Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type StateMachine ¶
type StateMachine struct { Initial StateVector Capacity StateVector Transitions map[Action]Transition }
func (StateMachine) String ¶
func (s StateMachine) String() string
func (*StateMachine) ValidActions ¶
type StateVector ¶
type StateVector []uint64
type Transition ¶
func (Transition) String ¶
func (t Transition) String() string
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