golifx

package module
Version: v1.0.4 Latest Latest
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Published: Oct 23, 2017 License: MIT Imports: 3 Imported by: 12

README

Build Status GoDoc License-MIT

Note: This library is at a moderately early stage - functionality is quite solid, but the V2 protocol implementation needs documentation and tests.

v1.0.0 breaks the API for subscriptions - all subscription targets now just embed common.SubscriptionProvider, see the documentation for those methods below.

You may find binaries for a trivial CLI application that allows querying and controlling your LIFX devices under releases.

Alternatively, if you have Go installed, you may install the lifx command from source like so:

go get -u github.com/pdf/golifx/cmd/lifx

The lifx command will be available at ${GOPATH}/bin/lifx

golifx

-- import "github.com/pdf/golifx"

Package golifx provides a simple Go interface to the LIFX LAN protocol.

Based on the protocol documentation available at: http://lan.developer.lifx.com/

Also included in cmd/lifx is a small CLI utility that allows interacting with your LIFX devices on the LAN.

In various parts of this package you may find references to a Device or a Light. The LIFX protocol makes room for future non-light devices by making a light a superset of a device, so a Light is a Device, but a Device is not necessarily a Light. At this stage, LIFX only produces lights though, so they are the only type of device you will interact with.

Usage

const (
	// VERSION of this library
	VERSION = "1.0.4"
)
func SetLogger
func SetLogger(logger common.Logger)

SetLogger allows assigning a custom levelled logger that conforms to the common.Logger interface. To capture logs generated during client creation, this should be called before creating a Client. Defaults to common.StubLogger, which does no logging at all.

type Client
type Client struct {
	common.SubscriptionProvider
	sync.RWMutex
}

Client provides a simple interface for interacting with LIFX devices. Client can not be instantiated manually or it will not function - always use NewClient() to obtain a Client instance.

func NewClient
func NewClient(p common.Protocol) (*Client, error)

NewClient returns a pointer to a new Client and any error that occurred initializing the client, using the protocol p. It also kicks off a discovery run.

func (*Client) Close
func (c *Client) Close() error

Close signals the termination of this client, and cleans up resources

func (*Client) GetDeviceByID
func (c *Client) GetDeviceByID(id uint64) (common.Device, error)

GetDeviceByID looks up a device by its id and returns a common.Device. May return a common.ErrNotFound error if the lookup times out without finding the device.

func (*Client) GetDeviceByLabel
func (c *Client) GetDeviceByLabel(label string) (common.Device, error)

GetDeviceByLabel looks up a device by its label and returns a common.Device. May return a common.ErrNotFound error if the lookup times out without finding the device.

func (*Client) GetDevices
func (c *Client) GetDevices() (devices []common.Device, err error)

GetDevices returns a slice of all devices known to the client, or common.ErrNotFound if no devices are currently known.

func (*Client) GetGroupByID
func (c *Client) GetGroupByID(id string) (common.Group, error)

GetGroupByID looks up a group by its id and returns a common.Group. May return a common.ErrNotFound error if the lookup times out without finding the group.

func (*Client) GetGroupByLabel
func (c *Client) GetGroupByLabel(label string) (common.Group, error)

GetGroupByLabel looks up a group by its label and returns a common.Group. May return a common.ErrNotFound error if the lookup times out without finding the group.

func (*Client) GetGroups
func (c *Client) GetGroups() (groups []common.Group, err error)

GetGroups returns a slice of all groups known to the client, or common.ErrNotFound if no groups are currently known.

func (*Client) GetLightByID
func (c *Client) GetLightByID(id uint64) (light common.Light, err error)

GetLightByID looks up a light by its id and returns a common.Light. May return a common.ErrNotFound error if the lookup times out without finding the light, or common.ErrDeviceInvalidType if the device exists but is not a light.

func (*Client) GetLightByLabel
func (c *Client) GetLightByLabel(label string) (common.Light, error)

GetLightByLabel looks up a light by its label and returns a common.Light. May return a common.ErrNotFound error if the lookup times out without finding the light, or common.ErrDeviceInvalidType if the device exists but is not a light.

func (*Client) GetLights
func (c *Client) GetLights() (lights []common.Light, err error)

GetLights returns a slice of all lights known to the client, or common.ErrNotFound if no lights are currently known.

func (*Client) GetLocationByID
func (c *Client) GetLocationByID(id string) (common.Location, error)

