goaktv1

package
v0.2.1 Latest Latest
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Published: Jun 10, 2023 License: MIT Imports: 6 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var File_goakt_v1_remoting_proto protoreflect.FileDescriptor
View Source
var File_goakt_v1_wireactor_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type RemoteAskRequest

type RemoteAskRequest struct {
	RemoteMessage *v1.RemoteMessage `protobuf:"bytes,1,opt,name=remote_message,json=remoteMessage,proto3" json:"remote_message,omitempty"`
	// contains filtered or unexported fields
}

RemoteAsk is used to send a message to an actor remotely and expect a response immediately. With this type of message the receiver cannot communicate back to Sender except reply the message with a response. This one-way communication

func (*RemoteAskRequest) Descriptor deprecated

func (*RemoteAskRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteAskRequest.ProtoReflect.Descriptor instead.

func (*RemoteAskRequest) GetRemoteMessage added in v0.2.0

func (x *RemoteAskRequest) GetRemoteMessage() *v1.RemoteMessage

func (*RemoteAskRequest) ProtoMessage

func (*RemoteAskRequest) ProtoMessage()

func (*RemoteAskRequest) ProtoReflect

func (x *RemoteAskRequest) ProtoReflect() protoreflect.Message

func (*RemoteAskRequest) Reset

func (x *RemoteAskRequest) Reset()

func (*RemoteAskRequest) String

func (x *RemoteAskRequest) String() string

type RemoteAskResponse

type RemoteAskResponse struct {

	// Specifies the message to send to the actor
	// Any proto message is allowed to be sent
	Message *anypb.Any `protobuf:"bytes,1,opt,name=message,proto3" json:"message,omitempty"`
	// contains filtered or unexported fields
}

func (*RemoteAskResponse) Descriptor deprecated

func (*RemoteAskResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteAskResponse.ProtoReflect.Descriptor instead.

func (*RemoteAskResponse) GetMessage

func (x *RemoteAskResponse) GetMessage() *anypb.Any

func (*RemoteAskResponse) ProtoMessage

func (*RemoteAskResponse) ProtoMessage()

func (*RemoteAskResponse) ProtoReflect

func (x *RemoteAskResponse) ProtoReflect() protoreflect.Message

func (*RemoteAskResponse) Reset

func (x *RemoteAskResponse) Reset()

func (*RemoteAskResponse) String

func (x *RemoteAskResponse) String() string

type RemoteLookupRequest

type RemoteLookupRequest struct {

	// Specifies the remote host address
	Host string `protobuf:"bytes,1,opt,name=host,proto3" json:"host,omitempty"`
	// Specifies the remote port
	Port int32 `protobuf:"varint,2,opt,name=port,proto3" json:"port,omitempty"`
	// Specifies the actor name
	Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name,omitempty"`
	// contains filtered or unexported fields
}

RemoteLookupRequest checks whether a given actor exists on a remote host

func (*RemoteLookupRequest) Descriptor deprecated

func (*RemoteLookupRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteLookupRequest.ProtoReflect.Descriptor instead.

func (*RemoteLookupRequest) GetHost

func (x *RemoteLookupRequest) GetHost() string

func (*RemoteLookupRequest) GetName

func (x *RemoteLookupRequest) GetName() string

func (*RemoteLookupRequest) GetPort

func (x *RemoteLookupRequest) GetPort() int32

func (*RemoteLookupRequest) ProtoMessage

func (*RemoteLookupRequest) ProtoMessage()

func (*RemoteLookupRequest) ProtoReflect

func (x *RemoteLookupRequest) ProtoReflect() protoreflect.Message

func (*RemoteLookupRequest) Reset

func (x *RemoteLookupRequest) Reset()

func (*RemoteLookupRequest) String

func (x *RemoteLookupRequest) String() string

type RemoteLookupResponse

type RemoteLookupResponse struct {

	// Specifies the actor address
	Address *v1.Address `protobuf:"bytes,1,opt,name=address,proto3" json:"address,omitempty"`
	// contains filtered or unexported fields
}

func (*RemoteLookupResponse) Descriptor deprecated

func (*RemoteLookupResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteLookupResponse.ProtoReflect.Descriptor instead.

