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¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var (
ErrEngineRunFailed error = errors.New("something went wrong in server engine")
)
Functions ¶
This section is empty.
Types ¶
type Engine ¶
type Engine struct {
Options Options
}
func (*Engine) SaveConfigDashboard ¶
func (*Engine) StartRunner ¶
func (e *Engine) StartRunner()
func (*Engine) StartServer ¶
func (e *Engine) StartServer()
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