[int32]*PackedEntity `` /* 160-byte string literal not displayed */
Configstrings map[int32]*ConfigString `` /* 168-byte string literal not displayed */
Frames map[int32]*Frame `` /* 154-byte string literal not displayed */
CurrentFrame int32 `protobuf:"varint,6,opt,name=current_frame,json=currentFrame,proto3" json:"current_frame,omitempty"` // index to the frames map
// contains filtered or unexported fields
}
func (*DM2Demo) Descriptor
deprecated
added in
v1.0.233
func (*DM2Demo) GetBaselines ¶ added in v1.0.233
func (x *DM2Demo) GetBaselines() map[int32]*PackedEntity
func (*DM2Demo) GetConfigstrings ¶ added in v1.0.233
func (x *DM2Demo) GetConfigstrings() map[int32]*ConfigString
func (*DM2Demo) GetCurrentFrame ¶ added in v1.0.233
func (*DM2Demo) GetServerinfo ¶ added in v1.0.233
func (x *DM2Demo) GetServerinfo() *ServerInfo
func (*DM2Demo) ProtoMessage ¶ added in v1.0.233
func (*DM2Demo) ProtoMessage()
func (*DM2Demo) ProtoReflect ¶ added in v1.0.233
func (x *DM2Demo) ProtoReflect() protoreflect.Message
type Frame ¶ added in v1.0.87
type Frame struct {
Number int32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"` // signed
Delta int32 `protobuf:"varint,2,opt,name=delta,proto3" json:"delta,omitempty"` // signed
Suppressed uint32 `protobuf:"varint,3,opt,name=suppressed,proto3" json:"suppressed,omitempty"` // 8 bits
AreaBytes uint32 `protobuf:"varint,4,opt,name=area_bytes,json=areaBytes,proto3" json:"area_bytes,omitempty"` // 8 bits
AreaBits []uint32 `protobuf:"varint,5,rep,packed,name=area_bits,json=areaBits,proto3" json:"area_bits,omitempty"` // byte
PlayerState *PackedPlayer `protobuf:"bytes,6,opt,name=player_state,json=playerState,proto3" json:"player_state,omitempty"`
Entities map[int32]*PackedEntity `` /* 158-byte string literal not displayed */
Configstrings map[int32]*ConfigString `` /* 168-byte string literal not displayed */
Centerprints []*CenterPrint `protobuf:"bytes,9,rep,name=centerprints,proto3" json:"centerprints,omitempty"`
Stufftexts []*StuffText `protobuf:"bytes,10,rep,name=stufftexts,proto3" json:"stufftexts,omitempty"`
Prints []*Print `protobuf:"bytes,11,rep,name=prints,proto3" json:"prints,omitempty"`
Sounds []*PackedSound `protobuf:"bytes,12,rep,name=sounds,proto3" json:"sounds,omitempty"`
TemporaryEntities []*TemporaryEntity `protobuf:"bytes,13,rep,name=temporary_entities,json=temporaryEntities,proto3" json:"temporary_entities,omitempty"`
Flashes1 []*MuzzleFlash `protobuf:"bytes,14,rep,name=flashes1,proto3" json:"flashes1,omitempty"`
Flashes2 []*MuzzleFlash `protobuf:"bytes,15,rep,name=flashes2,proto3" json:"flashes2,omitempty"`
Layouts []*Layout `protobuf:"bytes,16,rep,name=layouts,proto3" json:"layouts,omitempty"`
// contains filtered or unexported fields
}
func (*Frame) Descriptor
deprecated
added in
v1.0.87
func (*Frame) GetAreaBits ¶ added in v1.0.87
func (*Frame) GetAreaBytes ¶ added in v1.0.87
func (*Frame) GetCenterprints ¶ added in v1.0.87
func (x *Frame) GetCenterprints() []*CenterPrint
func (*Frame) GetConfigstrings ¶ added in v1.0.87
func (x *Frame) GetConfigstrings() map[int32]*ConfigString
func (*Frame) GetEntities ¶ added in v1.0.87
func (x *Frame) GetEntities() map[int32]*PackedEntity
func (*Frame) GetFlashes1 ¶ added in v1.0.87
func (x *Frame) GetFlashes1() []*MuzzleFlash
func (*Frame) GetFlashes2 ¶ added in v1.0.87
func (x *Frame) GetFlashes2() []*MuzzleFlash
func (*Frame) GetLayouts ¶ added in v1.0.87
func (*Frame) GetPlayerState ¶ added in v1.0.87
func (x *Frame) GetPlayerState() *PackedPlayer
func (*Frame) GetSounds ¶ added in v1.0.87
func (x *Frame) GetSounds() []*PackedSound
func (*Frame) GetStufftexts ¶ added in v1.0.87
func (*Frame) GetSuppressed ¶ added in v1.0.87
func (*Frame) GetTemporaryEntities ¶ added in v1.0.87
func (x *Frame) GetTemporaryEntities() []*TemporaryEntity
func (*Frame) ProtoMessage ¶ added in v1.0.87
func (*Frame) ProtoMessage()
func (*Frame) ProtoReflect ¶ added in v1.0.87
func (x *Frame) ProtoReflect() protoreflect.Message
type Layout ¶ added in v1.0.87
type Layout struct {
Data string `protobuf:"bytes,1,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*Layout) Descriptor
deprecated
added in
v1.0.87
func (*Layout) ProtoMessage ¶ added in v1.0.87
func (*Layout) ProtoMessage()
func (*Layout) ProtoReflect ¶ added in v1.0.87
func (x *Layout) ProtoReflect() protoreflect.Message
type MVDTextDemo ¶
type MVDTextDemo struct {
Block []*Block `protobuf:"bytes,1,rep,name=block,proto3" json:"block,omitempty"`
// contains filtered or unexported fields
}
func (*MVDTextDemo) Descriptor
deprecated
func (*MVDTextDemo) Descriptor() ([]byte, []int)
Deprecated: Use MVDTextDemo.ProtoReflect.Descriptor instead.
func (*MVDTextDemo) GetBlock ¶
func (x *MVDTextDemo) GetBlock() []*Block
func (*MVDTextDemo) ProtoMessage ¶
func (*MVDTextDemo) ProtoMessage()
func (*MVDTextDemo) ProtoReflect ¶
func (x *MVDTextDemo) ProtoReflect() protoreflect.Message
func (*MVDTextDemo) Reset ¶
func (x *MVDTextDemo) Reset()
func (*MVDTextDemo) String ¶
func (x *MVDTextDemo) String() string
type Multicast ¶ added in v1.0.87
type Multicast struct {
Type int32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"`
Reliable bool `protobuf:"varint,2,opt,name=reliable,proto3" json:"reliable,omitempty"`
Leafnum int32 `protobuf:"varint,3,opt,name=leafnum,proto3" json:"leafnum,omitempty"`
Data string `protobuf:"bytes,4,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*Multicast) Descriptor
deprecated
added in
v1.0.87
func (*Multicast) GetLeafnum ¶ added in v1.0.87
func (*Multicast) GetReliable ¶ added in v1.0.87
func (*Multicast) ProtoMessage ¶ added in v1.0.87
func (*Multicast) ProtoMessage()
func (*Multicast) ProtoReflect ¶ added in v1.0.87
func (x *Multicast) ProtoReflect() protoreflect.Message
type MuzzleFlash ¶ added in v1.0.87
type MuzzleFlash struct {
Entity uint32 `protobuf:"varint,1,opt,name=entity,proto3" json:"entity,omitempty"` // 16 bits
Weapon uint32 `protobuf:"varint,2,opt,name=weapon,proto3" json:"weapon,omitempty"` // 8 bits
// contains filtered or unexported fields
}
func (*MuzzleFlash) Descriptor
deprecated
added in
v1.0.87
func (*MuzzleFlash) Descriptor() ([]byte, []int)
Deprecated: Use MuzzleFlash.ProtoReflect.Descriptor instead.
