Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( // TRUE is a single object that all the appeareances of boolean nodes with value "true" will point to. TRUE = &object.Boolean{Value: true} // FALSE is a single object that all the appeareances of boolean nodes with value "false" will point to. FALSE = &object.Boolean{Value: false} // NULL is a single object that all the appeareances of nodes without a value will point to. NULL = &object.Null{} // VOID is a single object that all the appeareances of nodes without a value will point to. VOID = &object.Void{} )
Functions ¶
func EvalProgram ¶
func EvalProgram(program *ast.Program, env *object.Environment) string
EvalProgram starts evaluation of the AST.
Types ¶
This section is empty.
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