configuration

package
v0.0.0-...-b0deb01 Latest Latest
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Published: Dec 10, 2023 License: AGPL-3.0 Imports: 8 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

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var ArchiveDirectory string

External directory path to write archived saves to

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var CPUProfile bool

If true we should enter CPU profiling mode for the main server loop

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var ClientFilesDirectory string

External directory containing the client files

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var ConfigurationFile string = "configuration.ini"

External path to the configuration file

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var CrontabFile string

External path to the crontab file

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var DefaultConfigurationFile string = "misc/default-configuration.ini"

Internal data file path for the default configuration ini

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var DefaultCrontabFile string = "misc/default-crontab"

Internal data file path for the default crontab file

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var GameSaveType string

Save file type

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var GameServerAddress string

IPv4 address to bind to

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var GameServerName string

Name of the game server

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var GameServerPort int

TCP port to bind to

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var GameServerPublicAddress string

IPv4 address to give to clients to connect to the game server

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var GenerateDebugMaps bool

If true we should generate all of the debug maps at server start

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var ListsDirectory string

Internal data directory where lists are loaded from

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var LoginServerAddress string

IPv4 address to bind to

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var LoginServerPort int

TCP port to bind to

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var SaveDirectory string

External directory path to write saves to

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var StartingFacing uo.Direction

Starting facing

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var StartingLocation uo.Location

Starting location

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var TemplateVariablesFile string

Internal data file path for the template variables

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var TemplatesDirectory string

Internal data directory where templates are loaded from

Functions

func Load

func Load() error

Load loads the configuration from the file

Types

This section is empty.

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