Documentation ¶
Overview ¶
Package fake has the automatically generated clients.
Index ¶
- type FakeAppmeshV1alpha1
- func (c *FakeAppmeshV1alpha1) Meshes(namespace string) v1alpha1.MeshInterface
- func (c *FakeAppmeshV1alpha1) RESTClient() rest.Interface
- func (c *FakeAppmeshV1alpha1) VirtualNodes(namespace string) v1alpha1.VirtualNodeInterface
- func (c *FakeAppmeshV1alpha1) VirtualServices(namespace string) v1alpha1.VirtualServiceInterface
- type FakeMeshes
- func (c *FakeMeshes) Create(mesh *v1alpha1.Mesh) (result *v1alpha1.Mesh, err error)
- func (c *FakeMeshes) Delete(name string, options *v1.DeleteOptions) error
- func (c *FakeMeshes) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
- func (c *FakeMeshes) Get(name string, options v1.GetOptions) (result *v1alpha1.Mesh, err error)
- func (c *FakeMeshes) List(opts v1.ListOptions) (result *v1alpha1.MeshList, err error)
- func (c *FakeMeshes) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.Mesh, err error)
- func (c *FakeMeshes) Update(mesh *v1alpha1.Mesh) (result *v1alpha1.Mesh, err error)
- func (c *FakeMeshes) UpdateStatus(mesh *v1alpha1.Mesh) (*v1alpha1.Mesh, error)
- func (c *FakeMeshes) Watch(opts v1.ListOptions) (watch.Interface, error)
- type FakeVirtualNodes
- func (c *FakeVirtualNodes) Create(virtualNode *v1alpha1.VirtualNode) (result *v1alpha1.VirtualNode, err error)
- func (c *FakeVirtualNodes) Delete(name string, options *v1.DeleteOptions) error
- func (c *FakeVirtualNodes) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
- func (c *FakeVirtualNodes) Get(name string, options v1.GetOptions) (result *v1alpha1.VirtualNode, err error)
- func (c *FakeVirtualNodes) List(opts v1.ListOptions) (result *v1alpha1.VirtualNodeList, err error)
- func (c *FakeVirtualNodes) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.VirtualNode, err error)
- func (c *FakeVirtualNodes) Update(virtualNode *v1alpha1.VirtualNode) (result *v1alpha1.VirtualNode, err error)
- func (c *FakeVirtualNodes) UpdateStatus(virtualNode *v1alpha1.VirtualNode) (*v1alpha1.VirtualNode, error)
- func (c *FakeVirtualNodes) Watch(opts v1.ListOptions) (watch.Interface, error)
- type FakeVirtualServices
- func (c *FakeVirtualServices) Create(virtualService *v1alpha1.VirtualService) (result *v1alpha1.VirtualService, err error)
- func (c *FakeVirtualServices) Delete(name string, options *v1.DeleteOptions) error
- func (c *FakeVirtualServices) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
- func (c *FakeVirtualServices) Get(name string, options v1.GetOptions) (result *v1alpha1.VirtualService, err error)
- func (c *FakeVirtualServices) List(opts v1.ListOptions) (result *v1alpha1.VirtualServiceList, err error)
- func (c *FakeVirtualServices) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.VirtualService, err error)
- func (c *FakeVirtualServices) Update(virtualService *v1alpha1.VirtualService) (result *v1alpha1.VirtualService, err error)
- func (c *FakeVirtualServices) UpdateStatus(virtualService *v1alpha1.VirtualService) (*v1alpha1.VirtualService, error)
- func (c *FakeVirtualServices) Watch(opts v1.ListOptions) (watch.Interface, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeAppmeshV1alpha1 ¶
func (*FakeAppmeshV1alpha1) Meshes ¶
func (c *FakeAppmeshV1alpha1) Meshes(namespace string) v1alpha1.MeshInterface
func (*FakeAppmeshV1alpha1) RESTClient ¶
func (c *FakeAppmeshV1alpha1) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
func (*FakeAppmeshV1alpha1) VirtualNodes ¶
func (c *FakeAppmeshV1alpha1) VirtualNodes(namespace string) v1alpha1.VirtualNodeInterface
func (*FakeAppmeshV1alpha1) VirtualServices ¶
func (c *FakeAppmeshV1alpha1) VirtualServices(namespace string) v1alpha1.VirtualServiceInterface
type FakeMeshes ¶
type FakeMeshes struct { Fake *FakeAppmeshV1alpha1 // contains filtered or unexported fields }
FakeMeshes implements MeshInterface
func (*FakeMeshes) Create ¶
Create takes the representation of a mesh and creates it. Returns the server's representation of the mesh, and an error, if there is any.
func (*FakeMeshes) Delete ¶
func (c *FakeMeshes) Delete(name string, options *v1.DeleteOptions) error
Delete takes name of the mesh and deletes it. Returns an error if one occurs.
func (*FakeMeshes) DeleteCollection ¶
func (c *FakeMeshes) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
DeleteCollection deletes a collection of objects.
func (*FakeMeshes) Get ¶
func (c *FakeMeshes) Get(name string, options v1.GetOptions) (result *v1alpha1.Mesh, err error)
Get takes name of the mesh, and returns the corresponding mesh object, and an error if there is any.
func (*FakeMeshes) List ¶
func (c *FakeMeshes) List(opts v1.ListOptions) (result *v1alpha1.MeshList, err error)
List takes label and field selectors, and returns the list of Meshes that match those selectors.
func (*FakeMeshes) Patch ¶
func (c *FakeMeshes) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.Mesh, err error)
Patch applies the patch and returns the patched mesh.
