Documentation
¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var BetLines = slot.BetLinesNetEnt5x4[:]
Bet lines
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var Info = game.AlgInfo{ Aliases: []game.GameAlias{ {Prov: "CT Interactive", Name: "Money Pipe", LNum: 40, Date: game.Date(2020, 10, 1)}, {Prov: "CT Interactive", Name: "More Dragons", LNum: 40, Date: game.Date(2020, 11, 26)}, }, AlgDescr: game.AlgDescr{ GT: game.GTslot, GP: game.GPlpay | game.GPfgseq | game.GPscat | game.GPewild, SX: 5, SY: 4, SN: len(LinePay), LN: len(BetLines), BN: 0, }, Update: func(ai *game.AlgInfo) { ai.RTP = game.MakeRtpList(ReelsMap) }, }
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var LinePay = [10][5]float64{
{},
{},
{0, 0, 20, 70, 750},
{0, 0, 20, 30, 100},
{0, 0, 20, 30, 100},
{0, 0, 15, 30, 100},
{0, 0, 15, 20, 100},
{0, 0, 15, 20, 100},
{0, 0, 10, 20, 50},
{0, 0, 10, 20, 50},
}
Lined payment.
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var ReelsMap slot.ReelsMap[slot.Reelx]
Functions ¶
Types ¶
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