Beidou
Todo
- C2 (not implemented for now since only single target)
- C3
- Charge attacks
Params
skill[counter=x]
for counter parameter. if counter=0
then will counter with 0 hit, counter=1
for 1 hit, and counter=2
for 2 hit (or perfect counter). In all cases the frame data for instant counter is used so best to use either =0
or =2
to be more realistic
none
Status
.status.beidouburst
for when beidou burst is active
.status.beidoua4
for when the effect of A4 is active
.status.beidouc4
for when the effect of C4 is active
Debuffs
beidouc6
for when C6 electro res shred is on