Documentation ¶
Index ¶
- Constants
- Variables
- type Audience
- type Builder
- type Client
- func (c *Client) PushToAll(content string) (err error)
- func (c *Client) PushToOne(alias, subTitle, content string, extras map[string]interface{}) (err error)
- func (c *Client) PushToSome(alias []string, subTitle, content string, extras map[string]interface{}) (err error)
- func (c *Client) ValidatePushToOne(alias, content string) (err error)
- func (c *Client) ValidatePushToSome(alias []string, content string) (err error)
- type Message
- type MessageAndNoticeBuilder
- func (messageNoticeBuilder *MessageAndNoticeBuilder) ClearNotice()
- func (messageNoticeBuilder *MessageAndNoticeBuilder) SetAudience(ad *Audience)
- func (messageNoticeBuilder *MessageAndNoticeBuilder) SetMessage(m *Message)
- func (messageNoticeBuilder *MessageAndNoticeBuilder) SetNotice(o interface{})
- func (messageNoticeBuilder *MessageAndNoticeBuilder) SetOptions(o Options)
- func (messageNoticeBuilder *MessageAndNoticeBuilder) SetPlatform(pf *Platform)
- type MessageBuilder
- type NewClientRequest
- type Notice
- type NoticeAndroid
- type NoticeBuilder
- type NoticeIos
- type NoticeSimple
- type NoticeWinphone
- type Options
- type Platform
- type PlatformType
- type PushClient
- func (pushClient *PushClient) Send(builder interface{}) (*common.RetData, error)
- func (pushClient *PushClient) SendPushBytes(content []byte) (ret *common.RetData, err error)
- func (pushClient *PushClient) SendPushString(content string) (ret *common.RetData, err error)
- func (pushClient *PushClient) SendValidate(builder interface{}) (*common.RetData, error)
- func (pushClient *PushClient) SendValidatePushBytes(content []byte) (ret *common.RetData, err error)
Constants ¶
View Source
const ( TAG = "tag" TAG_AND = "tag_and" ALIAS = "alias" ID = "registration_id" )
View Source
const ( SUCCESS_FLAG = "msg_id" HOST_NAME_SSL = "https://api.jpush.cn/v3/push" BASE64_TABLE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" VALIDATE_HOST_NAME_SSL = "https://api.jpush.cn/v3/push/validate" )
Variables ¶
View Source
var NotFoundUser error = errors.New("[Jpush] user not exist")
Functions ¶
This section is empty.
Types ¶
type Audience ¶
type Audience struct {
Object interface{}
}
func AllAudience ¶
func AllAudience() *Audience
type Builder ¶
type Builder struct { Platform interface{} `json:"platform"` Audience interface{} `json:"audience"` Options Options `json:"options"` }
Base Builder
type Client ¶
type Client struct { IsIosProduct bool // contains filtered or unexported fields }
func NewClient ¶
func NewClient(req NewClientRequest) *Client
func (*Client) PushToSome ¶
func (*Client) ValidatePushToOne ¶
type Message ¶
type Message struct { Content string `json:"msg_content"` Title string `json:"title"` ContentType string `json:"content_type"` Extras map[string]interface{} `json:"extras,omitempty"` }
func (*Message) SetContent ¶
func (*Message) SetContentType ¶
type MessageAndNoticeBuilder ¶
type MessageAndNoticeBuilder struct { Builder Notification map[string]interface{} `json:"notification"` Message interface{} `json:"message"` }
MessageAndNotice
func NewMessageAndNoticeBuilder ¶
func NewMessageAndNoticeBuilder() *MessageAndNoticeBuilder
func (*MessageAndNoticeBuilder) ClearNotice ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) ClearNotice()
func (*MessageAndNoticeBuilder) SetAudience ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) SetAudience(ad *Audience)
