flagstate

package
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Published: Oct 11, 2021 License: MIT Imports: 2 Imported by: 0

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type AllFlags

type AllFlags struct {
	// contains filtered or unexported fields
}

AllFlags is a snapshot of the state of multiple feature flags with regard to a specific user. This is the return type of ffclient.AllFlagsState(). Serializing this object to JSON MarshalJSON() will produce a JSON you can sent to your front-end.

func NewAllFlags

func NewAllFlags() AllFlags

NewAllFlags will create a new AllFlags for a specific user. It sets valid to true, because until we have an error everything is valid.

func (*AllFlags) AddFlag

func (a *AllFlags) AddFlag(flagKey string, state FlagState)

AddFlag is adding a flag in the list for the specific user.

func (*AllFlags) GetFlags

func (a *AllFlags) GetFlags() map[string]FlagState

func (*AllFlags) IsValid

func (a *AllFlags) IsValid() bool

IsValid is a getter to know if the AllFlags object is valid.

func (AllFlags) MarshalJSON

func (a AllFlags) MarshalJSON() ([]byte, error)

MarshalJSON is serializing the object to JSON, it will produce a JSON you can sent to your front-end.

type FlagState

type FlagState struct {
	Value         interface{} `json:"value"`
	Timestamp     int64       `json:"timestamp"`
	VariationType string      `json:"variationType"`
	TrackEvents   bool        `json:"trackEvents"`
	Failed        bool        `json:"-"`
}

FlagState represents the state of an individual feature flag, with regard to a specific user, when it was called.

func NewFlagState

func NewFlagState(
	trackEvents bool,
	value interface{},
	variationType string,
	failed bool) FlagState

NewFlagState is creating a state for a flag.

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