GetLocationByID looks up a location by its id and returns a common.Location. May return a common.ErrNotFound error if the lookup times out without finding the location.

func (*Client) GetLocationByLabel
func (c *Client) GetLocationByLabel(label string) (common.Location, error)

GetLocationByLabel looks up a location by its label and returns a common.Location. May return a common.ErrNotFound error if the lookup times out without finding the location.

func (*Client) GetLocations
func (c *Client) GetLocations() (locations []common.Location, err error)

GetLocations returns a slice of all locations known to the client, or common.ErrNotFound if no locations are currently known.

func (*Client) GetRetryInterval
func (c *Client) GetRetryInterval() *time.Duration

GetRetryInterval returns the currently configured retry interval for operations on this client

func (*Client) GetTimeout
func (c *Client) GetTimeout() *time.Duration

GetTimeout returns the currently configured timeout period for operations on this client

func (*Client) SetColor
func (c *Client) SetColor(color common.Color, duration time.Duration) error

SetColor broadcasts a request to change the color of all devices on the network.

func (*Client) SetDiscoveryInterval
func (c *Client) SetDiscoveryInterval(interval time.Duration) error

SetDiscoveryInterval causes the client to discover devices and state every interval. You should set this to a non-zero value for any long-running process, otherwise devices will only be discovered once.

func (*Client) SetPower
func (c *Client) SetPower(state bool) error

SetPower broadcasts a request to change the power state of all devices on the network. A state of true requests power on, and a state of false requests power off.

func (*Client) SetPowerDuration
func (c *Client) SetPowerDuration(state bool, duration time.Duration) error

SetPowerDuration broadcasts a request to change the power state of all devices on the network, transitioning over the specified duration. A state of true requests power on, and a state of false requests power off. Not all device types support transitioning, so if you wish to change the state of all device types, you should use SetPower instead.

func (*Client) SetRetryInterval
func (c *Client) SetRetryInterval(retryInterval time.Duration)

SetRetryInterval sets the retry interval for operations on this client. If a timeout has been set, and the retry interval exceeds the timeout, the retry interval will be set to half the timeout

func (*Client) SetTimeout
func (c *Client) SetTimeout(timeout time.Duration)

SetTimeout sets the time that client operations wait for results before returning an error. The special value of 0 may be set to disable timeouts, and all operations will wait indefinitely, but this is not recommended.

common

-- import "github.com/pdf/golifx/common"

Package common contains common elements for the golifx client and protocols

Usage

const (
	// DefaultTimeout is the default duration after which operations time out
	DefaultTimeout = 2 * time.Second
	// DefaultRetryInterval is the default interval at which operations are
	// retried
	DefaultRetryInterval = 100 * time.Millisecond
)
var (
	// ErrNotFound not found
	ErrNotFound = errors.New(`Not found`)
	// ErrProtocol protocol error
	ErrProtocol = errors.New(`Protocol error`)
	// ErrDuplicate already exists
	ErrDuplicate = errors.New(`Already exists`)
	// ErrInvalidArgument invalid argument
	ErrInvalidArgument = errors.New(`Invalid argument`)
	// ErrClosed connection closed
	ErrClosed = errors.New(`Connection closed`)
	// ErrTimeout timed out
	ErrTimeout = errors.New(`Timed out`)
	// ErrDeviceInvalidType invalid device type
	ErrDeviceInvalidType = errors.New(`Invalid device type`)
	// ErrUnsupported operation is not supported
	ErrUnsupported = errors.New(`Operation not supported`)
)
func ColorEqual
func ColorEqual(a, b Color) bool

ColorEqual tests whether two Colors are equal

func SetLogger
func SetLogger(logger Logger)

SetLogger wraps the supplied logger with a logPrefixer to denote golifx logs

type Client
type Client interface {
	GetTimeout() *time.Duration
	GetRetryInterval() *time.Duration
}

Client defines the interface required by protocols

type Color
type Color struct {
	Hue        uint16 `json:"hue"`        // range 0 to 65535
	Saturation uint16 `json:"saturation"` // range 0 to 65535
	Brightness uint16 `json:"brightness"` // range 0 to 65535
	Kelvin     uint16 `json:"kelvin"`     // range 2500° (warm) to 9000° (cool)
}

Color is used to represent the color and color temperature of a light. The color is represented as a 48-bit HSB (Hue, Saturation, Brightness) value. The color temperature is represented in K (Kelvin) and is used to adjust the warmness / coolness of a white light, which is most obvious when saturation is close zero.

