Documentation ¶
Index ¶
- type Camera
- func (c *Camera) GetMatrix() la.Mat3
- func (c *Camera) Move(dx, dy float64)
- func (c *Camera) MoveX(dx float64)
- func (c *Camera) MoveY(dy float64)
- func (c *Camera) Reset()
- func (c *Camera) RotateDeg(theta float64)
- func (c *Camera) RotateRad(theta float64)
- func (c *Camera) ScreenToWorld(screenPos la.Vec2) (la.Vec2, bool)
- func (c *Camera) Zoom(dt float64)
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
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