enry

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Published: May 6, 2018 License: Apache-2.0 Imports: 9 Imported by: 0

README

enry GoDoc Build Status codecov

File programming language detector and toolbox to ignore binary or vendored files. enry, started as a port to Go of the original linguist Ruby library, that has an improved 2x performance.

Installation

The recommended way to install enry is

go get gopkg.in/src-d/enry.v1/...

To build enry's CLI you must run

make build-cli

this will generate a binary in the project's root directory called enry. You can then move this binary to anywhere in your PATH.

Faster regexp engine (optional)

Oniguruma is CRuby's regular expression engine. It is very fast and performs better than the one built into Go runtime. enry supports swapping between those two engines thanks to rubex project. The typical overall speedup from using Oniguruma is 1.5-2x. However, it requires CGo and the external shared library. On macOS with brew, it is

brew install oniguruma

On Ubuntu, it is

sudo apt install libonig-dev

To build enry with Oniguruma regexps, patch the imports with

make oniguruma

and then rebuild the project.

Examples

lang, safe := enry.GetLanguageByExtension("foo.go")
fmt.Println(lang, safe)
// result: Go true

lang, safe := enry.GetLanguageByContent("foo.m", []byte("<matlab-code>"))
fmt.Println(lang, safe)
// result: Matlab true

lang, safe := enry.GetLanguageByContent("bar.m", []byte("<objective-c-code>"))
fmt.Println(lang, safe)
// result: Objective-C true

// all strategies together
lang := enry.GetLanguage("foo.cpp", []byte("<cpp-code>"))
// result: C++ true

Note that the returned boolean value safe is set either to true, if there is only one possible language detected, or to false otherwise.

To get a list of possible languages for a given file, you can use the plural version of the detecting functions.

langs := enry.GetLanguages("foo.h",  []byte("<cpp-code>"))
// result: []string{"C", "C++", "Objective-C}

langs := enry.GetLanguagesByExtension("foo.asc", []byte("<content>"), nil)
// result: []string{"AGS Script", "AsciiDoc", "Public Key"}

langs := enry.GetLanguagesByFilename("Gemfile", []byte("<content>"), []string{})
// result: []string{"Ruby"}

CLI

You can use enry as a command,

$ enry --help
  enry v1.5.0 build: 10-02-2017_14_01_07 commit: 95ef0a6cf3, based on linguist commit: 37979b2
  enry, A simple (and faster) implementation of github/linguist
  usage: enry <path>
         enry [-json] [-breakdown] <path>
         enry [-json] [-breakdown]
         enry [-version]

and it'll return an output similar to linguist's output,

$ enry
55.56%    Shell
22.22%    Ruby
11.11%    Gnuplot
11.11%    Go

but not only the output; its flags are also the same as linguist's ones,

$ enry --breakdown
55.56%    Shell
22.22%    Ruby
11.11%    Gnuplot
11.11%    Go

Gnuplot
plot-histogram.gp

Ruby
linguist-samples.rb
linguist-total.rb

Shell
parse.sh
plot-histogram.sh
run-benchmark.sh
run-slow-benchmark.sh
run.sh

Go
parser/main.go

even the JSON flag,

$ enry --json
{"Gnuplot":["plot-histogram.gp"],"Go":["parser/main.go"],"Ruby":["linguist-samples.rb","linguist-total.rb"],"Shell":["parse.sh","plot-histogram.sh","run-benchmark.sh","run-slow-benchmark.sh","run.sh"]}

Note that even if enry's CLI is compatible with linguist's, its main point is that enry doesn't need a git repository to work!

Java bindings

Generated Java binidings using a C shared library + JNI are located under java

Development

enry re-uses parts of original linguist to generate internal data structures. In order to update to the latest upstream and generate the necessary code you must run:

go generate

We update enry when changes are done in linguist's master branch on the following files:

Currently we don't have any procedure established to automatically detect changes in the linguist project and regenerate the code. So we update the generated code as needed, without any specific criteria.

If you want to update enry because of changes in linguist, you can run the go generate command and do a pull request that only contains the changes in generated files (those files in the subdirectory data).

To run the tests,

make test

Divergences from linguist

Using linguist/samples as a set for the tests, the following issues were found:

  • With hello.ms we can't detect the language (Unix Assembly) because we don't have a matcher in contentMatchers (content.go) for Unix Assembly. Linguist uses this regexp in its code,

    elsif /(?<!\S)\.(include|globa?l)\s/.match(data) || /(?<!\/\*)(\A|\n)\s*\.[A-Za-z][_A-Za-z0-9]*:/.match(data.gsub(/"([^\\"]|\\.)*"|'([^\\']|\\.)*'|\\\s*(?:--.*)?\n/, ""))

    which we can't port.