func AverageColor
func AverageColor(colors ...Color) (color Color)

AverageColor returns the average of the provided colors

type Device
type Device interface {
	// Returns the ID for the device
	ID() uint64

	// GetLabel gets the label for the device
	GetLabel() (string, error)
	// SetLabel sets the label for the device
	SetLabel(label string) error
	// GetPower requests the current power state of the device, true for on,
	// false for off
	GetPower() (bool, error)
	// CachedPower returns the last known power state of the device, true for
	// on, false for off
	CachedPower() bool
	// SetPower sets the power state of the device, true for on, false for off
	SetPower(state bool) error
	// GetFirmwareVersion returns the firmware version of the device
	GetFirmwareVersion() (string, error)
	// CachedFirmwareVersion returns the last known firmware version of the
	// device
	CachedFirmwareVersion() string
	// GetProductName returns the product name of the device
	GetProductName() (string, error)

	// Device is a SubscriptionTarget
	SubscriptionTarget
}

Device represents a generic LIFX device

type ErrNotImplemented
type ErrNotImplemented struct {
	Method string
}

ErrNotImplemented not implemented

func (*ErrNotImplemented) Error
func (e *ErrNotImplemented) Error() string

Error satisfies the error interface

type EventExpiredDevice
type EventExpiredDevice struct {
	Device Device
}

EventExpiredDevice is emitted by a Client or Group when a Device is no longer known

type EventExpiredGroup
type EventExpiredGroup struct {
	Group Group
}

EventExpiredGroup is emitted by a Client or Group when a Group is no longer known

type EventExpiredLocation
type EventExpiredLocation struct {
	Location Location
}

EventExpiredLocation is emitted by a Client or Group when a Location is no longer known

type EventNewDevice
type EventNewDevice struct {
	Device Device
}

EventNewDevice is emitted by a Client or Group when it discovers a new Device

type EventNewGroup
type EventNewGroup struct {
	Group Group
}

EventNewGroup is emitted by a Client when it discovers a new Group

type EventNewLocation
type EventNewLocation struct {
	Location Location
}

EventNewLocation is emitted by a Client when it discovers a new Location

type EventUpdateColor
type EventUpdateColor struct {
	Color Color
}

EventUpdateColor is emitted by a Light or Group when its Color is updated

type EventUpdateLabel
type EventUpdateLabel struct {
	Label string
}

EventUpdateLabel is emitted by a Device or Group when its label is updated

type EventUpdatePower
type EventUpdatePower struct {
	Power bool
}

EventUpdatePower is emitted by a Device or Group when its power state is updated

type Group
type Group interface {
	// ID returns a base64 encoding of the device ID
	ID() string

	// Label returns the label for the group
	GetLabel() string

	// Devices returns the devices in the group
	Devices() []Device

	// Lights returns the lights in the group
	Lights() []Light

	// Returns the power state of the group, true if any members are on, false
	// if all members off. Returns error on communication errors.
	GetPower() (bool, error)

	// Returns the average color of lights in the group. Returns error on
	// communication error.
	GetColor() (Color, error)

	// SetColor requests a change of color for all devices in the group that
	// support color changes, transitioning over the specified duration
	SetColor(color Color, duration time.Duration) error
	// SetPower sets the power of devices in the group that support power
	// changes, state is true for on, false for off.
	SetPower(state bool) error
	// SetPowerDuration sets the power of devices in the group that support
	// power changes, transitioning over the speficied duration, state is true
	// for on, false for off.
	SetPowerDuration(state bool, duration time.Duration) error

	// Device is a SubscriptionTarget
	SubscriptionTarget
}

Group represents a group of LIFX devices

type Light
type Light interface {
	// SetColor changes the color of the light, transitioning over the specified
	// duration
	SetColor(color Color, duration time.Duration) error
	// GetColor requests the current color of the light
	GetColor() (Color, error)
	// CachedColor returns the last known color of the light
	CachedColor() Color
	// SetPowerDuration sets the power of the light, transitioning over the
	// speficied duration, state is true for on, false for off.
	SetPowerDuration(state bool, duration time.Duration) error

