Documentation ¶
Index ¶
- type Service
- func (m *Service) ClonePlaybook(_ playbooks.ClonePlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
- func (m *Service) CreatePlaybook(_ *playbooks.PlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
- func (m *Service) CreatePlaybookInstance(_ string, _ *playbooks.PlaybookInstanceInput, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
- func (m *Service) DeletePlaybook(_ string, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
- func (m *Service) DeletePlaybookInstance(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
- func (m *Service) ExecutePlaybook(_ string, _ common.Object, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
- func (m *Service) ExecutePlaybookInstance(_ string, _ common.Object, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
- func (m *Service) GetPlaybook(playbookInstanceID string, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
- func (m *Service) GetPlaybookExecution(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
- func (m *Service) GetPlaybookExecutions(_ string, _ common.Pagination, _ ...graphql.RequestOption) (*playbooks.PlaybookExecutions, error)
- func (m *Service) GetPlaybookInstance(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
- func (m *Service) GetPlaybookInstances(_ *string, _ ...graphql.RequestOption) ([]*playbooks.PlaybookInstance, error)
- func (m *Service) GetPlaybookTrigger(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookTrigger, error)
- func (m *Service) GetPlaybookTriggerType(_, _ *string, _ ...graphql.RequestOption) (*playbooks.PlaybookTriggerType, error)
- func (m *Service) GetPlaybookTriggerTypes(_ ...graphql.RequestOption) ([]*playbooks.PlaybookTriggerType, error)
- func (m *Service) GetPlaybookTriggers(_ []string, _ ...graphql.RequestOption) ([]*playbooks.PlaybookTrigger, error)
- func (m *Service) GetPlaybooks(categoryID *string, tags *common.Tags, _ ...graphql.RequestOption) ([]*playbooks.Playbook, error)
- func (m *Service) PlaybookInstanceCreated(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
- func (m *Service) PlaybookInstanceDeleted(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
- func (m *Service) PlaybookInstanceUpdated(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
- func (m *Service) SetPlaybookInstanceState(_ string, _ bool, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
- func (m *Service) UpdatePlaybook(_ string, _ *playbooks.PlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
- func (m *Service) UpdatePlaybookInstance(_ string, _ *playbooks.PlaybookInstanceInput, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Service ¶
type Service struct { GetPlaybookError error GetPlaybooksError error GetPlaybookInstanceError error GetPlaybookInstancesError error GetPlaybookExecutionError error GetPlaybookExecutionsError error GetTriggerTypeError error GetTriggerTypesError error GetPlaybookTriggerError error GetTriggersError error ExecutePlaybookInstanceError error CreatePlaybookInstanceError error UpdatePlaybookInstanceError error DeletePlaybookInstanceError error CreatePlaybookError error UpdatePlaybookError error DeletePlaybookError error ClonePlaybookError error ExecutePlaybookError error SetPlaybookInstanceStateError error PlaybookInstanceCreatedError error PlaybookInstanceUpdatedError error PlaybookInstanceDeletedError error GetPlaybookResult *playbooks.Playbook GetPlaybooksResult []*playbooks.Playbook GetPlaybookInstanceResult *playbooks.PlaybookInstance GetPlaybookInstancesResult []*playbooks.PlaybookInstance GetPlaybookExecutionResult *playbooks.PlaybookExecution GetPlaybookExecutionsResult *playbooks.PlaybookExecutions GetTriggerTypeResult *playbooks.PlaybookTriggerType GetTriggerTypesResult []*playbooks.PlaybookTriggerType GetTriggerResult *playbooks.PlaybookTrigger GetTriggersResult []*playbooks.PlaybookTrigger