Documentation ¶
Overview ¶
WIP
TODO: * circular dependency on scenekit AND spritekit
Index ¶
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Box ¶
The definition of an axis-aligned rectangular bounding volume addressed by the tree. Full Topic
type Quad ¶
The definition of an axis-aligned rectangle addressed by the tree. Full Topic
type Triangle ¶
The definition of a triangle in the mesh, available with the gameplaykit/gkmeshgraph/triangleatindex method. Full Topic
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