	// Light is a superset of the Device interface
	Device
}

Light represents a LIFX light device

type Location
type Location interface {
	// Location is a group
	Group
}

Location represents a locality-based group of LIFX devices

type Logger
type Logger interface {
	// Debugf handles debug level messages
	Debugf(format string, args ...interface{})
	// Infof handles info level messages
	Infof(format string, args ...interface{})
	// Warnf handles warn level messages
	Warnf(format string, args ...interface{})
	// Errorf handles error level messages
	Errorf(format string, args ...interface{})
	// Fatalf handles fatal level messages, and must exit the application
	Fatalf(format string, args ...interface{})
	// Panicf handles debug level messages, and must panic the application
	Panicf(format string, args ...interface{})
}

Logger represents a minimal levelled logger

var (
	// Log holds the global logger used by golifx, can be set via SetLogger() in
	// the golifx package
	Log Logger
)
type Protocol
type Protocol interface {
	SubscriptionTarget

	// GetLocations returns a slice of all locations known to the protocol, or
	// ErrNotFound if no locations are currently known.
	GetLocations() (locations []Location, err error)
	// GetLocation looks up a location by its `id`
	GetLocation(id string) (Location, error)
	// GetGroups returns a slice of all groups known to the protocol, or
	// ErrNotFound if no locations are currently known.
	GetGroups() (locations []Group, err error)
	// GetGroup looks up a group by its `id`
	GetGroup(id string) (Group, error)
	// GetDevices returns a slice of all devices known to the protocol, or
	// ErrNotFound if no devices are currently known.
	GetDevices() (devices []Device, err error)
	// GetDevice looks up a device by its `id`
	GetDevice(id uint64) (Device, error)
	// Discover initiates device discovery, this may be a noop in some future
	// protocol versions.  This is called immediately when the client connects
	// to the protocol
	Discover() error
	// SetTimeout attaches the client timeout to the protocol
	SetTimeout(timeout *time.Duration)
	// SetRetryInterval attaches the client retry interval to the protocol
	SetRetryInterval(retryInterval *time.Duration)
	// Close closes the protocol driver, no further communication with the
	// protocol is possible
	Close() error

	// SetPower sets the power state globally, on all devices
	SetPower(state bool) error
	// SetPowerDuration sets the power state globally, on all lights, over the
	// specified duration
	SetPowerDuration(state bool, duration time.Duration) error
	// SetColor changes the color globally, on all lights, over the specified
	// duration
	SetColor(color Color, duration time.Duration) error
}

Protocol defines the interface between the Client and a protocol implementation

type StubLogger
type StubLogger struct{}

StubLogger satisfies the Logger interface, and simply does nothing with received messages

func (*StubLogger) Debugf
func (l *StubLogger) Debugf(format string, args ...interface{})

Debugf handles debug level messages

func (*StubLogger) Errorf
func (l *StubLogger) Errorf(format string, args ...interface{})

Errorf handles error level messages

func (*StubLogger) Fatalf
func (l *StubLogger) Fatalf(format string, args ...interface{})

Fatalf handles fatal level messages, exits the application

func (*StubLogger) Infof
func (l *StubLogger) Infof(format string, args ...interface{})

Infof handles info level messages

func (*StubLogger) Panicf
func (l *StubLogger) Panicf(format string, args ...interface{})

Panicf handles debug level messages, and panics the application

func (*StubLogger) Warnf
func (l *StubLogger) Warnf(format string, args ...interface{})

Warnf handles warn level messages

type Subscription
type Subscription struct {
	sync.Mutex
}

Subscription exposes an event channel for consumers, and attaches to a SubscriptionTarget, that will feed it with events

func (*Subscription) Close
func (s *Subscription) Close() error

Close cleans up resources and notifies the provider that the subscription should no longer be used. It is important to close subscriptions when you are done with them to avoid blocking operations.

func (*Subscription) Events
func (s *Subscription) Events() <-chan interface{}

Events returns a chan reader for reading events published to this subscription

type SubscriptionProvider
type SubscriptionProvider struct {
	sync.RWMutex
}

SubscriptionProvider provides an embedable subscription factory

func (*SubscriptionProvider) Close
func (s *SubscriptionProvider) Close() (err error)

Close all subscriptions

func (*SubscriptionProvider) Notify
func (s *SubscriptionProvider) Notify(event interface{})

Notify sends the provided event to all subscribers

func (*SubscriptionProvider) Subscribe
func (s *SubscriptionProvider) Subscribe() *Subscription

Subscribe returns a new Subscription for this provider

type SubscriptionTarget
type SubscriptionTarget interface {
	Subscribe() *Subscription
	Notify(event interface{})
}

SubscriptionTarget generally embeds a SubscriptionProvider

Documentation

Overview

Package golifx provides a simple Go interface to the LIFX LAN protocol.

