Documentation
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Index ¶
- type StateMachineDebugger
- func (d *StateMachineDebugger) Run(stateMachineContext any)
- func (d *StateMachineDebugger) SetEventsPath(path string)
- func (d *StateMachineDebugger) SetSMContextPath(path string)
- func (d *StateMachineDebugger) SetSnapshotsPath(path string)
- func (d *StateMachineDebugger) SetStateMachinePath(path string)
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type StateMachineDebugger ¶
type StateMachineDebugger struct {
// contains filtered or unexported fields
}
func NewStateMachineDebugger ¶
func NewStateMachineDebugger() *StateMachineDebugger
func (*StateMachineDebugger) Run ¶
func (d *StateMachineDebugger) Run(stateMachineContext any)
func (*StateMachineDebugger) SetEventsPath ¶
func (d *StateMachineDebugger) SetEventsPath(path string)
func (*StateMachineDebugger) SetSMContextPath ¶
func (d *StateMachineDebugger) SetSMContextPath(path string)
func (*StateMachineDebugger) SetSnapshotsPath ¶
func (d *StateMachineDebugger) SetSnapshotsPath(path string)
func (*StateMachineDebugger) SetStateMachinePath ¶
func (d *StateMachineDebugger) SetStateMachinePath(path string)
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