Documentation
¶
Index ¶
- func Alert(variant string, children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func AlertDescription(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func AlertTitle(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func Badge(variant string, children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func Button(variant string, size string, href string, disabled bool, children gsx.Node, ...) _gsxrt.Node
- func Card(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardAction(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardContent(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardDescription(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardFooter(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardHeader(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func CardTitle(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func Checkbox(attrs gsx.Attrs) _gsxrt.Node
- func Dialog(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogClose(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogContent(hideCloseButton bool, children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogDescription(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogFooter(showCloseButton bool, children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogHeader(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogTitle(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func DialogTrigger(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func Input(attrs gsx.Attrs) _gsxrt.Node
- func ScrollArea(orientation string, children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func Separator(orientation string, attrs gsx.Attrs) _gsxrt.Node
- func Switch(attrs gsx.Attrs) _gsxrt.Node
- func Table(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableBody(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableCaption(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableCell(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableFooter(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableHead(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableHeader(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
- func TableRow(children gsx.Node, attrs gsx.Attrs) _gsxrt.Node
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DialogContent ¶
func DialogFooter ¶
func ScrollArea ¶
Types ¶
This section is empty.
Source Files
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