func (*MuzzleFlash) GetEntity ¶ added in v1.0.87
func (x *MuzzleFlash) GetEntity() uint32
func (*MuzzleFlash) GetWeapon ¶ added in v1.0.87
func (x *MuzzleFlash) GetWeapon() uint32
func (*MuzzleFlash) ProtoMessage ¶ added in v1.0.87
func (*MuzzleFlash) ProtoMessage()
func (*MuzzleFlash) ProtoReflect ¶ added in v1.0.87
func (x *MuzzleFlash) ProtoReflect() protoreflect.Message
func (*MuzzleFlash) Reset ¶ added in v1.0.87
func (x *MuzzleFlash) Reset()
func (*MuzzleFlash) String ¶ added in v1.0.87
func (x *MuzzleFlash) String() string
type MvdConfigStringRemap ¶ added in v1.0.262
type MvdConfigStringRemap struct {
Extended bool `protobuf:"varint,1,opt,name=extended,proto3" json:"extended,omitempty"`
MaxEdicts int32 `protobuf:"varint,2,opt,name=max_edicts,json=maxEdicts,proto3" json:"max_edicts,omitempty"`
MaxModels int32 `protobuf:"varint,3,opt,name=max_models,json=maxModels,proto3" json:"max_models,omitempty"`
MaxSounds int32 `protobuf:"varint,4,opt,name=max_sounds,json=maxSounds,proto3" json:"max_sounds,omitempty"`
MaxImages int32 `protobuf:"varint,5,opt,name=max_images,json=maxImages,proto3" json:"max_images,omitempty"`
AirAccel int32 `protobuf:"varint,6,opt,name=air_accel,json=airAccel,proto3" json:"air_accel,omitempty"`
MaxClients int32 `protobuf:"varint,7,opt,name=max_clients,json=maxClients,proto3" json:"max_clients,omitempty"`
MapChecksum int32 `protobuf:"varint,8,opt,name=map_checksum,json=mapChecksum,proto3" json:"map_checksum,omitempty"`
Models int32 `protobuf:"varint,9,opt,name=models,proto3" json:"models,omitempty"`
Sounds int32 `protobuf:"varint,10,opt,name=sounds,proto3" json:"sounds,omitempty"`
Images int32 `protobuf:"varint,11,opt,name=images,proto3" json:"images,omitempty"`
Lights int32 `protobuf:"varint,12,opt,name=lights,proto3" json:"lights,omitempty"`
Items int32 `protobuf:"varint,13,opt,name=items,proto3" json:"items,omitempty"`
PlayerSkins int32 `protobuf:"varint,14,opt,name=player_skins,json=playerSkins,proto3" json:"player_skins,omitempty"`
General int32 `protobuf:"varint,15,opt,name=general,proto3" json:"general,omitempty"`
End int32 `protobuf:"varint,16,opt,name=end,proto3" json:"end,omitempty"`
// contains filtered or unexported fields
}
Different max limits and cs offsets depending on protocol version.
func (*MvdConfigStringRemap) Descriptor
deprecated
added in
v1.0.262
func (*MvdConfigStringRemap) Descriptor() ([]byte, []int)
Deprecated: Use MvdConfigStringRemap.ProtoReflect.Descriptor instead.
func (*MvdConfigStringRemap) GetAirAccel ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetAirAccel() int32
func (*MvdConfigStringRemap) GetEnd ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetEnd() int32
func (*MvdConfigStringRemap) GetExtended ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetExtended() bool
func (*MvdConfigStringRemap) GetGeneral ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetGeneral() int32
func (*MvdConfigStringRemap) GetImages ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetImages() int32
func (*MvdConfigStringRemap) GetItems ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetItems() int32
func (*MvdConfigStringRemap) GetLights ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetLights() int32
func (*MvdConfigStringRemap) GetMapChecksum ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMapChecksum() int32
func (*MvdConfigStringRemap) GetMaxClients ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMaxClients() int32
func (*MvdConfigStringRemap) GetMaxEdicts ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMaxEdicts() int32
func (*MvdConfigStringRemap) GetMaxImages ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMaxImages() int32
func (*MvdConfigStringRemap) GetMaxModels ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMaxModels() int32
func (*MvdConfigStringRemap) GetMaxSounds ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetMaxSounds() int32
func (*MvdConfigStringRemap) GetModels ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetModels() int32
func (*MvdConfigStringRemap) GetPlayerSkins ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetPlayerSkins() int32
func (*MvdConfigStringRemap) GetSounds ¶ added in v1.0.262
func (x *MvdConfigStringRemap) GetSounds() int32
func (*MvdConfigStringRemap) ProtoMessage ¶ added in v1.0.262
func (*MvdConfigStringRemap) ProtoMessage()
func (*MvdConfigStringRemap) ProtoReflect ¶ added in v1.0.262
func (x *MvdConfigStringRemap) ProtoReflect() protoreflect.Message
func (*MvdConfigStringRemap) Reset ¶ added in v1.0.262
func (x *MvdConfigStringRemap) Reset()
func (*MvdConfigStringRemap) String ¶ added in v1.0.262
func (x *MvdConfigStringRemap) String() string
type MvdDemo ¶ added in v1.0.262
type MvdDemo struct {
Version int32 `protobuf:"varint,1,opt,name=version,proto3" json:"version,omitempty"` // minor version, 2010 is current
Identity int32 `protobuf:"varint,2,opt,name=identity,proto3" json:"identity,omitempty"` // unique number
GameDir string `protobuf:"bytes,3,opt,name=game_dir,json=gameDir,proto3" json:"game_dir,omitempty"` // "opentdm", "baseq2", etc
Dummy int32 `protobuf:"varint,4,opt,name=dummy,proto3" json:"dummy,omitempty"` // player number of observer dummy
MaxPlayers int32 `protobuf:"varint,5,opt,name=max_players,json=maxPlayers,proto3" json:"max_players,omitempty"` // server cvar
Map string `protobuf:"bytes,6,opt,name=map,proto3" json:"map,omitempty"` // the current map
Flags int32 `protobuf:"varint,7,opt,name=flags,proto3" json:"flags,omitempty"`
EntityStateFlags int32 `protobuf:"varint,8,opt,name=entity_state_flags,json=entityStateFlags,proto3" json:"entity_state_flags,omitempty"`
PlayerStateFlags int32 `protobuf:"varint,9,opt,name=player_state_flags,json=playerStateFlags,proto3" json:"player_state_flags,omitempty"`
Remap *MvdConfigStringRemap `protobuf:"bytes,10,opt,name=remap,proto3" json:"remap,omitempty"` // cs numbers, flags depenedant
Extension *MvdEntityStateExtension `protobuf:"bytes,11,opt,name=extension,proto3" json:"extension,omitempty"`
Configstrings map[int32]*ConfigString `` /* 169-byte string literal not displayed */
Players map[int32]*MvdPlayer `` /* 157-byte string literal not displayed */
Entities map[int32]*PackedEntity `` /* 159-byte string literal not displayed */
Packets []*MvdPacket `protobuf:"bytes,15,rep,name=packets,proto3" json:"packets,omitempty"`
// contains filtered or unexported fields
}
All the messages that make up a complete multi-view demo. A .mvd2 file can contain more than one MvdDemo. Each map is technically considered a separate demo even though they're all contained in the same file.
func (*MvdDemo) Descriptor
deprecated
added in
v1.0.262
func (*MvdDemo) GetConfigstrings ¶ added in v1.0.262
func (x *MvdDemo) GetConfigstrings() map[int32]*ConfigString
func (*MvdDemo) GetEntities ¶ added in v1.0.262
func (x *MvdDemo) GetEntities() map[int32]*PackedEntity
func (*MvdDemo) GetEntityStateFlags ¶ added in v1.0.262
func (*MvdDemo) GetExtension ¶ added in v1.0.262
func (x *MvdDemo) GetExtension() *MvdEntityStateExtension
func (*MvdDemo) GetGameDir ¶ added in v1.0.262
func (*MvdDemo) GetIdentity ¶ added in v1.0.262
func (*MvdDemo) GetMaxPlayers ¶ added in v1.0.262
func (*MvdDemo) GetPackets ¶ added in v1.0.262
func (*MvdDemo) GetPlayerStateFlags ¶ added in v1.0.262
func (*MvdDemo) GetPlayers ¶ added in v1.0.262
func (*MvdDemo) GetRemap ¶ added in v1.0.262
func (x *MvdDemo) GetRemap() *MvdConfigStringRemap
func (*MvdDemo) GetVersion ¶ added in v1.0.262
func (*MvdDemo) ProtoMessage ¶ added in v1.0.262
func (*MvdDemo) ProtoMessage()
func (*MvdDemo) ProtoReflect ¶ added in v1.0.262
func (x *MvdDemo) ProtoReflect() protoreflect.Message
type MvdEntityStateExtension ¶ added in v1.0.262
type MvdEntityStateExtension struct {
MoreFx int32 `protobuf:"varint,1,opt,name=more_fx,json=moreFx,proto3" json:"more_fx,omitempty"`
Alpha int32 `protobuf:"varint,2,opt,name=alpha,proto3" json:"alpha,omitempty"`
Scale int32 `protobuf:"varint,3,opt,name=scale,proto3" json:"scale,omitempty"`
LoopVolume int32 `protobuf:"varint,4,opt,name=loop_volume,json=loopVolume,proto3" json:"loop_volume,omitempty"`
LoopAttenuation int32 `protobuf:"varint,5,opt,name=loop_attenuation,json=loopAttenuation,proto3" json:"loop_attenuation,omitempty"`
// contains filtered or unexported fields
}
func (*MvdEntityStateExtension) Descriptor
deprecated
added in
v1.0.262
func (*MvdEntityStateExtension) Descriptor() ([]byte, []int)
Deprecated: Use MvdEntityStateExtension.ProtoReflect.Descriptor instead.