  • All files for the SQL language fall to the classifier because we don't parse this disambiguator expression for *.sql files right. This expression doesn't comply with the pattern for the rest in heuristics.rb.

Benchmarks

Enry's language detection has been compared with Linguist's one. In order to do that, linguist's project directory linguist/samples was used as a set of files to run benchmarks against.

We got these results:

histogram

The histogram represents the number of files for which spent time in language detection was in the range of the time interval indicated in the x axis.

So you can see that most of the files were detected quicker in enry.

We found some few cases where enry turns slower than linguist. This is due to Golang's regexp engine being slower than Ruby's, which uses the oniguruma library, written in C.

You can find scripts and additional information (like software and hardware used and benchmarks' results per sample file) in benchmarks directory.

If you want to reproduce the same benchmarks you can run:

benchmarks/run.sh

from the root's project directory and it'll run benchmarks for enry and linguist, parse the output, create csv files and create a histogram (you must have installed gnuplot in your system to get the histogram).

This can take some time, so to run local benchmarks for a quick check you can either:

make benchmarks

to get average times for the main detection function and strategies for the whole samples set or:

make benchmarks-samples

if you want to see measures by sample file.

Why Enry?

In the movie My Fair Lady, Professor Henry Higgins is one of the main characters. Henry is a linguist and at the very beginning of the movie enjoys guessing the origin of people based on their accent.

Enry Iggins is how Eliza Doolittle, pronounces the name of the Professor during the first half of the movie.

License

Apache License, Version 2.0. See LICENSE

Documentation

Index

Constants

View Source
const OtherLanguage = ""

OtherLanguage is used as a zero value when a function can not return a specific language.

Variables

DefaultStrategies is the strategies' sequence GetLanguage uses to detect languages.

Functions

func GetLanguage

func GetLanguage(filename string, content []byte) (language string)

GetLanguage applies a sequence of strategies based on the given filename and content to find out the most probably language to return.

func GetLanguageByAlias

func GetLanguageByAlias(alias string) (lang string, ok bool)

GetLanguageByAlias returns either the language related to the given alias and ok set to true or Otherlanguage and ok set to false if the alias is not recognized.

func GetLanguageByClassifier added in v1.2.1

func GetLanguageByClassifier(content []byte, candidates []string) (language string, safe bool)

GetLanguageByClassifier returns the most probably language detected for the given content. It uses DefaultClassifier, if no candidates are provided it returns OtherLanguage.

func GetLanguageByContent

func GetLanguageByContent(filename string, content []byte) (language string, safe bool)

GetLanguageByContent returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageByEmacsModeline

func GetLanguageByEmacsModeline(content []byte) (language string, safe bool)

GetLanguageByEmacsModeline returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageByExtension

func GetLanguageByExtension(filename string) (language string, safe bool)

GetLanguageByExtension returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageByFilename

func GetLanguageByFilename(filename string) (language string, safe bool)

GetLanguageByFilename returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageByModeline

func GetLanguageByModeline(content []byte) (language string, safe bool)

GetLanguageByModeline returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageByShebang

func GetLanguageByShebang(content []byte) (language string, safe bool)

GetLanguageByShebang returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageBySpecificClassifier added in v1.2.1

func GetLanguageBySpecificClassifier(content []byte, candidates []string, classifier Classifier) (language string, safe bool)

GetLanguageBySpecificClassifier returns the most probably language for the given content using classifier to detect language.

func GetLanguageByVimModeline

func GetLanguageByVimModeline(content []byte) (language string, safe bool)

GetLanguageByVimModeline returns detected language. If there are more than one possibles languages it returns the first language by alphabetically order and safe to false.

func GetLanguageExtensions

func GetLanguageExtensions(language string) []string

GetLanguageExtensions returns the different extensions being used by the language.

func GetLanguages added in v1.2.1

func GetLanguages(filename string, content []byte) []string

GetLanguages applies a sequence of strategies based on the given filename and content to find out the most probably languages to return.

func GetLanguagesByClassifier added in v1.2.1

func GetLanguagesByClassifier(filename string, content []byte, candidates []string) (languages []string)

GetLanguagesByClassifier uses DefaultClassifier as a Classifier and returns a sorted slice of possible languages ordered by decreasing language's probability. If there are not candidates it returns nil. It complies with the signature to be a Strategy type.