func (*RemoteLookupResponse) GetAddress

func (x *RemoteLookupResponse) GetAddress() *v1.Address

func (*RemoteLookupResponse) ProtoMessage

func (*RemoteLookupResponse) ProtoMessage()

func (*RemoteLookupResponse) ProtoReflect

func (x *RemoteLookupResponse) ProtoReflect() protoreflect.Message

func (*RemoteLookupResponse) Reset

func (x *RemoteLookupResponse) Reset()

func (*RemoteLookupResponse) String

func (x *RemoteLookupResponse) String() string

type RemoteTellRequest

type RemoteTellRequest struct {
	RemoteMessage *v1.RemoteMessage `protobuf:"bytes,1,opt,name=remote_message,json=remoteMessage,proto3" json:"remote_message,omitempty"`
	// contains filtered or unexported fields
}

RemoteTell is used to send a message to an actor remotely by another actor This is the only way remote actors can interact with each other. The actor on the other line can reply to the sender by using the Sender in the message

func (*RemoteTellRequest) Descriptor deprecated

func (*RemoteTellRequest) Descriptor() ([]byte, []int)

Deprecated: Use RemoteTellRequest.ProtoReflect.Descriptor instead.

func (*RemoteTellRequest) GetRemoteMessage

func (x *RemoteTellRequest) GetRemoteMessage() *v1.RemoteMessage

func (*RemoteTellRequest) ProtoMessage

func (*RemoteTellRequest) ProtoMessage()

func (*RemoteTellRequest) ProtoReflect

func (x *RemoteTellRequest) ProtoReflect() protoreflect.Message

func (*RemoteTellRequest) Reset

func (x *RemoteTellRequest) Reset()

func (*RemoteTellRequest) String

func (x *RemoteTellRequest) String() string

type RemoteTellResponse

type RemoteTellResponse struct {
	// contains filtered or unexported fields
}

func (*RemoteTellResponse) Descriptor deprecated

func (*RemoteTellResponse) Descriptor() ([]byte, []int)

Deprecated: Use RemoteTellResponse.ProtoReflect.Descriptor instead.

func (*RemoteTellResponse) ProtoMessage

func (*RemoteTellResponse) ProtoMessage()

func (*RemoteTellResponse) ProtoReflect

func (x *RemoteTellResponse) ProtoReflect() protoreflect.Message

func (*RemoteTellResponse) Reset

func (x *RemoteTellResponse) Reset()

func (*RemoteTellResponse) String

func (x *RemoteTellResponse) String() string

type WireActor

type WireActor struct {

	// Specifies the actor name.
	// The actor name can be either the actor FQN or an alias
	ActorName string `protobuf:"bytes,1,opt,name=actor_name,json=actorName,proto3" json:"actor_name,omitempty"`
	// Specifies the actor address
	ActorAddress *v1.Address `protobuf:"bytes,2,opt,name=actor_address,json=actorAddress,proto3" json:"actor_address,omitempty"`
	// Specifies the actor payload. The payload is used
	// to recreate this actor in case the node hosting the actor is dead and we want to recreate the given actor
	// on another node of the cluster
	ActorPayload []byte `protobuf:"bytes,3,opt,name=actor_payload,json=actorPayload,proto3" json:"actor_payload,omitempty"`
	// contains filtered or unexported fields
}

WireActor represents the actor information on the wire.

func (*WireActor) Descriptor deprecated

func (*WireActor) Descriptor() ([]byte, []int)

Deprecated: Use WireActor.ProtoReflect.Descriptor instead.

func (*WireActor) GetActorAddress

func (x *WireActor) GetActorAddress() *v1.Address

func (*WireActor) GetActorName

func (x *WireActor) GetActorName() string

func (*WireActor) GetActorPayload

func (x *WireActor) GetActorPayload() []byte

func (*WireActor) ProtoMessage

func (*WireActor) ProtoMessage()

func (*WireActor) ProtoReflect

func (x *WireActor) ProtoReflect() protoreflect.Message

func (*WireActor) Reset

func (x *WireActor) Reset()

func (*WireActor) String

func (x *WireActor) String() string

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