func (*MvdEntityStateExtension) GetAlpha ¶ added in v1.0.262
func (x *MvdEntityStateExtension) GetAlpha() int32
func (*MvdEntityStateExtension) GetLoopAttenuation ¶ added in v1.0.262
func (x *MvdEntityStateExtension) GetLoopAttenuation() int32
func (*MvdEntityStateExtension) GetLoopVolume ¶ added in v1.0.262
func (x *MvdEntityStateExtension) GetLoopVolume() int32
func (*MvdEntityStateExtension) GetMoreFx ¶ added in v1.0.262
func (x *MvdEntityStateExtension) GetMoreFx() int32
func (*MvdEntityStateExtension) GetScale ¶ added in v1.0.262
func (x *MvdEntityStateExtension) GetScale() int32
func (*MvdEntityStateExtension) ProtoMessage ¶ added in v1.0.262
func (*MvdEntityStateExtension) ProtoMessage()
func (*MvdEntityStateExtension) ProtoReflect ¶ added in v1.0.262
func (x *MvdEntityStateExtension) ProtoReflect() protoreflect.Message
func (*MvdEntityStateExtension) Reset ¶ added in v1.0.262
func (x *MvdEntityStateExtension) Reset()
func (*MvdEntityStateExtension) String ¶ added in v1.0.262
func (x *MvdEntityStateExtension) String() string
type MvdFrame ¶ added in v1.0.262
type MvdFrame struct {
//int32 portal_bits = 1; // remove later this is len(portal_data)
PortalData []byte `protobuf:"bytes,2,opt,name=portal_data,json=portalData,proto3" json:"portal_data,omitempty"`
Players map[int32]*PackedPlayer `` // players introduced this frame
/* 156-byte string literal not displayed */
Entities map[int32]*PackedEntity `` // ents seen this frame
/* 158-byte string literal not displayed */
Sounds []*PackedSound `protobuf:"bytes,5,rep,name=sounds,proto3" json:"sounds,omitempty"`
// contains filtered or unexported fields
}
func (*MvdFrame) Descriptor
deprecated
added in
v1.0.262
func (*MvdFrame) GetEntities ¶ added in v1.0.262
func (x *MvdFrame) GetEntities() map[int32]*PackedEntity
func (*MvdFrame) GetPlayers ¶ added in v1.0.262
func (x *MvdFrame) GetPlayers() map[int32]*PackedPlayer
func (*MvdFrame) GetPortalData ¶ added in v1.0.262
func (*MvdFrame) GetSounds ¶ added in v1.0.262
func (x *MvdFrame) GetSounds() []*PackedSound
func (*MvdFrame) ProtoMessage ¶ added in v1.0.262
func (*MvdFrame) ProtoMessage()
func (*MvdFrame) ProtoReflect ¶ added in v1.0.262
func (x *MvdFrame) ProtoReflect() protoreflect.Message
type MvdMulticast ¶ added in v1.0.262
type MvdMulticast struct {
Type int32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` // byte
Leaf int32 `protobuf:"varint,2,opt,name=leaf,proto3" json:"leaf,omitempty"` // word
Data []byte `protobuf:"bytes,3,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*MvdMulticast) Descriptor
deprecated
added in
v1.0.262
func (*MvdMulticast) Descriptor() ([]byte, []int)
Deprecated: Use MvdMulticast.ProtoReflect.Descriptor instead.
func (*MvdMulticast) GetData ¶ added in v1.0.262
func (x *MvdMulticast) GetData() []byte
func (*MvdMulticast) GetLeaf ¶ added in v1.0.262
func (x *MvdMulticast) GetLeaf() int32
func (*MvdMulticast) GetType ¶ added in v1.0.262
func (x *MvdMulticast) GetType() int32
func (*MvdMulticast) ProtoMessage ¶ added in v1.0.262
func (*MvdMulticast) ProtoMessage()
func (*MvdMulticast) ProtoReflect ¶ added in v1.0.262
func (x *MvdMulticast) ProtoReflect() protoreflect.Message
func (*MvdMulticast) Reset ¶ added in v1.0.262
func (x *MvdMulticast) Reset()
func (*MvdMulticast) String ¶ added in v1.0.262
func (x *MvdMulticast) String() string
type MvdPacket ¶ added in v1.0.262
type MvdPacket struct {
Serverdata *MvdServerData `protobuf:"bytes,8,opt,name=serverdata,proto3" json:"serverdata,omitempty"` // one per demo
Sounds []*PackedSound `protobuf:"bytes,1,rep,name=sounds,proto3" json:"sounds,omitempty"`
Prints []*Print `protobuf:"bytes,2,rep,name=prints,proto3" json:"prints,omitempty"`
Unicasts []*MvdUnicast `protobuf:"bytes,3,rep,name=unicasts,proto3" json:"unicasts,omitempty"`
Multicasts []*MvdMulticast `protobuf:"bytes,4,rep,name=multicasts,proto3" json:"multicasts,omitempty"`
Frames []*MvdFrame `protobuf:"bytes,5,rep,name=frames,proto3" json:"frames,omitempty"`
Configstrings map[int32]*ConfigString `` /* 168-byte string literal not displayed */
// contains filtered or unexported fields
}
func (*MvdPacket) Descriptor
deprecated
added in
v1.0.262
func (*MvdPacket) GetConfigstrings ¶ added in v1.0.262
func (x *MvdPacket) GetConfigstrings() map[int32]*ConfigString
func (*MvdPacket) GetMulticasts ¶ added in v1.0.262
func (x *MvdPacket) GetMulticasts() []*MvdMulticast
func (*MvdPacket) GetServerdata ¶ added in v1.0.274
func (x *MvdPacket) GetServerdata() *MvdServerData
func (*MvdPacket) GetSounds ¶ added in v1.0.262
func (x *MvdPacket) GetSounds() []*PackedSound
func (*MvdPacket) GetUnicasts ¶ added in v1.0.262
func (x *MvdPacket) GetUnicasts() []*MvdUnicast
func (*MvdPacket) ProtoMessage ¶ added in v1.0.262
func (*MvdPacket) ProtoMessage()
func (*MvdPacket) ProtoReflect ¶ added in v1.0.262
func (x *MvdPacket) ProtoReflect() protoreflect.Message
type MvdPlayer ¶ added in v1.0.262
type MvdPlayer struct {
InUse bool `protobuf:"varint,1,opt,name=in_use,json=inUse,proto3" json:"in_use,omitempty"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name,omitempty"`
PlayerState *PackedPlayer `protobuf:"bytes,3,opt,name=player_state,json=playerState,proto3" json:"player_state,omitempty"`
// contains filtered or unexported fields
}
func (*MvdPlayer) Descriptor
deprecated
added in
v1.0.262
func (*MvdPlayer) GetPlayerState ¶ added in v1.0.262
func (x *MvdPlayer) GetPlayerState() *PackedPlayer
func (*MvdPlayer) ProtoMessage ¶ added in v1.0.262
func (*MvdPlayer) ProtoMessage()
func (*MvdPlayer) ProtoReflect ¶ added in v1.0.262
func (x *MvdPlayer) ProtoReflect() protoreflect.Message
type MvdServerData ¶ added in v1.0.274
type MvdServerData struct {
Protocol int32 `protobuf:"varint,1,opt,name=protocol,proto3" json:"protocol,omitempty"` // minor version
Flags int32 `protobuf:"varint,2,opt,name=flags,proto3" json:"flags,omitempty"`
Identity int32 `protobuf:"varint,3,opt,name=identity,proto3" json:"identity,omitempty"` // random identifier
GameDirectory string `protobuf:"bytes,4,opt,name=game_directory,json=gameDirectory,proto3" json:"game_directory,omitempty"`
DummyClient int32 `protobuf:"varint,5,opt,name=dummy_client,json=dummyClient,proto3" json:"dummy_client,omitempty"`
EntitystateFlags int32 `protobuf:"varint,6,opt,name=entitystate_flags,json=entitystateFlags,proto3" json:"entitystate_flags,omitempty"`
PlayerstateFlags int32 `protobuf:"varint,7,opt,name=playerstate_flags,json=playerstateFlags,proto3" json:"playerstate_flags,omitempty"`
Remap *MvdConfigStringRemap `protobuf:"bytes,8,opt,name=remap,proto3" json:"remap,omitempty"`
// contains filtered or unexported fields
}
func (*MvdServerData) Descriptor
deprecated
added in
v1.0.274
func (*MvdServerData) Descriptor() ([]byte, []int)
Deprecated: Use MvdServerData.ProtoReflect.Descriptor instead.