func GetLanguagesByContent added in v1.2.1

func GetLanguagesByContent(filename string, content []byte, _ []string) []string

GetLanguagesByContent returns a slice of possible languages for the given content. It complies with the signature to be a Strategy type.

func GetLanguagesByEmacsModeline added in v1.2.1

func GetLanguagesByEmacsModeline(_ string, content []byte, _ []string) []string

GetLanguagesByEmacsModeline returns a slice of possible languages for the given content. It complies with the signature to be a Strategy type.

func GetLanguagesByExtension added in v1.2.1

func GetLanguagesByExtension(filename string, _ []byte, _ []string) []string

GetLanguagesByExtension returns a slice of possible languages for the given filename. It complies with the signature to be a Strategy type.

func GetLanguagesByFilename added in v1.2.1

func GetLanguagesByFilename(filename string, _ []byte, _ []string) []string

GetLanguagesByFilename returns a slice of possible languages for the given filename. It complies with the signature to be a Strategy type.

func GetLanguagesByModeline added in v1.2.1

func GetLanguagesByModeline(_ string, content []byte, candidates []string) []string

GetLanguagesByModeline returns a slice of possible languages for the given content. It complies with the signature to be a Strategy type.

func GetLanguagesByShebang added in v1.2.1

func GetLanguagesByShebang(_ string, content []byte, _ []string) (languages []string)

GetLanguagesByShebang returns a slice of possible languages for the given content. It complies with the signature to be a Strategy type.

func GetLanguagesBySpecificClassifier added in v1.2.1

func GetLanguagesBySpecificClassifier(content []byte, candidates []string, classifier Classifier) (languages []string)

GetLanguagesBySpecificClassifier returns a slice of possible languages. It takes in a Classifier to be used.

func GetLanguagesByVimModeline added in v1.2.1

func GetLanguagesByVimModeline(_ string, content []byte, _ []string) []string

GetLanguagesByVimModeline returns a slice of possible languages for the given content. It complies with the signature to be a Strategy type.

func GetMimeType added in v1.3.3

func GetMimeType(path string, language string) string

func IsAuxiliaryLanguage

func IsAuxiliaryLanguage(lang string) bool

IsAuxiliaryLanguage returns whether or not lang is an auxiliary language.

func IsBinary

func IsBinary(data []byte) bool

IsBinary detects if data is a binary value based on: http://git.kernel.org/cgit/git/git.git/tree/xdiff-interface.c?id=HEAD#n198

func IsConfiguration

func IsConfiguration(path string) bool

IsConfiguration returns whether or not path is using a configuration language.

func IsDocumentation

func IsDocumentation(path string) bool

IsDocumentation returns whether or not path is a documentation path.

func IsDotFile

func IsDotFile(path string) bool

IsDotFile returns whether or not path has dot as a prefix.

func IsImage added in v1.3.3

func IsImage(path string) bool

func IsVendor

func IsVendor(path string) bool

IsVendor returns whether or not path is a vendor path.

Types

type Classifier added in v1.2.1

type Classifier interface {
	Classify(content []byte, candidates map[string]float64) (languages []string)
}

Classifier is the interface in charge to detect the possible languages of the given content based on a set of candidates. Candidates is a map which can be used to assign weights to languages dynamically.

var DefaultClassifier Classifier = &classifier{
	languagesLogProbabilities: data.LanguagesLogProbabilities,
	tokensLogProbabilities:    data.TokensLogProbabilities,
	tokensTotal:               data.TokensTotal,
}

type FileCount added in v1.5.0

type FileCount struct {
	Name  string
	Count int
}

FileCount type stores language name and count of files belonging to the language.

type FileCountList added in v1.5.0

type FileCountList []FileCount

FileCountList type is a list of FileCounts.

func (FileCountList) Len added in v1.5.0

func (fcl FileCountList) Len() int

func (FileCountList) Less added in v1.5.0

func (fcl FileCountList) Less(i, j int) bool

func (FileCountList) Swap added in v1.5.0

func (fcl FileCountList) Swap(i, j int)

type Strategy added in v1.2.1

type Strategy func(filename string, content []byte, candidates []string) (languages []string)

Strategy type fix the signature for the functions that can be used as a strategy.

type Type

type Type int

Type represent language's type. Either data, programming, markup, prose, or unknown.

const (
	Unknown Type = iota
	Data
	Programming
	Markup
	Prose
)

Type's values.

func GetLanguageType

func GetLanguageType(language string) (langType Type)

GetLanguageType returns the type of the given language.

Directories

Path Synopsis
benchmarks
cmd
internal

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