Based on the protocol documentation available at: http://lan.developer.lifx.com/

Also included in cmd/lifx is a small CLI utility that allows interacting with your LIFX devices on the LAN.

In various parts of this package you may find references to a Device or a Light. The LIFX protocol makes room for future non-light devices by making a light a superset of a device, so a Light is a Device, but a Device is not necessarily a Light. At this stage, LIFX only produces lights though, so they are the only type of device you will interact with.

Index

Examples

Constants

View Source
const (
	// VERSION of this library
	VERSION = "1.0.4"
)

Variables

This section is empty.

Functions

func SetLogger

func SetLogger(logger common.Logger)

SetLogger allows assigning a custom levelled logger that conforms to the common.Logger interface. To capture logs generated during client creation, this should be called before creating a Client. Defaults to common.StubLogger, which does no logging at all.

Types

type Client

type Client struct {
	common.SubscriptionProvider
	sync.RWMutex
	// contains filtered or unexported fields
}

Client provides a simple interface for interacting with LIFX devices. Client can not be instantiated manually or it will not function - always use NewClient() to obtain a Client instance.

func NewClient

func NewClient(p common.Protocol) (*Client, error)

NewClient returns a pointer to a new Client and any error that occurred initializing the client, using the protocol p. It also kicks off a discovery run.

Example (V2)

Instantiating a new client with protocol V2, with default options

package main

import (
	"fmt"

	"github.com/pdf/golifx"
	"github.com/pdf/golifx/protocol"
)

func main() {
	client, err := golifx.NewClient(&protocol.V2{})
	if err != nil {
		panic(err)
	}
	light, err := client.GetLightByLabel(`lightLabel`)
	if err != nil {
		panic(err)
	}

	fmt.Println(light.ID())
}
Output:

Example (V2port)

When using protocol V2, it's possible to choose an alternative client port. This is not recommended unless you need to use multiple client instances at the same time.

package main

import (
	"fmt"

	"github.com/pdf/golifx"
	"github.com/pdf/golifx/protocol"
)

func main() {
	client, err := golifx.NewClient(&protocol.V2{Port: 56701})
	if err != nil {
		panic(err)
	}
	light, err := client.GetLightByLabel(`lightLabel`)
	if err != nil {
		panic(err)
	}

	fmt.Println(light.ID())
}
Output:

Example (V2reliable)

When using protocol V2, it's possible to enable reliable operations. This is highly recommended, otherwise sends operate in fire-and-forget mode, meaning we don't know if they actually arrived at the target or not. Whilst this is faster and generates less network traffic, in my experience LIFX devices aren't the most reliable at accepting the packets they're sent, so sometimes we need to retry.

package main

import (
	"fmt"

	"github.com/pdf/golifx"
	"github.com/pdf/golifx/protocol"
)

func main() {
	client, err := golifx.NewClient(&protocol.V2{Reliable: true})
	if err != nil {
		panic(err)
	}
	light, err := client.GetLightByLabel(`lightLabel`)
	if err != nil {
		panic(err)
	}

	fmt.Println(light.ID())
}
Output:

func (*Client) Close

func (c *Client) Close() error

Close signals the termination of this client, and cleans up resources

func (*Client) GetDeviceByID

func (c *Client) GetDeviceByID(id uint64) (common.Device, error)

GetDeviceByID looks up a device by its `id` and returns a common.Device. May return a common.ErrNotFound error if the lookup times out without finding the device.

func (*Client) GetDeviceByLabel

func (c *Client) GetDeviceByLabel(label string) (common.Device, error)

GetDeviceByLabel looks up a device by its `label` and returns a common.Device. May return a common.ErrNotFound error if the lookup times out without finding the device.

func (*Client) GetDevices

func (c *Client) GetDevices() (devices []common.Device, err error)

GetDevices returns a slice of all devices known to the client, or common.ErrNotFound if no devices are currently known.

func (*Client) GetGroupByID added in v0.2.0

func (c *Client) GetGroupByID(id string) (common.Group, error)

GetGroupByID looks up a group by its `id` and returns a common.Group. May return a common.ErrNotFound error if the lookup times out without finding the group.

func (*Client) GetGroupByLabel added in v0.2.0

func (c *Client) GetGroupByLabel(label string) (common.Group, error)

GetGroupByLabel looks up a group by its `label` and returns a common.Group. May return a common.ErrNotFound error if the lookup times out without finding the group.

