Documentation ¶
Index ¶
Constants ¶
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const ( JSON = "json" YAML = "yaml" TOML = "toml" INI = "ini" )
支持的配置后缀
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const ( Local = "local" // 本地环境 Develop = "develop" // 测试环境 Release = "release" // 预发布环境 Production = "production" // 生产环境 )
配置区分
Variables ¶
This section is empty.
Functions ¶
func InitConfig ¶
func InitConfig(env string, configs ...interface{})
InitConfig 需要设置默认环境变量,当系统中存在环境变量值时,会优先使用 系统标量(DANDELION_ENV)。configs 为自定义配置,可系统加载用户自定 义配置
func LoadCustomConfig ¶
func LoadCustomConfig(configs ...interface{})
Types ¶
type Config ¶
type Config struct { DB *DB `json:"db" yaml:"db"` Redis *Redis `json:"redis" yaml:"redis"` Logger *Logger `json:"logger" yaml:"logger"` HttpServer *HttpServer `json:"http_server" yaml:"httpServer"` RpcServer *RpcServer `json:"rpc_server" yaml:"rpcServer"` RpcClient *RpcClient `json:"rpc_client" yaml:"rpcClient"` Tracer *Tracer `json:"tracer" yaml:"tracer"` }
var Conf Config
type DB ¶
type DB struct { DBType string `json:"db_type" yaml:"dbType"` MaxOpenConn int `json:"max_open_conn" yaml:"maxOpenConn"` MaxIdleConn int `json:"max_idle_conn" yaml:"maxIdleConn"` MaxLifeTime int `json:"max_life_time" yaml:"maxLifeTime"` MaxIdleTime int `json:"max_idle_time" yaml:"maxIdleTime"` Level int `json:"level" yaml:"level"` SlowThreshold string `json:"slow_threshold" yaml:"slowThreshold"` Master *Master `json:"master" yaml:"master"` Slaves []*Slave `json:"slaves" yaml:"slaves"` }
type HttpServer ¶
type HttpServer struct {
Port int32 `json:"port" yaml:"port"`
}
type Logger ¶
type Logger struct { ConsoleShow bool `json:"console_show" yaml:"consoleShow"` ConsoleLevel int `json:"console_level" yaml:"consoleLevel"` FileWrite bool `json:"file_write" yaml:"fileWrite"` FileLevel int `json:"file_level" yaml:"fileLevel"` MultiFileWrite bool `json:"multi_file_write" yaml:"multiFileWrite"` MultiFileLevel int `json:"multi_file_level" yaml:"multiFileLevel"` }
type Redis ¶
type Redis struct { RedisType string `json:"redis_type" yaml:"redisType"` //cluster,alone,sentinel StartAddr []string `json:"start_addr" yaml:"startAddr"` // Startup nodes Active int `json:"active" yaml:"active"` Idle int `json:"idle" yaml:"idle"` Auth string `json:"auth" yaml:"auth"` ConnTimeout string `json:"conn_timeout" yaml:"connTimeout"` // Connection timeout ReadTimeout string `json:"read_timeout" yaml:"readTimeout"` // Read timeout WriteTimeout string `json:"write_timeout" yaml:"writeTimeout"` // Write timeout IdleTimeout string `json:"idle_timeout" yaml:"idleTimeout"` }
type RpcClient ¶
type RpcClient struct { ClientName string `json:"client_name" yaml:"clientName"` BasePath string `json:"base_path" yaml:"basePath"` RegisterPlugin string `json:"register_plugin" yaml:"registerPlugin"` RegisterServers []string `json:"register_servers" yaml:"registerServers"` FailRetryModel int `json:"fail_retry_model" yaml:"failRetryModel"` BalanceModel int `json:"balance_model" yaml:"balanceModel"` PoolSize int `json:"pool_size" yaml:"poolSize"` }
type RpcServer ¶
type RpcServer struct { ServerName string `json:"server_name" yaml:"serverName"` BasePath string `json:"base_path" yaml:"basePath"` RegisterPlugin string `json:"register_plugin" yaml:"registerPlugin"` RegisterServers []string `json:"register_servers" yaml:"registerServers"` Addr string `json:"addr" yaml:"addr"` Port int `json:"port" yaml:"port"` }
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