Documentation
¶
Index ¶
- type Action
- type Automation
- type Blueprint
- type Client
- func (c *Client) Close() error
- func (c *Client) CreateAction(ctx context.Context, blueprintIdentifier string, action Action) (Action, error)
- func (c *Client) CreateAutomation(ctx context.Context, automation Automation) (Automation, error)
- func (c *Client) CreateBlueprint(ctx context.Context, blueprint Blueprint) (Blueprint, error)
- func (c *Client) CreateEntity(ctx context.Context, blueprintIdentifier string, entity Entity) (Entity, error)
- func (c *Client) CreateFolder(ctx context.Context, folder Folder) error
- func (c *Client) CreatePage(ctx context.Context, page Page) (Page, error)
- func (c *Client) CreateScorecard(ctx context.Context, blueprintIdentifier string, scorecard Scorecard) (Scorecard, error)
- func (c *Client) CreateTeam(ctx context.Context, team Team) (Team, error)
- func (c *Client) DeleteAction(ctx context.Context, blueprintIdentifier, actionIdentifier string) error
- func (c *Client) DeleteAutomation(ctx context.Context, automationIdentifier string) error
- func (c *Client) DeleteBlueprint(ctx context.Context, identifier string) error
- func (c *Client) DeleteEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string) error
- func (c *Client) DeleteFolder(ctx context.Context, folderIdentifier string) error
- func (c *Client) DeleteIntegration(ctx context.Context, integrationIdentifier string) error
- func (c *Client) DeletePage(ctx context.Context, pageIdentifier string) error
- func (c *Client) DeleteScorecard(ctx context.Context, blueprintIdentifier, scorecardIdentifier string) error
- func (c *Client) DeleteTeam(ctx context.Context, teamName string) error
- func (c *Client) GetActionPermissions(ctx context.Context, actionIdentifier string) (Permissions, error)
- func (c *Client) GetActions(ctx context.Context, blueprintIdentifier string) ([]Action, error)
- func (c *Client) GetAllActions(ctx context.Context) ([]Action, error)
- func (c *Client) GetAllScorecards(ctx context.Context) ([]Scorecard, error)
- func (c *Client) GetBlueprint(ctx context.Context, identifier string) (Blueprint, error)
- func (c *Client) GetBlueprintPermissions(ctx context.Context, blueprintIdentifier string) (Permissions, error)
- func (c *Client) GetBlueprints(ctx context.Context) ([]Blueprint, error)
- func (c *Client) GetEntities(ctx context.Context, blueprintIdentifier string, params map[string]string) ([]Entity, error)
- func (c *Client) GetEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string) (Entity, error)
- func (c *Client) GetFolders(ctx context.Context) ([]Folder, error)
- func (c *Client) GetIntegrations(ctx context.Context) ([]Integration, error)
- func (c *Client) GetPage(ctx context.Context, pageIdentifier string) (Page, error)
- func (c *Client) GetPages(ctx context.Context) ([]Page, error)
- func (c *Client) GetScorecards(ctx context.Context, blueprintIdentifier string) ([]Scorecard, error)
- func (c *Client) GetSkillFilesForVersion(ctx context.Context, versionIdentifier string) ([]Entity, error)
- func (c *Client) GetSkillFilesForVersions(ctx context.Context, versionIdentifiers []string) ([]Entity, error)
- func (c *Client) GetSkillGroups(ctx context.Context) ([]Entity, error)
- func (c *Client) GetSkillVersionsForSkills(ctx context.Context, skillIdentifiers []string) ([]Entity, error)
- func (c *Client) GetSkills(ctx context.Context) ([]Entity, error)
- func (c *Client) GetTeams(ctx context.Context) ([]Team, error)
- func (c *Client) GetUser(ctx context.Context, userEmail string) (User, error)
- func (c *Client) GetUsers(ctx context.Context) ([]User, error)
- func (c *Client) InviteUser(ctx context.Context, user User) (User, error)
- func (c *Client) PatchBlueprint(ctx context.Context, identifier string, blueprint Blueprint) (Blueprint, error)