func (*Client) GetGroups added in v0.2.0

func (c *Client) GetGroups() (groups []common.Group, err error)

GetGroups returns a slice of all groups known to the client, or common.ErrNotFound if no groups are currently known.

func (*Client) GetLightByID

func (c *Client) GetLightByID(id uint64) (light common.Light, err error)

GetLightByID looks up a light by its `id` and returns a common.Light. May return a common.ErrNotFound error if the lookup times out without finding the light, or common.ErrDeviceInvalidType if the device exists but is not a light.

func (*Client) GetLightByLabel

func (c *Client) GetLightByLabel(label string) (common.Light, error)

GetLightByLabel looks up a light by its `label` and returns a common.Light. May return a common.ErrNotFound error if the lookup times out without finding the light, or common.ErrDeviceInvalidType if the device exists but is not a light.

func (*Client) GetLights

func (c *Client) GetLights() (lights []common.Light, err error)

GetLights returns a slice of all lights known to the client, or common.ErrNotFound if no lights are currently known.

func (*Client) GetLocationByID added in v0.2.0

func (c *Client) GetLocationByID(id string) (common.Location, error)

GetLocationByID looks up a location by its `id` and returns a common.Location. May return a common.ErrNotFound error if the lookup times out without finding the location.

func (*Client) GetLocationByLabel added in v0.2.0

func (c *Client) GetLocationByLabel(label string) (common.Location, error)

GetLocationByLabel looks up a location by its `label` and returns a common.Location. May return a common.ErrNotFound error if the lookup times out without finding the location.

func (*Client) GetLocations added in v0.2.0

func (c *Client) GetLocations() (locations []common.Location, err error)

GetLocations returns a slice of all locations known to the client, or common.ErrNotFound if no locations are currently known.

func (*Client) GetRetryInterval

func (c *Client) GetRetryInterval() *time.Duration

GetRetryInterval returns the currently configured retry interval for operations on this client

func (*Client) GetTimeout

func (c *Client) GetTimeout() *time.Duration

GetTimeout returns the currently configured timeout period for operations on this client

func (*Client) SetColor

func (c *Client) SetColor(color common.Color, duration time.Duration) error

SetColor broadcasts a request to change the color of all devices on the network.

func (*Client) SetDiscoveryInterval

func (c *Client) SetDiscoveryInterval(interval time.Duration) error

SetDiscoveryInterval causes the client to discover devices and state every interval. You should set this to a non-zero value for any long-running process, otherwise devices will only be discovered once.

func (*Client) SetPower

func (c *Client) SetPower(state bool) error

SetPower broadcasts a request to change the power state of all devices on the network. A state of true requests power on, and a state of false requests power off.

func (*Client) SetPowerDuration added in v0.0.2

func (c *Client) SetPowerDuration(state bool, duration time.Duration) error

SetPowerDuration broadcasts a request to change the power state of all devices on the network, transitioning over the specified duration. A state of true requests power on, and a state of false requests power off. Not all device types support transitioning, so if you wish to change the state of all device types, you should use SetPower instead.

func (*Client) SetRetryInterval

func (c *Client) SetRetryInterval(retryInterval time.Duration)

SetRetryInterval sets the retry interval for operations on this client. If a timeout has been set, and the retry interval exceeds the timeout, the retry interval will be set to half the timeout

func (*Client) SetTimeout

func (c *Client) SetTimeout(timeout time.Duration)

SetTimeout sets the time that client operations wait for results before returning an error. The special value of 0 may be set to disable timeouts, and all operations will wait indefinitely, but this is not recommended.

Directories

Path Synopsis
cmd
lifx
Command lifx allows performing basic operations on LIFX devices over the LAN
Command lifx allows performing basic operations on LIFX devices over the LAN
Package common contains common elements for the golifx client and protocols
Package common contains common elements for the golifx client and protocols
Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0
Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0 Code generated by mockery v1.0.0
Package protocol implements the LIFX LAN protocol.
Package protocol implements the LIFX LAN protocol.
v2/device
Package device implements a LIFX LAN protocol version 2 device.
Package device implements a LIFX LAN protocol version 2 device.
v2/packet
Package packet implements a LIFX LAN protocol version 2 packet.
Package packet implements a LIFX LAN protocol version 2 packet.
v2/shared
Package shared contains shared elements of the LIFX LAN protocol version 2.
Package shared contains shared elements of the LIFX LAN protocol version 2.

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