func (*MvdServerData) GetDummyClient ¶ added in v1.0.274
func (x *MvdServerData) GetDummyClient() int32
func (*MvdServerData) GetEntitystateFlags ¶ added in v1.0.274
func (x *MvdServerData) GetEntitystateFlags() int32
func (*MvdServerData) GetFlags ¶ added in v1.0.274
func (x *MvdServerData) GetFlags() int32
func (*MvdServerData) GetGameDirectory ¶ added in v1.0.274
func (x *MvdServerData) GetGameDirectory() string
func (*MvdServerData) GetIdentity ¶ added in v1.0.274
func (x *MvdServerData) GetIdentity() int32
func (*MvdServerData) GetPlayerstateFlags ¶ added in v1.0.274
func (x *MvdServerData) GetPlayerstateFlags() int32
func (*MvdServerData) GetProtocol ¶ added in v1.0.274
func (x *MvdServerData) GetProtocol() int32
func (*MvdServerData) GetRemap ¶ added in v1.0.274
func (x *MvdServerData) GetRemap() *MvdConfigStringRemap
func (*MvdServerData) ProtoMessage ¶ added in v1.0.274
func (*MvdServerData) ProtoMessage()
func (*MvdServerData) ProtoReflect ¶ added in v1.0.274
func (x *MvdServerData) ProtoReflect() protoreflect.Message
func (*MvdServerData) Reset ¶ added in v1.0.274
func (x *MvdServerData) Reset()
func (*MvdServerData) String ¶ added in v1.0.274
func (x *MvdServerData) String() string
type MvdUnicast ¶ added in v1.0.262
type MvdUnicast struct {
ClientNumber int32 `protobuf:"varint,1,opt,name=client_number,json=clientNumber,proto3" json:"client_number,omitempty"` // player index
Player *MvdPlayer `protobuf:"bytes,2,opt,name=player,proto3" json:"player,omitempty"`
Layouts []*Layout `protobuf:"bytes,3,rep,name=layouts,proto3" json:"layouts,omitempty"`
Configstrings []*ConfigString `protobuf:"bytes,4,rep,name=configstrings,proto3" json:"configstrings,omitempty"`
Prints []*Print `protobuf:"bytes,5,rep,name=prints,proto3" json:"prints,omitempty"`
Stuffs []*StuffText `protobuf:"bytes,6,rep,name=stuffs,proto3" json:"stuffs,omitempty"`
// contains filtered or unexported fields
}
func (*MvdUnicast) Descriptor
deprecated
added in
v1.0.262
func (*MvdUnicast) Descriptor() ([]byte, []int)
Deprecated: Use MvdUnicast.ProtoReflect.Descriptor instead.
func (*MvdUnicast) GetClientNumber ¶ added in v1.0.262
func (x *MvdUnicast) GetClientNumber() int32
func (*MvdUnicast) GetConfigstrings ¶ added in v1.0.262
func (x *MvdUnicast) GetConfigstrings() []*ConfigString
func (*MvdUnicast) GetLayouts ¶ added in v1.0.262
func (x *MvdUnicast) GetLayouts() []*Layout
func (*MvdUnicast) GetPlayer ¶ added in v1.0.262
func (x *MvdUnicast) GetPlayer() *MvdPlayer
func (*MvdUnicast) GetPrints ¶ added in v1.0.262
func (x *MvdUnicast) GetPrints() []*Print
func (*MvdUnicast) GetStuffs ¶ added in v1.0.262
func (x *MvdUnicast) GetStuffs() []*StuffText
func (*MvdUnicast) ProtoMessage ¶ added in v1.0.262
func (*MvdUnicast) ProtoMessage()
func (*MvdUnicast) ProtoReflect ¶ added in v1.0.262
func (x *MvdUnicast) ProtoReflect() protoreflect.Message
func (*MvdUnicast) Reset ¶ added in v1.0.262
func (x *MvdUnicast) Reset()
func (*MvdUnicast) String ¶ added in v1.0.262
func (x *MvdUnicast) String() string
type PAKArchive ¶ added in v1.0.233
type PAKArchive struct {
// The name of the particular pak file (including extension) ex: pak0.pak
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
// Just a description of what this archive is for
Description []string `protobuf:"bytes,2,rep,name=description,proto3" json:"description,omitempty"`
// All the files in the archive
Files []*PAKFile `protobuf:"bytes,3,rep,name=files,proto3" json:"files,omitempty"`
// contains filtered or unexported fields
}
Represents a .pak file that contains other files
func (*PAKArchive) Descriptor
deprecated
added in
v1.0.233
func (*PAKArchive) Descriptor() ([]byte, []int)
Deprecated: Use PAKArchive.ProtoReflect.Descriptor instead.
func (*PAKArchive) GetDescription ¶ added in v1.0.233
func (x *PAKArchive) GetDescription() []string
func (*PAKArchive) GetFiles ¶ added in v1.0.233
func (x *PAKArchive) GetFiles() []*PAKFile
func (*PAKArchive) GetName ¶ added in v1.0.233
func (x *PAKArchive) GetName() string
func (*PAKArchive) ProtoMessage ¶ added in v1.0.233
func (*PAKArchive) ProtoMessage()
func (*PAKArchive) ProtoReflect ¶ added in v1.0.233
func (x *PAKArchive) ProtoReflect() protoreflect.Message
func (*PAKArchive) Reset ¶ added in v1.0.233
func (x *PAKArchive) Reset()
func (*PAKArchive) String ¶ added in v1.0.233
func (x *PAKArchive) String() string
type PAKFile ¶ added in v1.0.233
type PAKFile struct {
// the name of the file in the archive. Ex: fart2.wav
Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
// the actual binary data
Data []byte `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"`
// byte offset where the data resides in the current pak file
Location int32 `protobuf:"varint,3,opt,name=location,proto3" json:"location,omitempty"`
// how many bytes the file is
Length int32 `protobuf:"varint,4,opt,name=length,proto3" json:"length,omitempty"`
// contains filtered or unexported fields
}
An individual file contained within a PAK archive
func (*PAKFile) Descriptor
deprecated
added in
v1.0.233
func (*PAKFile) GetLocation ¶ added in v1.0.278
func (*PAKFile) ProtoMessage ¶ added in v1.0.233
func (*PAKFile) ProtoMessage()
func (*PAKFile) ProtoReflect ¶ added in v1.0.233
func (x *PAKFile) ProtoReflect() protoreflect.Message
type PackedEntity ¶ added in v1.0.87
type PackedEntity struct {
Number uint32 `protobuf:"varint,1,opt,name=number,proto3" json:"number,omitempty"` // 32 bits
OriginX int32 `protobuf:"varint,2,opt,name=origin_x,json=originX,proto3" json:"origin_x,omitempty"` // 16 bits
OriginY int32 `protobuf:"varint,3,opt,name=origin_y,json=originY,proto3" json:"origin_y,omitempty"` // 16 bits
OriginZ int32 `protobuf:"varint,4,opt,name=origin_z,json=originZ,proto3" json:"origin_z,omitempty"` // 16 bits
AngleX int32 `protobuf:"varint,5,opt,name=angle_x,json=angleX,proto3" json:"angle_x,omitempty"`
AngleY int32 `protobuf:"varint,6,opt,name=angle_y,json=angleY,proto3" json:"angle_y,omitempty"`
AngleZ int32 `protobuf:"varint,7,opt,name=angle_z,json=angleZ,proto3" json:"angle_z,omitempty"`
OldOriginX int32 `protobuf:"varint,8,opt,name=old_origin_x,json=oldOriginX,proto3" json:"old_origin_x,omitempty"`
OldOriginY int32 `protobuf:"varint,9,opt,name=old_origin_y,json=oldOriginY,proto3" json:"old_origin_y,omitempty"`
OldOriginZ int32 `protobuf:"varint,10,opt,name=old_origin_z,json=oldOriginZ,proto3" json:"old_origin_z,omitempty"`
ModelIndex uint32 `protobuf:"varint,11,opt,name=model_index,json=modelIndex,proto3" json:"model_index,omitempty"` // 8 bits
ModelIndex2 uint32 `protobuf:"varint,12,opt,name=model_index2,json=modelIndex2,proto3" json:"model_index2,omitempty"`
ModelIndex3 uint32 `protobuf:"varint,13,opt,name=model_index3,json=modelIndex3,proto3" json:"model_index3,omitempty"`
ModelIndex4 uint32 `protobuf:"varint,14,opt,name=model_index4,json=modelIndex4,proto3" json:"model_index4,omitempty"`
Skin uint32 `protobuf:"varint,15,opt,name=skin,proto3" json:"skin,omitempty"`
Effects uint32 `protobuf:"varint,16,opt,name=effects,proto3" json:"effects,omitempty"`
RenderFx uint32 `protobuf:"varint,17,opt,name=render_fx,json=renderFx,proto3" json:"render_fx,omitempty"`
Solid uint32 `protobuf:"varint,18,opt,name=solid,proto3" json:"solid,omitempty"`
Frame uint32 `protobuf:"varint,19,opt,name=frame,proto3" json:"frame,omitempty"` // 16 bits
Sound uint32 `protobuf:"varint,20,opt,name=sound,proto3" json:"sound,omitempty"` // 8 bits
Event uint32 `protobuf:"varint,21,opt,name=event,proto3" json:"event,omitempty"` // 8 bits
Remove bool `protobuf:"varint,22,opt,name=remove,proto3" json:"remove,omitempty"` // this ent should be removed after frame
// contains filtered or unexported fields
}
an edict_t packed up and ready for xfer
func (*PackedEntity) Descriptor
deprecated
added in
v1.0.87
func (*PackedEntity) Descriptor() ([]byte, []int)
Deprecated: Use PackedEntity.ProtoReflect.Descriptor instead.
