environments

package
v1.2.3 Latest Latest
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Published: Mar 10, 2018 License: Apache-2.0 Imports: 28 Imported by: 12

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Variables

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Functions

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Types

type BaseEnvironment added in v1.2.0

type BaseEnvironment struct {
	Environment
	RootDirectory string                 `json:"-"`
	ConsoleBuffer cache.Cache            `json:"-"`
	WSManager     utils.WebSocketManager `json:"-"`

	Type string `json:"type"`
	// contains filtered or unexported fields
}

func (*BaseEnvironment) AddListener added in v1.2.0

func (e *BaseEnvironment) AddListener(ws *websocket.Conn)

func (*BaseEnvironment) Delete added in v1.2.0

func (e *BaseEnvironment) Delete() (err error)

func (*BaseEnvironment) DisplayToConsole added in v1.2.0

func (e *BaseEnvironment) DisplayToConsole(msg string, data ...interface{})

func (*BaseEnvironment) Execute added in v1.2.0

func (e *BaseEnvironment) Execute(cmd string, args []string, callback func(graceful bool)) (stdOut []byte, err error)

func (*BaseEnvironment) ExecuteAsync added in v1.2.0

func (e *BaseEnvironment) ExecuteAsync(cmd string, args []string, callback func(graceful bool)) (err error)

func (*BaseEnvironment) GetConsole added in v1.2.0

func (e *BaseEnvironment) GetConsole() (console []string, epoch int64)

func (*BaseEnvironment) GetConsoleFrom added in v1.2.0

func (e *BaseEnvironment) GetConsoleFrom(time int64) (console []string, epoch int64)

func (*BaseEnvironment) GetRootDirectory added in v1.2.0

func (e *BaseEnvironment) GetRootDirectory() string

func (*BaseEnvironment) Update added in v1.2.0

func (e *BaseEnvironment) Update() error

func (*BaseEnvironment) WaitForMainProcess added in v1.2.0

func (e *BaseEnvironment) WaitForMainProcess() (err error)

type Environment

type Environment interface {
	//Executes a command within the environment.
	Execute(cmd string, args []string, callback func(graceful bool)) (stdOut []byte, err error)

	//Executes a command within the environment and immediately return
	ExecuteAsync(cmd string, args []string, callback func(graceful bool)) (err error)

	//Sends a string to the StdIn of the main program process
	ExecuteInMainProcess(cmd string) (err error)

	//Kills the main process, but leaves the environment running.
	Kill() (err error)

	//Creates the environment setting needed to run programs.
	Create() (err error)

	//Deletes the environment.
	Delete() (err error)

	Update() (err error)

	IsRunning() (isRunning bool, err error)

	WaitForMainProcess() (err error)

	WaitForMainProcessFor(timeout int) (err error)

	GetRootDirectory() string

	GetConsole() (console []string, epoch int64)

	GetConsoleFrom(time int64) (console []string, epoch int64)

	AddListener(ws *websocket.Conn)

	GetStats() (map[string]interface{}, error)

	DisplayToConsole(msg string, data ...interface{})
}

func LoadEnvironment

func LoadEnvironment(environmentType, folder, id string, environmentSection map[string]interface{}) Environment

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