gameplaykit

package
v0.5.0-preview....-32e7360 Latest Latest
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Published: Mar 7, 2024 License: MIT Imports: 1 Imported by: 0

Documentation

Overview

WIP

TODO: * circular dependency on scenekit AND spritekit

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Box

type Box struct {
	BoxMin    [3]float32
	Pad_cgo_0 [4]byte
	BoxMax    [3]float32
	Pad_cgo_1 [4]byte
}

The definition of an axis-aligned rectangular bounding volume addressed by the tree. Full Topic

type Quad

type Quad struct {
	QuadMin [2]float32
	QuadMax [2]float32
}

The definition of an axis-aligned rectangle addressed by the tree. Full Topic

type Triangle

type Triangle struct {
	Points    [3][3]float32
	Pad_cgo_0 [12]byte
}

The definition of a triangle in the mesh, available with the gameplaykit/gkmeshgraph/triangleatindex method. Full Topic

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