ExecutePlaybookInstanceResult *playbooks.PlaybookExecution CreatePlaybookInstanceResult *playbooks.PlaybookInstance UpdatePlaybookInstanceResult *playbooks.PlaybookInstance DeletePlaybookInstanceResult *playbooks.PlaybookInstance CreatePlaybookResult *playbooks.Playbook UpdatePlabookResult *playbooks.Playbook DeletePlaybookResult *playbooks.Playbook ClonePlaybookResult *playbooks.Playbook ExecutePlaybookResult *playbooks.PlaybookExecution SetPlaybookInstanceStateResult *playbooks.PlaybookInstance PlaybookInstanceCreatedResult chan interface{} PlaybookInstanceUpdatedResult chan interface{} PlaybookInstanceDeletedResult chan interface{} }
func (*Service) ClonePlaybook ¶
func (m *Service) ClonePlaybook(_ playbooks.ClonePlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
func (*Service) CreatePlaybook ¶
func (m *Service) CreatePlaybook(_ *playbooks.PlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
func (*Service) CreatePlaybookInstance ¶
func (m *Service) CreatePlaybookInstance(_ string, _ *playbooks.PlaybookInstanceInput, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
func (*Service) DeletePlaybook ¶
func (*Service) DeletePlaybookInstance ¶
func (m *Service) DeletePlaybookInstance(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
func (*Service) ExecutePlaybook ¶
func (m *Service) ExecutePlaybook(_ string, _ common.Object, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
func (*Service) ExecutePlaybookInstance ¶
func (m *Service) ExecutePlaybookInstance(_ string, _ common.Object, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
func (*Service) GetPlaybook ¶
func (*Service) GetPlaybookExecution ¶
func (m *Service) GetPlaybookExecution(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookExecution, error)
func (*Service) GetPlaybookExecutions ¶
func (m *Service) GetPlaybookExecutions(_ string, _ common.Pagination, _ ...graphql.RequestOption) (*playbooks.PlaybookExecutions, error)
func (*Service) GetPlaybookInstance ¶
func (m *Service) GetPlaybookInstance(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
func (*Service) GetPlaybookInstances ¶
func (m *Service) GetPlaybookInstances(_ *string, _ ...graphql.RequestOption) ([]*playbooks.PlaybookInstance, error)
func (*Service) GetPlaybookTrigger ¶
func (m *Service) GetPlaybookTrigger(_ string, _ ...graphql.RequestOption) (*playbooks.PlaybookTrigger, error)
func (*Service) GetPlaybookTriggerType ¶
func (m *Service) GetPlaybookTriggerType(_, _ *string, _ ...graphql.RequestOption) (*playbooks.PlaybookTriggerType, error)
func (*Service) GetPlaybookTriggerTypes ¶
func (m *Service) GetPlaybookTriggerTypes(_ ...graphql.RequestOption) ([]*playbooks.PlaybookTriggerType, error)
func (*Service) GetPlaybookTriggers ¶
func (m *Service) GetPlaybookTriggers(_ []string, _ ...graphql.RequestOption) ([]*playbooks.PlaybookTrigger, error)
func (*Service) GetPlaybooks ¶
func (*Service) PlaybookInstanceCreated ¶
func (m *Service) PlaybookInstanceCreated(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
func (*Service) PlaybookInstanceDeleted ¶
func (m *Service) PlaybookInstanceDeleted(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
func (*Service) PlaybookInstanceUpdated ¶
func (m *Service) PlaybookInstanceUpdated(ctx context.Context, _ common.IDs, _ ...graphql.SubscriptionOption) (playbooks.Subscription, error)
func (*Service) SetPlaybookInstanceState ¶
func (m *Service) SetPlaybookInstanceState(_ string, _ bool, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
func (*Service) UpdatePlaybook ¶
func (m *Service) UpdatePlaybook(_ string, _ *playbooks.PlaybookInput, _ ...graphql.RequestOption) (*playbooks.Playbook, error)
func (*Service) UpdatePlaybookInstance ¶
func (m *Service) UpdatePlaybookInstance(_ string, _ *playbooks.PlaybookInstanceInput, _ ...graphql.RequestOption) (*playbooks.PlaybookInstance, error)
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