Documentation ¶
Index ¶
- type AccountProfiles
- type AccountingInit
- type AccountingPlayerInfo
- type ChangeRoomResponse
- type ChatMessage
- type CreateRoomResponse
- type GamePlayerInfo
- type GroupInfo
- type JoinLobbyResponse
- type JoinRoomResponse
- type KeepAlive
- type LeaveLobby
- type LeaveRoomResponse
- type Lobbies
- type LoginResponse
- type Message
- type PlayerCreateResponse
- type PlayerExtraSettings
- type PlayerFriends
- type PlayerIdResponse
- type PlayerJoinedLobby
- type PlayerLinkResponse
- type PlayerParticipateResponse
- type PlayerSettings
- type PlayerUpdate
- type PlayersInLobby
- type RankUrlList
- type ReplayBlock
- type RoomDeleted
- type RoomParticipation
- type RoomPlayerLinks
- type RoomUpdate
- type RoomsInLobby
- type ServerList
- type ServerNews
- type ServerTime
- type Unknown3070
- type Unknown308c
- type Unknown3090
- type Unknown3100
- type Unknown3120
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AccountProfiles ¶
type AccountProfiles struct {
Profiles *block.AccountPlayers
}
func NewAccountProfiles ¶
func NewAccountProfiles(players *block.AccountPlayers) AccountProfiles
func (AccountProfiles) GetBlocks ¶
func (data AccountProfiles) GetBlocks() []*block.Block
type AccountingInit ¶
type AccountingInit struct {
*block.AccountingInit
}
func NewAccountingInit ¶
func NewAccountingInit() AccountingInit
func (AccountingInit) GetBlocks ¶
func (data AccountingInit) GetBlocks() []*block.Block
type AccountingPlayerInfo ¶
type AccountingPlayerInfo struct {
PlayerExtended *block.PlayerExtended
}
func NewAccountingPlayerInfo ¶
func NewAccountingPlayerInfo(info *block.PlayerExtended) AccountingPlayerInfo
func (AccountingPlayerInfo) GetBlocks ¶
func (data AccountingPlayerInfo) GetBlocks() []*block.Block
type ChangeRoomResponse ¶
type ChangeRoomResponse struct {
Code uint32
}
func NewChangeRoomResponse ¶
func NewChangeRoomResponse(code uint32) ChangeRoomResponse
func (ChangeRoomResponse) GetBlocks ¶
func (data ChangeRoomResponse) GetBlocks() []*block.Block
type ChatMessage ¶
type ChatMessage struct {
*block.ChatMessage
}
func NewChatMessage ¶
func NewChatMessage(info *block.ChatMessage) ChatMessage
func (ChatMessage) GetBlocks ¶
func (data ChatMessage) GetBlocks() []*block.Block
type CreateRoomResponse ¶
type CreateRoomResponse struct { }
func NewCreateRoomResponse ¶
func NewCreateRoomResponse() CreateRoomResponse
func (CreateRoomResponse) GetBlocks ¶
func (CreateRoomResponse) GetBlocks() []*block.Block
type GamePlayerInfo ¶
type GamePlayerInfo struct {
*block.PlayerExtended
}
func NewGamePlayerInfo ¶
func NewGamePlayerInfo(info *block.PlayerExtended) GamePlayerInfo
func (GamePlayerInfo) GetBlocks ¶
func (data GamePlayerInfo) GetBlocks() []*block.Block
type GroupInfo ¶
func NewGroupInfo ¶
type JoinLobbyResponse ¶
type JoinLobbyResponse struct {
Code uint32
}
func NewJoinLobbyResponse ¶
func NewJoinLobbyResponse(code uint32) JoinLobbyResponse
func (JoinLobbyResponse) GetBlocks ¶
func (data JoinLobbyResponse) GetBlocks() []*block.Block
type JoinRoomResponse ¶
type JoinRoomResponse struct {
*block.JoinRoomResponse
}
func NewJoinRoomResponse ¶
func NewJoinRoomResponse(code uint32, position byte) JoinRoomResponse
func (JoinRoomResponse) GetBlocks ¶
func (data JoinRoomResponse) GetBlocks() []*block.Block
type LeaveLobby ¶
type LeaveLobby struct {
Id uint32
}
func NewLeaveLobby ¶
func NewLeaveLobby(id uint32) LeaveLobby
func (LeaveLobby) GetBlocks ¶