- func (c *Client) Request(ctx context.Context, params RequestParams) (any, error)
- func (c *Client) SearchEntities(ctx context.Context, blueprintIdentifier string, body map[string]interface{}) ([]Entity, error)
- func (c *Client) TopSearchEntities(ctx context.Context, blueprintIdentifier string, body map[string]interface{}) ([]Entity, error)
- func (c *Client) UpdateAction(ctx context.Context, blueprintIdentifier, actionIdentifier string, ...) (Action, error)
- func (c *Client) UpdateActionPermissions(ctx context.Context, actionIdentifier string, permissions Permissions) (Permissions, error)
- func (c *Client) UpdateAutomation(ctx context.Context, automationIdentifier string, automation Automation) (Automation, error)
- func (c *Client) UpdateBlueprint(ctx context.Context, identifier string, blueprint Blueprint) (Blueprint, error)
- func (c *Client) UpdateBlueprintPermissions(ctx context.Context, blueprintIdentifier string, permissions Permissions) (Permissions, error)
- func (c *Client) UpdateEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string, ...) (Entity, error)
- func (c *Client) UpdateIntegrationConfig(ctx context.Context, integrationIdentifier string, ...) (Integration, error)
- func (c *Client) UpdatePage(ctx context.Context, pageIdentifier string, page Page) (Page, error)
- func (c *Client) UpdateScorecard(ctx context.Context, blueprintIdentifier, scorecardIdentifier string, ...) (Scorecard, error)
- func (c *Client) UpdateScorecards(ctx context.Context, blueprintIdentifier string, scorecards []Scorecard) ([]Scorecard, error)
- func (c *Client) UpdateTeam(ctx context.Context, teamName string, team Team) (Team, error)
- func (c *Client) UpdateUser(ctx context.Context, userEmail string, user User) (User, error)
- type ClientOpts
- type Entity
- type Folder
- type Integration
- type Page
- type Permissions
- type RequestParams
- type Scorecard
- type Team
- type TokenManager
- type TokenResponse
- type User
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client handles authenticated requests to Port's API.
func (*Client) Close ¶
Close closes the HTTP client (no-op for standard client, but implements closer pattern).
func (*Client) CreateAction ¶
func (c *Client) CreateAction(ctx context.Context, blueprintIdentifier string, action Action) (Action, error)
CreateAction creates a blueprint-level action.
func (*Client) CreateAutomation ¶
func (c *Client) CreateAutomation(ctx context.Context, automation Automation) (Automation, error)
CreateAutomation creates a new automation (organization-wide action).
func (*Client) CreateBlueprint ¶
CreateBlueprint creates a new blueprint.
func (*Client) CreateEntity ¶
func (c *Client) CreateEntity(ctx context.Context, blueprintIdentifier string, entity Entity) (Entity, error)
CreateEntity creates a new entity.
func (*Client) CreateFolder ¶ added in v0.1.15
CreateFolder creates a sidebar folder under the catalog sidebar.
func (*Client) CreatePage ¶
CreatePage creates a new page.
func (*Client) CreateScorecard ¶
func (c *Client) CreateScorecard(ctx context.Context, blueprintIdentifier string, scorecard Scorecard) (Scorecard, error)
CreateScorecard creates a new scorecard for a blueprint.
func (*Client) CreateTeam ¶
CreateTeam creates a new team.
func (*Client) DeleteAction ¶
func (c *Client) DeleteAction(ctx context.Context, blueprintIdentifier, actionIdentifier string) error
DeleteAction deletes a blueprint-level action.
func (*Client) DeleteAutomation ¶
DeleteAutomation deletes an automation.
func (*Client) DeleteBlueprint ¶
DeleteBlueprint deletes a blueprint.
func (*Client) DeleteEntity ¶
func (c *Client) DeleteEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string) error
DeleteEntity deletes an entity.