func (*PackedEntity) GetAngleX ¶ added in v1.0.87
func (x *PackedEntity) GetAngleX() int32
func (*PackedEntity) GetAngleY ¶ added in v1.0.87
func (x *PackedEntity) GetAngleY() int32
func (*PackedEntity) GetAngleZ ¶ added in v1.0.87
func (x *PackedEntity) GetAngleZ() int32
func (*PackedEntity) GetEffects ¶ added in v1.0.87
func (x *PackedEntity) GetEffects() uint32
func (*PackedEntity) GetEvent ¶ added in v1.0.87
func (x *PackedEntity) GetEvent() uint32
func (*PackedEntity) GetFrame ¶ added in v1.0.87
func (x *PackedEntity) GetFrame() uint32
func (*PackedEntity) GetModelIndex ¶ added in v1.0.87
func (x *PackedEntity) GetModelIndex() uint32
func (*PackedEntity) GetModelIndex2 ¶ added in v1.0.87
func (x *PackedEntity) GetModelIndex2() uint32
func (*PackedEntity) GetModelIndex3 ¶ added in v1.0.87
func (x *PackedEntity) GetModelIndex3() uint32
func (*PackedEntity) GetModelIndex4 ¶ added in v1.0.87
func (x *PackedEntity) GetModelIndex4() uint32
func (*PackedEntity) GetNumber ¶ added in v1.0.87
func (x *PackedEntity) GetNumber() uint32
func (*PackedEntity) GetOldOriginX ¶ added in v1.0.87
func (x *PackedEntity) GetOldOriginX() int32
func (*PackedEntity) GetOldOriginY ¶ added in v1.0.87
func (x *PackedEntity) GetOldOriginY() int32
func (*PackedEntity) GetOldOriginZ ¶ added in v1.0.87
func (x *PackedEntity) GetOldOriginZ() int32
func (*PackedEntity) GetOriginX ¶ added in v1.0.87
func (x *PackedEntity) GetOriginX() int32
func (*PackedEntity) GetOriginY ¶ added in v1.0.87
func (x *PackedEntity) GetOriginY() int32
func (*PackedEntity) GetOriginZ ¶ added in v1.0.87
func (x *PackedEntity) GetOriginZ() int32
func (*PackedEntity) GetRemove ¶ added in v1.0.233
func (x *PackedEntity) GetRemove() bool
func (*PackedEntity) GetRenderFx ¶ added in v1.0.87
func (x *PackedEntity) GetRenderFx() uint32
func (*PackedEntity) GetSkin ¶ added in v1.0.87
func (x *PackedEntity) GetSkin() uint32
func (*PackedEntity) GetSolid ¶ added in v1.0.87
func (x *PackedEntity) GetSolid() uint32
func (*PackedEntity) GetSound ¶ added in v1.0.87
func (x *PackedEntity) GetSound() uint32
func (*PackedEntity) ProtoMessage ¶ added in v1.0.87
func (*PackedEntity) ProtoMessage()
func (*PackedEntity) ProtoReflect ¶ added in v1.0.87
func (x *PackedEntity) ProtoReflect() protoreflect.Message
func (*PackedEntity) Reset ¶ added in v1.0.87
func (x *PackedEntity) Reset()
func (*PackedEntity) String ¶ added in v1.0.87
func (x *PackedEntity) String() string
type PackedPlayer ¶ added in v1.0.87
type PackedPlayer struct {
Movestate *PlayerMove `protobuf:"bytes,1,opt,name=movestate,proto3" json:"movestate,omitempty"`
ViewAnglesX int32 `protobuf:"varint,2,opt,name=view_angles_x,json=viewAnglesX,proto3" json:"view_angles_x,omitempty"` // 16 bits
ViewAnglesY int32 `protobuf:"varint,3,opt,name=view_angles_y,json=viewAnglesY,proto3" json:"view_angles_y,omitempty"` // 16 bits
ViewAnglesZ int32 `protobuf:"varint,4,opt,name=view_angles_z,json=viewAnglesZ,proto3" json:"view_angles_z,omitempty"` // 16 bits
ViewOffsetX int32 `protobuf:"varint,5,opt,name=view_offset_x,json=viewOffsetX,proto3" json:"view_offset_x,omitempty"` // 8 bits
ViewOffsetY int32 `protobuf:"varint,6,opt,name=view_offset_y,json=viewOffsetY,proto3" json:"view_offset_y,omitempty"`
ViewOffsetZ int32 `protobuf:"varint,7,opt,name=view_offset_z,json=viewOffsetZ,proto3" json:"view_offset_z,omitempty"`
KickAnglesX int32 `protobuf:"varint,8,opt,name=kick_angles_x,json=kickAnglesX,proto3" json:"kick_angles_x,omitempty"`
KickAnglesY int32 `protobuf:"varint,9,opt,name=kick_angles_y,json=kickAnglesY,proto3" json:"kick_angles_y,omitempty"`
KickAnglesZ int32 `protobuf:"varint,10,opt,name=kick_angles_z,json=kickAnglesZ,proto3" json:"kick_angles_z,omitempty"`
GunAnglesX int32 `protobuf:"varint,11,opt,name=gun_angles_x,json=gunAnglesX,proto3" json:"gun_angles_x,omitempty"`
GunAnglesY int32 `protobuf:"varint,12,opt,name=gun_angles_y,json=gunAnglesY,proto3" json:"gun_angles_y,omitempty"`
GunAnglesZ int32 `protobuf:"varint,13,opt,name=gun_angles_z,json=gunAnglesZ,proto3" json:"gun_angles_z,omitempty"`
GunOffsetX int32 `protobuf:"varint,14,opt,name=gun_offset_x,json=gunOffsetX,proto3" json:"gun_offset_x,omitempty"`
GunOffsetY int32 `protobuf:"varint,15,opt,name=gun_offset_y,json=gunOffsetY,proto3" json:"gun_offset_y,omitempty"`
GunOffsetZ int32 `protobuf:"varint,16,opt,name=gun_offset_z,json=gunOffsetZ,proto3" json:"gun_offset_z,omitempty"`
GunIndex uint32 `protobuf:"varint,17,opt,name=gun_index,json=gunIndex,proto3" json:"gun_index,omitempty"` // 8 bits
GunFrame uint32 `protobuf:"varint,18,opt,name=gun_frame,json=gunFrame,proto3" json:"gun_frame,omitempty"` // 8 bits
BlendW int32 `protobuf:"varint,19,opt,name=blend_w,json=blendW,proto3" json:"blend_w,omitempty"`
BlendX int32 `protobuf:"varint,20,opt,name=blend_x,json=blendX,proto3" json:"blend_x,omitempty"`
BlendY int32 `protobuf:"varint,21,opt,name=blend_y,json=blendY,proto3" json:"blend_y,omitempty"`
BlendZ int32 `protobuf:"varint,22,opt,name=blend_z,json=blendZ,proto3" json:"blend_z,omitempty"`
DamageBlendW int32 `protobuf:"varint,27,opt,name=damage_blend_w,json=damageBlendW,proto3" json:"damage_blend_w,omitempty"` // used in mvd
DamageBlendX int32 `protobuf:"varint,28,opt,name=damage_blend_x,json=damageBlendX,proto3" json:"damage_blend_x,omitempty"` // used in mvd
DamageBlendY int32 `protobuf:"varint,29,opt,name=damage_blend_y,json=damageBlendY,proto3" json:"damage_blend_y,omitempty"` // used in mvd
DamageBlendZ int32 `protobuf:"varint,30,opt,name=damage_blend_z,json=damageBlendZ,proto3" json:"damage_blend_z,omitempty"` // used in mvd
Fov uint32 `protobuf:"varint,23,opt,name=fov,proto3" json:"fov,omitempty"`
RdFlags uint32 `protobuf:"varint,24,opt,name=rd_flags,json=rdFlags,proto3" json:"rd_flags,omitempty"`
Stats map[uint32]int32 `` // 16 bits each
/* 154-byte string literal not displayed */
// contains filtered or unexported fields
}
func (*PackedPlayer) Descriptor
deprecated
added in
v1.0.87
func (*PackedPlayer) Descriptor() ([]byte, []int)
Deprecated: Use PackedPlayer.ProtoReflect.Descriptor instead.