func (data LeaveLobby) GetBlocks() []*block.Block
type LeaveRoomResponse ¶
type LeaveRoomResponse struct { }
func NewLeaveRoomResponse ¶
func NewLeaveRoomResponse() LeaveRoomResponse
func (LeaveRoomResponse) GetBlocks ¶
func (LeaveRoomResponse) GetBlocks() []*block.Block
type Lobbies ¶
func NewLobbies ¶
type LoginResponse ¶
type LoginResponse struct {
Code uint32
}
func NewLoginResponse ¶
func NewLoginResponse(code uint32) LoginResponse
func (LoginResponse) GetBlocks ¶
func (data LoginResponse) GetBlocks() []*block.Block
type PlayerCreateResponse ¶
type PlayerCreateResponse struct {
Code uint32
}
func NewPlayerCreateResponse ¶
func NewPlayerCreateResponse(code uint32) PlayerCreateResponse
func (PlayerCreateResponse) GetBlocks ¶
func (data PlayerCreateResponse) GetBlocks() []*block.Block
type PlayerExtraSettings ¶
type PlayerExtraSettings struct {
*block.PlayerExtraSettings
}
func NewPlayerExtraSettings ¶
func NewPlayerExtraSettings(info *block.PlayerExtraSettings) PlayerExtraSettings
func (PlayerExtraSettings) GetBlocks ¶
func (data PlayerExtraSettings) GetBlocks() []*block.Block
type PlayerFriends ¶
type PlayerFriends struct {
*block.PlayerFriends
}
func NewPlayerFriends ¶
func NewPlayerFriends(info *block.PlayerFriends) PlayerFriends
func (PlayerFriends) GetBlocks ¶
func (PlayerFriends) GetBlocks() []*block.Block
type PlayerIdResponse ¶
type PlayerIdResponse struct {
PlayerIdResponse *block.PlayerIdResponse
}
func NewPlayerIdResponse ¶
func NewPlayerIdResponse() PlayerIdResponse
func (PlayerIdResponse) GetBlocks ¶
func (data PlayerIdResponse) GetBlocks() []*block.Block
type PlayerJoinedLobby ¶
func NewPlayerJoinedLobby ¶
func NewPlayerJoinedLobby(info *block.Player) PlayerJoinedLobby
func (PlayerJoinedLobby) GetBlocks ¶
func (data PlayerJoinedLobby) GetBlocks() []*block.Block
type PlayerLinkResponse ¶
type PlayerLinkResponse struct {
*block.PlayerLink
}
func NewPlayerLinkResponse ¶
func NewPlayerLinkResponse(info *block.PlayerLink) PlayerLinkResponse
func (PlayerLinkResponse) GetBlocks ¶
func (data PlayerLinkResponse) GetBlocks() []*block.Block
type PlayerParticipateResponse ¶
type PlayerParticipateResponse struct {
*block.PlayerParticipateResponse
}
func NewPlayerParticipateResponse ¶
func NewPlayerParticipateResponse(info *block.PlayerParticipateResponse) PlayerParticipateResponse
func (PlayerParticipateResponse) GetBlocks ¶
func (data PlayerParticipateResponse) GetBlocks() []*block.Block
type PlayerSettings ¶
type PlayerSettings struct { PlayerId uint32 *block.PlayerSettings }
func NewPlayerSettings ¶
func NewPlayerSettings(playerId uint32, info *block.PlayerSettings) PlayerSettings
func (PlayerSettings) GetBlocks ¶
func (data PlayerSettings) GetBlocks() []*block.Block
type PlayerUpdate ¶
func NewPlayerUpdate ¶
func NewPlayerUpdate(player *block.Player) PlayerUpdate
func (PlayerUpdate) GetBlocks ¶
func (data PlayerUpdate) GetBlocks() []*block.Block
type PlayersInLobby ¶
func NewPlayersInLobby ¶
func NewPlayersInLobby(players []*block.Player) PlayersInLobby
func (PlayersInLobby) GetBlocks ¶
func (data PlayersInLobby) GetBlocks() []*block.Block
type RankUrlList ¶
func NewRankUrlList ¶
func NewRankUrlList(urls []*block.RankUrl) RankUrlList
func (RankUrlList) GetBlocks ¶
func (data RankUrlList) GetBlocks() []*block.Block
type ReplayBlock ¶
func NewReplayBlock ¶
func NewReplayBlock(b *block.Block) ReplayBlock
func (ReplayBlock) GetBlocks ¶
func (data ReplayBlock) GetBlocks() []*block.Block