func (*Client) DeleteFolder ¶ added in v0.2.0
DeleteFolder deletes a sidebar folder from the catalog sidebar.
func (*Client) DeleteIntegration ¶
DeleteIntegration deletes an integration.
func (*Client) DeletePage ¶
DeletePage deletes a page.
func (*Client) DeleteScorecard ¶
func (c *Client) DeleteScorecard(ctx context.Context, blueprintIdentifier, scorecardIdentifier string) error
DeleteScorecard deletes a scorecard.
func (*Client) DeleteTeam ¶
DeleteTeam deletes a team.
func (*Client) GetActionPermissions ¶ added in v0.1.7
func (c *Client) GetActionPermissions(ctx context.Context, actionIdentifier string) (Permissions, error)
GetActionPermissions retrieves permissions for an action.
func (*Client) GetActions ¶
GetActions retrieves actions for a blueprint.
func (*Client) GetAllActions ¶
GetAllActions retrieves all actions and automations (organization-wide).
func (*Client) GetAllScorecards ¶
GetAllScorecards retrieves all scorecards (organization-wide).
func (*Client) GetBlueprint ¶
GetBlueprint retrieves a specific blueprint.
func (*Client) GetBlueprintPermissions ¶ added in v0.1.7
func (c *Client) GetBlueprintPermissions(ctx context.Context, blueprintIdentifier string) (Permissions, error)
GetBlueprintPermissions retrieves permissions for a blueprint.
func (*Client) GetBlueprints ¶
GetBlueprints retrieves all blueprints.
func (*Client) GetEntities ¶
func (c *Client) GetEntities(ctx context.Context, blueprintIdentifier string, params map[string]string) ([]Entity, error)
GetEntities retrieves entities for a blueprint.
func (*Client) GetEntity ¶
func (c *Client) GetEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string) (Entity, error)
GetEntity retrieves a specific entity.
func (*Client) GetFolders ¶ added in v0.1.15
GetFolders retrieves sidebar folders from the catalog sidebar.
func (*Client) GetIntegrations ¶
func (c *Client) GetIntegrations(ctx context.Context) ([]Integration, error)
GetIntegrations retrieves all integrations.
func (*Client) GetScorecards ¶
func (c *Client) GetScorecards(ctx context.Context, blueprintIdentifier string) ([]Scorecard, error)
GetScorecards retrieves scorecards for a blueprint.
func (*Client) GetSkillFilesForVersion ¶ added in v0.2.16
func (c *Client) GetSkillFilesForVersion(ctx context.Context, versionIdentifier string) ([]Entity, error)
GetSkillFilesForVersion retrieves skill_file entities related to one skill_version.
func (*Client) GetSkillFilesForVersions ¶ added in v0.2.16
func (c *Client) GetSkillFilesForVersions(ctx context.Context, versionIdentifiers []string) ([]Entity, error)
GetSkillFilesForVersions retrieves skill_file entities related to skill_versions.
func (*Client) GetSkillGroups ¶ added in v0.2.0
GetSkillGroups retrieves all skill_group blueprint entities from Port.
func (*Client) GetSkillVersionsForSkills ¶ added in v0.2.16
func (c *Client) GetSkillVersionsForSkills(ctx context.Context, skillIdentifiers []string) ([]Entity, error)
GetSkillVersionsForSkills retrieves skill_version entities for a set of skills.
func (*Client) GetSkills ¶ added in v0.2.0
GetSkills retrieves all skill blueprint entities from Port.
func (*Client) InviteUser ¶
InviteUser invites a user to the organization.
func (*Client) PatchBlueprint ¶ added in v0.2.10
func (c *Client) PatchBlueprint(ctx context.Context, identifier string, blueprint Blueprint) (Blueprint, error)
PatchBlueprint updates an existing blueprint with a partial payload (PATCH).
func (*Client) SearchEntities ¶ added in v0.2.16
func (c *Client) SearchEntities(ctx context.Context, blueprintIdentifier string, body map[string]interface{}) ([]Entity, error)
SearchEntities queries entities for a blueprint using Port's search endpoint.
