genesis

package
v0.0.0-...-75aef46 Latest Latest
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Published: Aug 27, 2019 License: GPL-3.0 Imports: 17 Imported by: 2

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Constants

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Variables

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Functions

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Types

type Builder

type Builder struct {
	// contains filtered or unexported fields
}

Builder helper to build genesis block.

func (*Builder) Build

func (b *Builder) Build(stateCreator *state.Creator) (blk *block.Block, events tx.Events, err error)

Build build genesis block according to presets.

func (*Builder) Call

func (b *Builder) Call(clause *tx.Clause, caller powerplay.Address) *Builder

Call add a contrct call.

func (*Builder) ComputeID

func (b *Builder) ComputeID() (powerplay.Bytes32, error)

ComputeID compute genesis ID.

func (*Builder) ExtraData

func (b *Builder) ExtraData(data [28]byte) *Builder

ExtraData set extra data, which will be put into last 28 bytes of genesis parent id.

func (*Builder) GasLimit

func (b *Builder) GasLimit(limit uint64) *Builder

GasLimit set gas limit.

func (*Builder) State

func (b *Builder) State(proc func(state *state.State) error) *Builder

State add a state process

func (*Builder) Timestamp

func (b *Builder) Timestamp(t uint64) *Builder

Timestamp set timestamp.

type DevAccount

type DevAccount struct {
	Address    powerplay.Address
	PrivateKey *ecdsa.PrivateKey
}

DevAccount account for development.

func DevAccounts

func DevAccounts() []DevAccount

DevAccounts returns pre-alloced accounts for solo mode.

type Genesis

type Genesis struct {
	// contains filtered or unexported fields
}

Genesis to build genesis block.

func NewDevnet

func NewDevnet() *Genesis

NewDevnet create genesis for solo mode.

func NewMainnet

func NewMainnet() *Genesis

NewMainnet create mainnet genesis.

func NewTestnet

func NewTestnet() *Genesis

NewTestnet create genesis for testnet.

func (*Genesis) Build

func (g *Genesis) Build(stateCreator *state.Creator) (blk *block.Block, events tx.Events, err error)

Build build the genesis block.

func (*Genesis) ID

func (g *Genesis) ID() powerplay.Bytes32

ID returns genesis block ID.

func (*Genesis) Name

func (g *Genesis) Name() string

Name returns network name.

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