func (*PackedPlayer) GetBlendW ¶ added in v1.0.87
func (x *PackedPlayer) GetBlendW() int32
func (*PackedPlayer) GetBlendX ¶ added in v1.0.87
func (x *PackedPlayer) GetBlendX() int32
func (*PackedPlayer) GetBlendY ¶ added in v1.0.87
func (x *PackedPlayer) GetBlendY() int32
func (*PackedPlayer) GetBlendZ ¶ added in v1.0.87
func (x *PackedPlayer) GetBlendZ() int32
func (*PackedPlayer) GetDamageBlendW ¶ added in v1.0.262
func (x *PackedPlayer) GetDamageBlendW() int32
func (*PackedPlayer) GetDamageBlendX ¶ added in v1.0.262
func (x *PackedPlayer) GetDamageBlendX() int32
func (*PackedPlayer) GetDamageBlendY ¶ added in v1.0.262
func (x *PackedPlayer) GetDamageBlendY() int32
func (*PackedPlayer) GetDamageBlendZ ¶ added in v1.0.262
func (x *PackedPlayer) GetDamageBlendZ() int32
func (*PackedPlayer) GetFov ¶ added in v1.0.87
func (x *PackedPlayer) GetFov() uint32
func (*PackedPlayer) GetGunAnglesX ¶ added in v1.0.87
func (x *PackedPlayer) GetGunAnglesX() int32
func (*PackedPlayer) GetGunAnglesY ¶ added in v1.0.87
func (x *PackedPlayer) GetGunAnglesY() int32
func (*PackedPlayer) GetGunAnglesZ ¶ added in v1.0.87
func (x *PackedPlayer) GetGunAnglesZ() int32
func (*PackedPlayer) GetGunFrame ¶ added in v1.0.87
func (x *PackedPlayer) GetGunFrame() uint32
func (*PackedPlayer) GetGunIndex ¶ added in v1.0.87
func (x *PackedPlayer) GetGunIndex() uint32
func (*PackedPlayer) GetGunOffsetX ¶ added in v1.0.87
func (x *PackedPlayer) GetGunOffsetX() int32
func (*PackedPlayer) GetGunOffsetY ¶ added in v1.0.87
func (x *PackedPlayer) GetGunOffsetY() int32
func (*PackedPlayer) GetGunOffsetZ ¶ added in v1.0.87
func (x *PackedPlayer) GetGunOffsetZ() int32
func (*PackedPlayer) GetKickAnglesX ¶ added in v1.0.87
func (x *PackedPlayer) GetKickAnglesX() int32
func (*PackedPlayer) GetKickAnglesY ¶ added in v1.0.87
func (x *PackedPlayer) GetKickAnglesY() int32
func (*PackedPlayer) GetKickAnglesZ ¶ added in v1.0.87
func (x *PackedPlayer) GetKickAnglesZ() int32
func (*PackedPlayer) GetMovestate ¶ added in v1.0.87
func (x *PackedPlayer) GetMovestate() *PlayerMove
func (*PackedPlayer) GetRdFlags ¶ added in v1.0.87
func (x *PackedPlayer) GetRdFlags() uint32
func (*PackedPlayer) GetStats ¶ added in v1.0.87
func (x *PackedPlayer) GetStats() map[uint32]int32
func (*PackedPlayer) GetViewAnglesX ¶ added in v1.0.87
func (x *PackedPlayer) GetViewAnglesX() int32
func (*PackedPlayer) GetViewAnglesY ¶ added in v1.0.87
func (x *PackedPlayer) GetViewAnglesY() int32
func (*PackedPlayer) GetViewAnglesZ ¶ added in v1.0.87
func (x *PackedPlayer) GetViewAnglesZ() int32
func (*PackedPlayer) GetViewOffsetX ¶ added in v1.0.87
func (x *PackedPlayer) GetViewOffsetX() int32
func (*PackedPlayer) GetViewOffsetY ¶ added in v1.0.87
func (x *PackedPlayer) GetViewOffsetY() int32
func (*PackedPlayer) GetViewOffsetZ ¶ added in v1.0.87
func (x *PackedPlayer) GetViewOffsetZ() int32
func (*PackedPlayer) ProtoMessage ¶ added in v1.0.87
func (*PackedPlayer) ProtoMessage()
func (*PackedPlayer) ProtoReflect ¶ added in v1.0.87
func (x *PackedPlayer) ProtoReflect() protoreflect.Message
func (*PackedPlayer) Reset ¶ added in v1.0.87
func (x *PackedPlayer) Reset()
func (*PackedPlayer) String ¶ added in v1.0.87
func (x *PackedPlayer) String() string
type PackedSound ¶ added in v1.0.87
type PackedSound struct {
Flags uint32 `protobuf:"varint,1,opt,name=flags,proto3" json:"flags,omitempty"` // 8 bits
Index uint32 `protobuf:"varint,2,opt,name=index,proto3" json:"index,omitempty"` // 8 bits, CS_SOUNDS + this
Volume uint32 `protobuf:"varint,3,opt,name=volume,proto3" json:"volume,omitempty"`
Attenuation uint32 `protobuf:"varint,4,opt,name=attenuation,proto3" json:"attenuation,omitempty"`
TimeOffset uint32 `protobuf:"varint,5,opt,name=time_offset,json=timeOffset,proto3" json:"time_offset,omitempty"`
Channel uint32 `protobuf:"varint,6,opt,name=channel,proto3" json:"channel,omitempty"` // 16 bits
Entity uint32 `protobuf:"varint,7,opt,name=entity,proto3" json:"entity,omitempty"` // 16 bits, relative to this ent
PositionX uint32 `protobuf:"varint,8,opt,name=position_x,json=positionX,proto3" json:"position_x,omitempty"` // 16 bits
PositionY uint32 `protobuf:"varint,9,opt,name=position_y,json=positionY,proto3" json:"position_y,omitempty"`
PositionZ uint32 `protobuf:"varint,10,opt,name=position_z,json=positionZ,proto3" json:"position_z,omitempty"`
// contains filtered or unexported fields
}
Start a sound playing
func (*PackedSound) Descriptor
deprecated
added in
v1.0.87
func (*PackedSound) Descriptor() ([]byte, []int)
Deprecated: Use PackedSound.ProtoReflect.Descriptor instead.
func (*PackedSound) GetAttenuation ¶ added in v1.0.87
func (x *PackedSound) GetAttenuation() uint32
func (*PackedSound) GetChannel ¶ added in v1.0.87
func (x *PackedSound) GetChannel() uint32
func (*PackedSound) GetEntity ¶ added in v1.0.87
func (x *PackedSound) GetEntity() uint32
func (*PackedSound) GetFlags ¶ added in v1.0.87
func (x *PackedSound) GetFlags() uint32
func (*PackedSound) GetIndex ¶ added in v1.0.87
func (x *PackedSound) GetIndex() uint32
func (*PackedSound) GetPositionX ¶ added in v1.0.87
func (x *PackedSound) GetPositionX() uint32
func (*PackedSound) GetPositionY ¶ added in v1.0.87
func (x *PackedSound) GetPositionY() uint32
func (*PackedSound) GetPositionZ ¶ added in v1.0.87
func (x *PackedSound) GetPositionZ() uint32
func (*PackedSound) GetTimeOffset ¶ added in v1.0.87
func (x *PackedSound) GetTimeOffset() uint32
func (*PackedSound) GetVolume ¶ added in v1.0.87
func (x *PackedSound) GetVolume() uint32
func (*PackedSound) ProtoMessage ¶ added in v1.0.87
func (*PackedSound) ProtoMessage()
func (*PackedSound) ProtoReflect ¶ added in v1.0.87
func (x *PackedSound) ProtoReflect() protoreflect.Message
func (*PackedSound) Reset ¶ added in v1.0.87
func (x *PackedSound) Reset()
func (*PackedSound) String ¶ added in v1.0.87
func (x *PackedSound) String() string
type Packet ¶ added in v1.0.233
type Packet struct {
Frames []*Frame `protobuf:"bytes,1,rep,name=frames,proto3" json:"frames,omitempty"` // includes playerstate and packetentities
ConfigStrings []*ConfigString `protobuf:"bytes,2,rep,name=config_strings,json=configStrings,proto3" json:"config_strings,omitempty"`
Prints []*Print `protobuf:"bytes,3,rep,name=prints,proto3" json:"prints,omitempty"`
Sounds []*PackedSound `protobuf:"bytes,4,rep,name=sounds,proto3" json:"sounds,omitempty"`
TempEnts []*TemporaryEntity `protobuf:"bytes,5,rep,name=temp_ents,json=tempEnts,proto3" json:"temp_ents,omitempty"`
MuzzleFlashes []*MuzzleFlash `protobuf:"bytes,6,rep,name=muzzle_flashes,json=muzzleFlashes,proto3" json:"muzzle_flashes,omitempty"`
Layouts []*Layout `protobuf:"bytes,7,rep,name=layouts,proto3" json:"layouts,omitempty"`
Centerprints []*CenterPrint `protobuf:"bytes,8,rep,name=centerprints,proto3" json:"centerprints,omitempty"`
Stuffs []*StuffText `protobuf:"bytes,9,rep,name=stuffs,proto3" json:"stuffs,omitempty"`
Baselines []*PackedEntity `protobuf:"bytes,11,rep,name=baselines,proto3" json:"baselines,omitempty"`
ServerData *ServerInfo `protobuf:"bytes,10,opt,name=server_data,json=serverData,proto3" json:"server_data,omitempty"`
// contains filtered or unexported fields
}
Represents all the gamestate messages from a single server packet
func (*Packet) Descriptor
deprecated
added in
v1.0.233
func (*Packet) GetBaselines ¶ added in v1.0.233
func (x *Packet) GetBaselines() []*PackedEntity
func (*Packet) GetCenterprints ¶ added in v1.0.233
func (x *Packet) GetCenterprints() []*CenterPrint
func (*Packet) GetConfigStrings ¶ added in v1.0.233
func (x *Packet) GetConfigStrings() []*ConfigString
func (*Packet) GetLayouts ¶ added in v1.0.233
func (*Packet) GetMuzzleFlashes ¶ added in v1.0.233
func (x *Packet) GetMuzzleFlashes() []*MuzzleFlash
func (*Packet) GetServerData ¶ added in v1.0.233
func (x *Packet) GetServerData() *ServerInfo
func (*Packet) GetSounds ¶ added in v1.0.233
func (x *Packet) GetSounds() []*PackedSound
func (*Packet) GetTempEnts ¶ added in v1.0.233
func (x *Packet) GetTempEnts() []*TemporaryEntity
func (*Packet) ProtoMessage ¶ added in v1.0.233
func (*Packet) ProtoMessage()
func (*Packet) ProtoReflect ¶ added in v1.0.233
func (x *Packet) ProtoReflect() protoreflect.Message
type PlayerMove ¶ added in v1.0.87
type PlayerMove struct {
Type uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` // 8 bits
OriginX int32 `protobuf:"varint,2,opt,name=origin_x,json=originX,proto3" json:"origin_x,omitempty"` // 16 bits
OriginY int32 `protobuf:"varint,3,opt,name=origin_y,json=originY,proto3" json:"origin_y,omitempty"`
OriginZ int32 `protobuf:"varint,4,opt,name=origin_z,json=originZ,proto3" json:"origin_z,omitempty"`
VelocityX uint32 `protobuf:"varint,5,opt,name=velocity_x,json=velocityX,proto3" json:"velocity_x,omitempty"`
VelocityY uint32 `protobuf:"varint,6,opt,name=velocity_y,json=velocityY,proto3" json:"velocity_y,omitempty"`
VelocityZ uint32 `protobuf:"varint,7,opt,name=velocity_z,json=velocityZ,proto3" json:"velocity_z,omitempty"`
Flags uint32 `protobuf:"varint,8,opt,name=flags,proto3" json:"flags,omitempty"` // byte
Time uint32 `protobuf:"varint,9,opt,name=time,proto3" json:"time,omitempty"` // byte
Gravity int32 `protobuf:"varint,10,opt,name=gravity,proto3" json:"gravity,omitempty"` // 16 bits
DeltaAngleX int32 `protobuf:"varint,11,opt,name=delta_angle_x,json=deltaAngleX,proto3" json:"delta_angle_x,omitempty"` // 16 bits
DeltaAngleY int32 `protobuf:"varint,12,opt,name=delta_angle_y,json=deltaAngleY,proto3" json:"delta_angle_y,omitempty"`
DeltaAngleZ int32 `protobuf:"varint,13,opt,name=delta_angle_z,json=deltaAngleZ,proto3" json:"delta_angle_z,omitempty"`
// contains filtered or unexported fields
}
func (*PlayerMove) Descriptor
deprecated
added in
v1.0.87
func (*PlayerMove) Descriptor() ([]byte, []int)
Deprecated: Use PlayerMove.ProtoReflect.Descriptor instead.