func (*Client) TopSearchEntities ¶ added in v0.2.16
func (c *Client) TopSearchEntities(ctx context.Context, blueprintIdentifier string, body map[string]interface{}) ([]Entity, error)
TopSearchEntities queries entities using Port's top-search endpoint, which supports server-side sorting.
func (*Client) UpdateAction ¶
func (c *Client) UpdateAction(ctx context.Context, blueprintIdentifier, actionIdentifier string, action Action) (Action, error)
UpdateAction updates an existing blueprint-level action.
func (*Client) UpdateActionPermissions ¶ added in v0.1.7
func (c *Client) UpdateActionPermissions(ctx context.Context, actionIdentifier string, permissions Permissions) (Permissions, error)
UpdateActionPermissions updates permissions for an action.
func (*Client) UpdateAutomation ¶
func (c *Client) UpdateAutomation(ctx context.Context, automationIdentifier string, automation Automation) (Automation, error)
UpdateAutomation updates an existing automation.
func (*Client) UpdateBlueprint ¶
func (c *Client) UpdateBlueprint(ctx context.Context, identifier string, blueprint Blueprint) (Blueprint, error)
UpdateBlueprint updates an existing blueprint.
func (*Client) UpdateBlueprintPermissions ¶ added in v0.1.7
func (c *Client) UpdateBlueprintPermissions(ctx context.Context, blueprintIdentifier string, permissions Permissions) (Permissions, error)
UpdateBlueprintPermissions updates permissions for a blueprint.
func (*Client) UpdateEntity ¶
func (c *Client) UpdateEntity(ctx context.Context, blueprintIdentifier, entityIdentifier string, entity Entity) (Entity, error)
UpdateEntity updates an existing entity.
func (*Client) UpdateIntegrationConfig ¶
func (c *Client) UpdateIntegrationConfig(ctx context.Context, integrationIdentifier string, config map[string]interface{}) (Integration, error)
UpdateIntegrationConfig updates an integration's configuration.
func (*Client) UpdatePage ¶
UpdatePage updates an existing page.
func (*Client) UpdateScorecard ¶
func (c *Client) UpdateScorecard(ctx context.Context, blueprintIdentifier, scorecardIdentifier string, scorecard Scorecard) (Scorecard, error)
UpdateScorecard updates an existing scorecard.
func (*Client) UpdateScorecards ¶
func (c *Client) UpdateScorecards(ctx context.Context, blueprintIdentifier string, scorecards []Scorecard) ([]Scorecard, error)
UpdateScorecards updates multiple scorecards for a blueprint using bulk PUT endpoint. The API expects the array of scorecards directly (not wrapped in an object).
func (*Client) UpdateTeam ¶
UpdateTeam updates an existing team.
type ClientOpts ¶ added in v0.1.17
type Folder ¶ added in v0.1.15
type Folder map[string]interface{}
Folder represents a Port sidebar folder.
type Integration ¶
type Integration map[string]interface{}
Integration represents a Port integration.
type Permissions ¶ added in v0.1.7
type Permissions map[string]interface{}
Permissions represents Port resource permissions.
type RequestParams ¶ added in v0.2.0
type TokenManager ¶
type TokenManager struct {
ClientID string
ClientSecret string
APIURL string
// contains filtered or unexported fields
}
TokenManager manages authentication tokens with thread-safe caching.
func NewTokenManager ¶
func NewTokenManager(clientID, clientSecret, apiURL string) *TokenManager
NewTokenManager creates a new token manager.
func (*TokenManager) GetToken ¶
func (tm *TokenManager) GetToken() (string, error)
GetToken returns a valid token, refreshing if necessary. Thread-safe with read/write locks.
type TokenResponse ¶
type TokenResponse struct {
AccessToken string `json:"accessToken"`
ExpiresIn int `json:"expiresIn"`
TokenType string `json:"tokenType"`
}
TokenResponse represents the Port API token response.