Documentation ¶
Overview ¶
mumax3-convert converts mumax3 output files to various formats and images. It also provides basic manipulations like data rescale etc.
Usage ¶
Command-line flags must always preceed the input files:
mumax3-convert [flags] files
For a overview of flags, run:
mumax3-convert -help
Example: convert all .ovf files to PNG:
mumax3-convert -png *.ovf
For scalar data, the color scale is automatically stretched to cover the all values. The values corresponding to minimum and maximum color can be overridden by the -min and -max flags. Values falling outside of this range will be clipped. E.g.:
mumax3-convert -png -min=0 -max=1 file.ovf.
The default scalar color map is black,gray,white (minimum value maps to black, maximum to white). This can be overridden by -color. E.g., a rather colorful map:
mumax3-convert -png -color black,blue,cyan,green,yellow,red,white file.ovf
Example: resize data to a 32 x 32 x 1 mesh, normalize vectors to unit length and convert the result to OOMMF binary output:
mumax3-convert -resize 32x32x1 -normalize -ovf binary file.ovf
Example: convert all .ovf files to VTK binary saving only the X component. Also output to JPEG in the meanwhile:
mumax3-convert -comp 0 -vtk binary -jpg *.ovf
Example: convert legacy .dump files to .ovf:
mumax3-convert -ovf2 *.dump
Example: cut out a piece of the data between min:max. max is exclusive bound. bounds can be omitted, default to 0 lower bound or maximum upper bound
mumax3-convert -xrange 50:100 -yrange :100 file.ovf
Example: select the bottom layer
mumax3-convert -zrange :1 file.ovf
Output file names are automatically assigned.