Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( NULL = "null" //nil null BOOL = "bool" //bool INT = "int" //int32 SHORT = "int32" //int LONG = "long" //long64 FLOAT = "float" //float32 DOUBLE = "double" //float64 BYTES = "bytes" //[]byte STRING = "string" //string MAP = "map" //map[string]interface{} MAPSTR = "mapstr" //map[string]string{} Interface = "interface" // interface )
Functions ¶
func ArgsTypeAnd2Bytes ¶
Types ¶
This section is empty.
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