Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesCT5x3[:]
Bet lines
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var Info = game.AlgInfo{ Aliases: []game.GameAlias{ {Prov: "CT Interactive", Name: "Mighty Rex", LNum: 25, Date: game.Date(2020, 11, 26)}, {Prov: "CT Interactive", Name: "Bavarian Forest", LNum: 25, Date: game.Year(2019)}, }, AlgDescr: game.AlgDescr{ GT: game.GTslot, GP: game.GPlpay | game.GPfgtwic | game.GPfgreel | game.GPscat | game.GPwild, SX: 5, SY: 3, SN: len(LinePay), LN: len(BetLines), BN: 0, }, Update: func(ai *game.AlgInfo) { ai.RTP = game.MakeRtpList(ReelsMap) }, }
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var LinePay = [12][5]float64{
{0, 0, 150, 600, 15000},
{},
{0, 0, 25, 350, 1250},
{0, 0, 25, 350, 1250},
{0, 0, 15, 75, 500},
{0, 0, 15, 75, 500},
{0, 0, 10, 50, 300},
{0, 0, 10, 50, 300},
{0, 0, 5, 30, 200},
{0, 0, 5, 30, 200},
{0, 0, 5, 30, 150},
{0, 0, 5, 30, 150},
}
Lined payment.
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var ReelsBon slot.Reelx
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var ReelsMap slot.ReelsMap[slot.Reelx]
Functions ¶
Types ¶
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