func (*PlayerMove) GetDeltaAngleX ¶ added in v1.0.87
func (x *PlayerMove) GetDeltaAngleX() int32
func (*PlayerMove) GetDeltaAngleY ¶ added in v1.0.87
func (x *PlayerMove) GetDeltaAngleY() int32
func (*PlayerMove) GetDeltaAngleZ ¶ added in v1.0.87
func (x *PlayerMove) GetDeltaAngleZ() int32
func (*PlayerMove) GetFlags ¶ added in v1.0.87
func (x *PlayerMove) GetFlags() uint32
func (*PlayerMove) GetGravity ¶ added in v1.0.87
func (x *PlayerMove) GetGravity() int32
func (*PlayerMove) GetOriginX ¶ added in v1.0.87
func (x *PlayerMove) GetOriginX() int32
func (*PlayerMove) GetOriginY ¶ added in v1.0.87
func (x *PlayerMove) GetOriginY() int32
func (*PlayerMove) GetOriginZ ¶ added in v1.0.87
func (x *PlayerMove) GetOriginZ() int32
func (*PlayerMove) GetTime ¶ added in v1.0.87
func (x *PlayerMove) GetTime() uint32
func (*PlayerMove) GetType ¶ added in v1.0.87
func (x *PlayerMove) GetType() uint32
func (*PlayerMove) GetVelocityX ¶ added in v1.0.87
func (x *PlayerMove) GetVelocityX() uint32
func (*PlayerMove) GetVelocityY ¶ added in v1.0.87
func (x *PlayerMove) GetVelocityY() uint32
func (*PlayerMove) GetVelocityZ ¶ added in v1.0.87
func (x *PlayerMove) GetVelocityZ() uint32
func (*PlayerMove) ProtoMessage ¶ added in v1.0.87
func (*PlayerMove) ProtoMessage()
func (*PlayerMove) ProtoReflect ¶ added in v1.0.87
func (x *PlayerMove) ProtoReflect() protoreflect.Message
func (*PlayerMove) Reset ¶ added in v1.0.87
func (x *PlayerMove) Reset()
func (*PlayerMove) String ¶ added in v1.0.87
func (x *PlayerMove) String() string
type Print ¶ added in v1.0.87
type Print struct {
Level uint32 `protobuf:"varint,1,opt,name=level,proto3" json:"level,omitempty"` // 8 bits
Data string `protobuf:"bytes,2,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*Print) Descriptor
deprecated
added in
v1.0.87
func (*Print) ProtoMessage ¶ added in v1.0.87
func (*Print) ProtoMessage()
func (*Print) ProtoReflect ¶ added in v1.0.87
func (x *Print) ProtoReflect() protoreflect.Message
type ServerData ¶
type ServerData struct {
Basestrings *BaseStrings `protobuf:"bytes,1,opt,name=basestrings,proto3" json:"basestrings,omitempty"`
// contains filtered or unexported fields
}
func (*ServerData) Descriptor
deprecated
func (*ServerData) Descriptor() ([]byte, []int)
Deprecated: Use ServerData.ProtoReflect.Descriptor instead.
func (*ServerData) GetBasestrings ¶
func (x *ServerData) GetBasestrings() *BaseStrings
func (*ServerData) ProtoMessage ¶
func (*ServerData) ProtoMessage()
func (*ServerData) ProtoReflect ¶
func (x *ServerData) ProtoReflect() protoreflect.Message
func (*ServerData) Reset ¶
func (x *ServerData) Reset()
func (*ServerData) String ¶
func (x *ServerData) String() string
type ServerFile ¶
type ServerFile struct {
Password []*ServerFile_Password `protobuf:"bytes,1,rep,name=password,proto3" json:"password,omitempty"`
Server []*ServerFile_Server `protobuf:"bytes,2,rep,name=server,proto3" json:"server,omitempty"`
// contains filtered or unexported fields
}
func (*ServerFile) Descriptor
deprecated
func (*ServerFile) Descriptor() ([]byte, []int)
Deprecated: Use ServerFile.ProtoReflect.Descriptor instead.
func (*ServerFile) GetPassword ¶
func (x *ServerFile) GetPassword() []*ServerFile_Password
func (*ServerFile) GetServer ¶
func (x *ServerFile) GetServer() []*ServerFile_Server
func (*ServerFile) ProtoMessage ¶
func (*ServerFile) ProtoMessage()
func (*ServerFile) ProtoReflect ¶
func (x *ServerFile) ProtoReflect() protoreflect.Message
func (*ServerFile) Reset ¶
func (x *ServerFile) Reset()
func (*ServerFile) String ¶
func (x *ServerFile) String() string
type ServerFile_Password ¶
type ServerFile_Password struct {
Identifier string `protobuf:"bytes,1,opt,name=identifier,proto3" json:"identifier,omitempty"`
Secret string `protobuf:"bytes,2,opt,name=secret,proto3" json:"secret,omitempty"`
// contains filtered or unexported fields
}
Each message being a unique rcon password
func (*ServerFile_Password) Descriptor
deprecated
func (*ServerFile_Password) Descriptor() ([]byte, []int)
Deprecated: Use ServerFile_Password.ProtoReflect.Descriptor instead.
func (*ServerFile_Password) GetIdentifier ¶
func (x *ServerFile_Password) GetIdentifier() string
func (*ServerFile_Password) GetSecret ¶
func (x *ServerFile_Password) GetSecret() string
func (*ServerFile_Password) ProtoMessage ¶
func (*ServerFile_Password) ProtoMessage()
func (*ServerFile_Password) ProtoReflect ¶
func (x *ServerFile_Password) ProtoReflect() protoreflect.Message
func (*ServerFile_Password) Reset ¶
func (x *ServerFile_Password) Reset()
func (*ServerFile_Password) String ¶
func (x *ServerFile_Password) String() string
type ServerFile_Server ¶
type ServerFile_Server struct {
// an alias for a server
Identifier string `protobuf:"bytes,1,opt,name=identifier,proto3" json:"identifier,omitempty"`
// the ip:port or DNS address of the server
Address string `protobuf:"bytes,2,opt,name=address,proto3" json:"address,omitempty"`
// the password identifier, not the password itself
RconPassword string `protobuf:"bytes,3,opt,name=rcon_password,json=rconPassword,proto3" json:"rcon_password,omitempty"`
// arbitrary identifiers for making collections
// of servers
Groups []string `protobuf:"bytes,4,rep,name=groups,proto3" json:"groups,omitempty"`
// reference to a ~/.ssh/config host entry
SshHost string `protobuf:"bytes,5,opt,name=ssh_host,json=sshHost,proto3" json:"ssh_host,omitempty"`
// the local path to the q2 log file
LogFile string `protobuf:"bytes,6,opt,name=log_file,json=logFile,proto3" json:"log_file,omitempty"`
// contains filtered or unexported fields
}
func (*ServerFile_Server) Descriptor
deprecated
func (*ServerFile_Server) Descriptor() ([]byte, []int)
Deprecated: Use ServerFile_Server.ProtoReflect.Descriptor instead.