func (*FakeMeshes) Update ¶
Update takes the representation of a mesh and updates it. Returns the server's representation of the mesh, and an error, if there is any.
func (*FakeMeshes) UpdateStatus ¶
UpdateStatus was generated because the type contains a Status member. Add a +genclient:noStatus comment above the type to avoid generating UpdateStatus().
func (*FakeMeshes) Watch ¶
func (c *FakeMeshes) Watch(opts v1.ListOptions) (watch.Interface, error)
Watch returns a watch.Interface that watches the requested meshes.
type FakeVirtualNodes ¶
type FakeVirtualNodes struct { Fake *FakeAppmeshV1alpha1 // contains filtered or unexported fields }
FakeVirtualNodes implements VirtualNodeInterface
func (*FakeVirtualNodes) Create ¶
func (c *FakeVirtualNodes) Create(virtualNode *v1alpha1.VirtualNode) (result *v1alpha1.VirtualNode, err error)
Create takes the representation of a virtualNode and creates it. Returns the server's representation of the virtualNode, and an error, if there is any.
func (*FakeVirtualNodes) Delete ¶
func (c *FakeVirtualNodes) Delete(name string, options *v1.DeleteOptions) error
Delete takes name of the virtualNode and deletes it. Returns an error if one occurs.
func (*FakeVirtualNodes) DeleteCollection ¶
func (c *FakeVirtualNodes) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
DeleteCollection deletes a collection of objects.
func (*FakeVirtualNodes) Get ¶
func (c *FakeVirtualNodes) Get(name string, options v1.GetOptions) (result *v1alpha1.VirtualNode, err error)
Get takes name of the virtualNode, and returns the corresponding virtualNode object, and an error if there is any.
func (*FakeVirtualNodes) List ¶
func (c *FakeVirtualNodes) List(opts v1.ListOptions) (result *v1alpha1.VirtualNodeList, err error)
List takes label and field selectors, and returns the list of VirtualNodes that match those selectors.
func (*FakeVirtualNodes) Patch ¶
func (c *FakeVirtualNodes) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.VirtualNode, err error)
Patch applies the patch and returns the patched virtualNode.
func (*FakeVirtualNodes) Update ¶
func (c *FakeVirtualNodes) Update(virtualNode *v1alpha1.VirtualNode) (result *v1alpha1.VirtualNode, err error)
Update takes the representation of a virtualNode and updates it. Returns the server's representation of the virtualNode, and an error, if there is any.
func (*FakeVirtualNodes) UpdateStatus ¶
func (c *FakeVirtualNodes) UpdateStatus(virtualNode *v1alpha1.VirtualNode) (*v1alpha1.VirtualNode, error)
UpdateStatus was generated because the type contains a Status member. Add a +genclient:noStatus comment above the type to avoid generating UpdateStatus().
func (*FakeVirtualNodes) Watch ¶
func (c *FakeVirtualNodes) Watch(opts v1.ListOptions) (watch.Interface, error)
Watch returns a watch.Interface that watches the requested virtualNodes.
type FakeVirtualServices ¶
type FakeVirtualServices struct { Fake *FakeAppmeshV1alpha1 // contains filtered or unexported fields }
FakeVirtualServices implements VirtualServiceInterface
func (*FakeVirtualServices) Create ¶
func (c *FakeVirtualServices) Create(virtualService *v1alpha1.VirtualService) (result *v1alpha1.VirtualService, err error)
Create takes the representation of a virtualService and creates it. Returns the server's representation of the virtualService, and an error, if there is any.
func (*FakeVirtualServices) Delete ¶
func (c *FakeVirtualServices) Delete(name string, options *v1.DeleteOptions) error
Delete takes name of the virtualService and deletes it. Returns an error if one occurs.
func (*FakeVirtualServices) DeleteCollection ¶
func (c *FakeVirtualServices) DeleteCollection(options *v1.DeleteOptions, listOptions v1.ListOptions) error
DeleteCollection deletes a collection of objects.
func (*FakeVirtualServices) Get ¶
func (c *FakeVirtualServices) Get(name string, options v1.GetOptions) (result *v1alpha1.VirtualService, err error)
Get takes name of the virtualService, and returns the corresponding virtualService object, and an error if there is any.
func (*FakeVirtualServices) List ¶
func (c *FakeVirtualServices) List(opts v1.ListOptions) (result *v1alpha1.VirtualServiceList, err error)
List takes label and field selectors, and returns the list of VirtualServices that match those selectors.
func (*FakeVirtualServices) Patch ¶
func (c *FakeVirtualServices) Patch(name string, pt types.PatchType, data []byte, subresources ...string) (result *v1alpha1.VirtualService, err error)
Patch applies the patch and returns the patched virtualService.
func (*FakeVirtualServices) Update ¶
func (c *FakeVirtualServices) Update(virtualService *v1alpha1.VirtualService) (result *v1alpha1.VirtualService, err error)
Update takes the representation of a virtualService and updates it. Returns the server's representation of the virtualService, and an error, if there is any.
func (*FakeVirtualServices) UpdateStatus ¶
func (c *FakeVirtualServices) UpdateStatus(virtualService *v1alpha1.VirtualService) (*v1alpha1.VirtualService, error)
UpdateStatus was generated because the type contains a Status member. Add a +genclient:noStatus comment above the type to avoid generating UpdateStatus().
func (*FakeVirtualServices) Watch ¶
func (c *FakeVirtualServices) Watch(opts v1.ListOptions) (watch.Interface, error)
Watch returns a watch.Interface that watches the requested virtualServices.