type RoomDeleted ¶
type RoomDeleted struct {
Id uint32
}
func NewRoomDeleted ¶
func NewRoomDeleted(id uint32) RoomDeleted
func (RoomDeleted) GetBlocks ¶
func (data RoomDeleted) GetBlocks() []*block.Block
type RoomParticipation ¶
type RoomParticipation struct {
*block.RoomParticipation
}
func NewRoomParticipation ¶
func NewRoomParticipation(info *block.RoomParticipation) RoomParticipation
func (RoomParticipation) GetBlocks ¶
func (data RoomParticipation) GetBlocks() []*block.Block
type RoomPlayerLinks ¶
type RoomPlayerLinks struct {
*block.RoomPlayerLinks
}
func NewRoomPlayerLinks ¶
func NewRoomPlayerLinks(info *block.RoomPlayerLinks) RoomPlayerLinks
func (RoomPlayerLinks) GetBlocks ¶
func (data RoomPlayerLinks) GetBlocks() []*block.Block
type RoomUpdate ¶
func NewRoomUpdate ¶
func NewRoomUpdate(room *block.Room) RoomUpdate
func (RoomUpdate) GetBlocks ¶
func (data RoomUpdate) GetBlocks() []*block.Block
type RoomsInLobby ¶
func NewRoomsInLobby ¶
func NewRoomsInLobby(info []*block.Room) RoomsInLobby
func (RoomsInLobby) GetBlocks ¶
func (data RoomsInLobby) GetBlocks() []*block.Block
type ServerList ¶
func NewServerList ¶
func NewServerList(servers []*block.Server) ServerList
func (ServerList) GetBlocks ¶
func (data ServerList) GetBlocks() []*block.Block
type ServerNews ¶
func NewServerNews ¶
func NewServerNews(info []*block.News) ServerNews
func (ServerNews) GetBlocks ¶
func (data ServerNews) GetBlocks() []*block.Block
type ServerTime ¶
type ServerTime struct {
*block.ServerTime
}
func NewServerTime ¶
func NewServerTime(info *block.ServerTime) ServerTime
func (ServerTime) GetBlocks ¶
func (r ServerTime) GetBlocks() []*block.Block
type Unknown3070 ¶
type Unknown3070 struct { }
func NewUnknown3070 ¶
func NewUnknown3070() Unknown3070
func (Unknown3070) GetBlocks ¶
func (Unknown3070) GetBlocks() []*block.Block
type Unknown308c ¶
type Unknown308c struct { }
func NewUnknown308c ¶
func NewUnknown308c() Unknown308c
func (Unknown308c) GetBlocks ¶
func (Unknown308c) GetBlocks() []*block.Block
type Unknown3090 ¶
type Unknown3090 struct { }
func NewUnknown3090 ¶
func NewUnknown3090() Unknown3090
func (Unknown3090) GetBlocks ¶
func (Unknown3090) GetBlocks() []*block.Block
type Unknown3100 ¶
type Unknown3100 struct { }
func NewUnknown3100 ¶
func NewUnknown3100() Unknown3100
func (Unknown3100) GetBlocks ¶
func (Unknown3100) GetBlocks() []*block.Block
type Unknown3120 ¶
type Unknown3120 struct { }
func NewUnknown3120 ¶
func NewUnknown3120() Unknown3120
func (Unknown3120) GetBlocks ¶
func (Unknown3120) GetBlocks() []*block.Block
Source Files ¶
- accountProfiles.go
- accountingInit.go
- accountingPlayerInfo.go
- changeRoomResponse.go
- chatMessage.go
- createRoomResponse.go
- gamePlayerInfo.go
- groupInfo.go
- joinLobbyResponse.go
- joinRoomResponse.go
- keepAlive.go
- leaveLobby.go
- leaveRoomResponse.go
- lobbies.go
- loginResponse.go
- message.go
- playerCreateResponse.go
- playerExtraSettings.go
- playerFriends.go
- playerIdResponse.go
- playerJoinedLobby.go
- playerLinkResponse.go
- playerParticipateResponse.go
- playerSettings.go
- playerUpdate.go
- playersInLobby.go
- rankUrlList.go
- replayBlock.go
- roomDeleted.go
- roomParticipation.go
- roomPlayerLinks.go
- roomUpdate.go
- roomsInLobby.go
- serverList.go
- serverNews.go
- serverTime.go
- unknown3070.go
- unknown308c.go
- unknown3090.go
- unknown3100.go
- unknown3120.go
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