func (*ServerFile_Server) GetAddress ¶
func (x *ServerFile_Server) GetAddress() string
func (*ServerFile_Server) GetGroups ¶
func (x *ServerFile_Server) GetGroups() []string
func (*ServerFile_Server) GetIdentifier ¶
func (x *ServerFile_Server) GetIdentifier() string
func (*ServerFile_Server) GetLogFile ¶
func (x *ServerFile_Server) GetLogFile() string
func (*ServerFile_Server) GetRconPassword ¶
func (x *ServerFile_Server) GetRconPassword() string
func (*ServerFile_Server) GetSshHost ¶
func (x *ServerFile_Server) GetSshHost() string
func (*ServerFile_Server) ProtoMessage ¶
func (*ServerFile_Server) ProtoMessage()
func (*ServerFile_Server) ProtoReflect ¶
func (x *ServerFile_Server) ProtoReflect() protoreflect.Message
func (*ServerFile_Server) Reset ¶
func (x *ServerFile_Server) Reset()
func (*ServerFile_Server) String ¶
func (x *ServerFile_Server) String() string
type ServerInfo ¶ added in v1.0.87
type ServerInfo struct {
Protocol uint32 `protobuf:"varint,1,opt,name=protocol,proto3" json:"protocol,omitempty"` // 32 bits
ServerCount uint32 `protobuf:"varint,2,opt,name=server_count,json=serverCount,proto3" json:"server_count,omitempty"` // 32 bits
Demo bool `protobuf:"varint,3,opt,name=demo,proto3" json:"demo,omitempty"` // 8 bits
GameDir string `protobuf:"bytes,4,opt,name=game_dir,json=gameDir,proto3" json:"game_dir,omitempty"`
ClientNumber uint32 `protobuf:"varint,5,opt,name=client_number,json=clientNumber,proto3" json:"client_number,omitempty"` // 16 bits
MapName string `protobuf:"bytes,6,opt,name=map_name,json=mapName,proto3" json:"map_name,omitempty"`
// contains filtered or unexported fields
}
func (*ServerInfo) Descriptor
deprecated
added in
v1.0.87
func (*ServerInfo) Descriptor() ([]byte, []int)
Deprecated: Use ServerInfo.ProtoReflect.Descriptor instead.
func (*ServerInfo) GetClientNumber ¶ added in v1.0.87
func (x *ServerInfo) GetClientNumber() uint32
func (*ServerInfo) GetDemo ¶ added in v1.0.87
func (x *ServerInfo) GetDemo() bool
func (*ServerInfo) GetGameDir ¶ added in v1.0.87
func (x *ServerInfo) GetGameDir() string
func (*ServerInfo) GetMapName ¶ added in v1.0.87
func (x *ServerInfo) GetMapName() string
func (*ServerInfo) GetProtocol ¶ added in v1.0.87
func (x *ServerInfo) GetProtocol() uint32
func (*ServerInfo) GetServerCount ¶ added in v1.0.87
func (x *ServerInfo) GetServerCount() uint32
func (*ServerInfo) ProtoMessage ¶ added in v1.0.87
func (*ServerInfo) ProtoMessage()
func (*ServerInfo) ProtoReflect ¶ added in v1.0.87
func (x *ServerInfo) ProtoReflect() protoreflect.Message
func (*ServerInfo) Reset ¶ added in v1.0.87
func (x *ServerInfo) Reset()
func (*ServerInfo) String ¶ added in v1.0.87
func (x *ServerInfo) String() string
type StuffText ¶ added in v1.0.87
type StuffText struct {
Data string `protobuf:"bytes,1,opt,name=data,proto3" json:"data,omitempty"`
// contains filtered or unexported fields
}
func (*StuffText) Descriptor
deprecated
added in
v1.0.87
func (*StuffText) ProtoMessage ¶ added in v1.0.87
func (*StuffText) ProtoMessage()
func (*StuffText) ProtoReflect ¶ added in v1.0.87
func (x *StuffText) ProtoReflect() protoreflect.Message
type TemporaryEntity ¶ added in v1.0.87
type TemporaryEntity struct {
Type uint32 `protobuf:"varint,1,opt,name=type,proto3" json:"type,omitempty"` // 8 bits
Position1X uint32 `protobuf:"varint,2,opt,name=position1_x,json=position1X,proto3" json:"position1_x,omitempty"` // 16 bits
Position1Y uint32 `protobuf:"varint,3,opt,name=position1_y,json=position1Y,proto3" json:"position1_y,omitempty"` // 16 bits
Position1Z uint32 `protobuf:"varint,4,opt,name=position1_z,json=position1Z,proto3" json:"position1_z,omitempty"` // 16 bits
Position2X uint32 `protobuf:"varint,5,opt,name=position2_x,json=position2X,proto3" json:"position2_x,omitempty"` // 16 bits
Position2Y uint32 `protobuf:"varint,6,opt,name=position2_y,json=position2Y,proto3" json:"position2_y,omitempty"` // 16 bits
Position2Z uint32 `protobuf:"varint,7,opt,name=position2_z,json=position2Z,proto3" json:"position2_z,omitempty"` // 16 bits
OffsetX uint32 `protobuf:"varint,8,opt,name=offset_x,json=offsetX,proto3" json:"offset_x,omitempty"` // 16 bits
OffsetY uint32 `protobuf:"varint,9,opt,name=offset_y,json=offsetY,proto3" json:"offset_y,omitempty"` // 16 bits
OffsetZ uint32 `protobuf:"varint,10,opt,name=offset_z,json=offsetZ,proto3" json:"offset_z,omitempty"` // 16 bits
Direction uint32 `protobuf:"varint,11,opt,name=direction,proto3" json:"direction,omitempty"` // 8 bits
Count uint32 `protobuf:"varint,12,opt,name=count,proto3" json:"count,omitempty"` // 8 bits
Color uint32 `protobuf:"varint,13,opt,name=color,proto3" json:"color,omitempty"` // 8 bits
Entity1 int32 `protobuf:"varint,14,opt,name=entity1,proto3" json:"entity1,omitempty"` // 16 bits
Entity2 int32 `protobuf:"varint,15,opt,name=entity2,proto3" json:"entity2,omitempty"` // 16 bits
Time int32 `protobuf:"varint,16,opt,name=time,proto3" json:"time,omitempty"` // 32 bits
// contains filtered or unexported fields
}
func (*TemporaryEntity) Descriptor
deprecated
added in
v1.0.87
func (*TemporaryEntity) Descriptor() ([]byte, []int)
Deprecated: Use TemporaryEntity.ProtoReflect.Descriptor instead.
func (*TemporaryEntity) GetColor ¶ added in v1.0.87
func (x *TemporaryEntity) GetColor() uint32
func (*TemporaryEntity) GetCount ¶ added in v1.0.87
func (x *TemporaryEntity) GetCount() uint32
func (*TemporaryEntity) GetDirection ¶ added in v1.0.87
func (x *TemporaryEntity) GetDirection() uint32
func (*TemporaryEntity) GetEntity1 ¶ added in v1.0.87
func (x *TemporaryEntity) GetEntity1() int32
func (*TemporaryEntity) GetEntity2 ¶ added in v1.0.87
func (x *TemporaryEntity) GetEntity2() int32
func (*TemporaryEntity) GetOffsetX ¶ added in v1.0.87
func (x *TemporaryEntity) GetOffsetX() uint32
func (*TemporaryEntity) GetOffsetY ¶ added in v1.0.87
func (x *TemporaryEntity) GetOffsetY() uint32
func (*TemporaryEntity) GetOffsetZ ¶ added in v1.0.87
func (x *TemporaryEntity) GetOffsetZ() uint32
func (*TemporaryEntity) GetPosition1X ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition1X() uint32
func (*TemporaryEntity) GetPosition1Y ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition1Y() uint32
func (*TemporaryEntity) GetPosition1Z ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition1Z() uint32
func (*TemporaryEntity) GetPosition2X ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition2X() uint32
func (*TemporaryEntity) GetPosition2Y ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition2Y() uint32
func (*TemporaryEntity) GetPosition2Z ¶ added in v1.0.87
func (x *TemporaryEntity) GetPosition2Z() uint32
func (*TemporaryEntity) GetTime ¶ added in v1.0.87
func (x *TemporaryEntity) GetTime() int32
func (*TemporaryEntity) GetType ¶ added in v1.0.87
func (x *TemporaryEntity) GetType() uint32
func (*TemporaryEntity) ProtoMessage ¶ added in v1.0.87
func (*TemporaryEntity) ProtoMessage()
func (*TemporaryEntity) ProtoReflect ¶ added in v1.0.87
func (x *TemporaryEntity) ProtoReflect() protoreflect.Message
func (*TemporaryEntity) Reset ¶ added in v1.0.87
func (x *TemporaryEntity) Reset()
func (*TemporaryEntity) String ¶ added in v1.0.87
func (x *TemporaryEntity) String() string