func (*MessageAndNoticeBuilder) SetMessage ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) SetMessage(m *Message)
func (*MessageAndNoticeBuilder) SetNotice ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) SetNotice(o interface{})
可以为每类Notice设置一个
func (*MessageAndNoticeBuilder) SetOptions ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) SetOptions(o Options)
func (*MessageAndNoticeBuilder) SetPlatform ¶
func (messageNoticeBuilder *MessageAndNoticeBuilder) SetPlatform(pf *Platform)
type MessageBuilder ¶
type MessageBuilder struct { Builder Message interface{} `json:"message"` }
MessageBuilder
func NewMessageBuilder ¶
func NewMessageBuilder() *MessageBuilder
func (*MessageBuilder) SetAudience ¶
func (messageBuilder *MessageBuilder) SetAudience(ad *Audience)
func (*MessageBuilder) SetMessage ¶
func (messageBuilder *MessageBuilder) SetMessage(m *Message)
func (*MessageBuilder) SetOptions ¶
func (messageBuilder *MessageBuilder) SetOptions(o Options)
func (*MessageBuilder) SetPlatform ¶
func (messageBuilder *MessageBuilder) SetPlatform(pf *Platform)
type NewClientRequest ¶
type Notice ¶
type Notice struct { NoticeSimple // 这里自定义 JSON 格式的 Key/Value 信息,以供业务使用 Extras map[string]interface{} `json:"extras,omitempty"` }
type NoticeAndroid ¶
type NoticeAndroid struct { Notice // 如果指定了,则通知里原来展示 App名称的地方,将展示成这个字段。 Title string `json:"title"` // Android SDK 可设置通知栏样式,这里根据样式 ID 来指定该使用哪套样式。 BuilderId int `json:"builder_id,omitempty"` }
func NewNoticeAndroid ¶
func NewNoticeAndroid() *NoticeAndroid
type NoticeBuilder ¶
NoticeBuilder
func NewNoticeBuilder ¶
func NewNoticeBuilder() *NoticeBuilder
func (*NoticeBuilder) ClearNotice ¶
func (noticeBuilder *NoticeBuilder) ClearNotice()
func (*NoticeBuilder) SetAudience ¶
func (noticeBuilder *NoticeBuilder) SetAudience(ad *Audience)
func (*NoticeBuilder) SetNotice ¶
func (noticeBuilder *NoticeBuilder) SetNotice(o interface{})
可以为每类Notice设置一个
func (*NoticeBuilder) SetOptions ¶
func (noticeBuilder *NoticeBuilder) SetOptions(o Options)
func (*NoticeBuilder) SetPlatform ¶
func (noticeBuilder *NoticeBuilder) SetPlatform(pf *Platform)
type NoticeIos ¶
type NoticeIos struct { Notice // 如果无此字段,则此消息无声音提示;有此字段,如果找到了指定的声音就播放该声音,否则播放默认声音, // 如果此字段为空字符串,iOS 7 为默认声音,iOS 8 为无声音。 // (消息) 说明:JPush 官方 API Library (SDK) 会默认填充声音字段。提供另外的方法关闭声音。 Sound string `json:"sound,omitempty"` // 如果不填,表示不改变角标数字;否则把角标数字改为指定的数字;为 0 表示清除。 // 新增支持 "+1" 功能,详情参考:http://blog.jpush.cn/ios_apns_badge_plus/ // (消息) 说明:JPush 官方 API Library (SDK) 会默认填充 badge 值为 "+1"。提供另外的方法不变更 badge 值。 Badge string `json:"badge,omitempty"` // 如果为 true 表示要静默推送。 ContentAvailable bool `json:"content-available"` // 设置APNs payload中的"category"字段值。 // (消息) 说明:ios8才支持该字段。 Category string `json:"category,omitempty"` }
func NewNoticeIos ¶
func NewNoticeIos() *NoticeIos
type NoticeSimple ¶
type NoticeSimple struct {
// 通知的内容在各个平台上,都可能只有这一个最基本的属性 "alert"
Alert interface{} `json:"alert"`
}
func NewNoticeSimple ¶
func NewNoticeSimple() *NoticeSimple
type NoticeWinphone ¶
type NoticeWinphone struct { Notice // 会填充到 toast 类型 text1 字段上。 Title string `json:"title"` // 点击打开的页面。会填充到推送信息的 param 字段上,表示由哪个 App 页面打开该通知。可不填,则由默认的首页打开。 OpenPage string `json:"_open_page,omitempty"` }
func NewNoticeWinphone ¶
func NewNoticeWinphone() *NoticeWinphone
type Options ¶
type Options map[string]interface{}
func NewOptions ¶
func NewOptions() Options
func (Options) SetApns_production ¶
True 表示推送生产环境,False 表示要推送开发环境; 如果不指定则为推送生产环境。 (消息) JPush 官方 API LIbrary (SDK) 默认设置为推送 “开发环境”。
func (Options) SetBigPushDuration ¶
又名缓慢推送,把原本尽可能快的推送速度,降低下来,在给定的 n 分钟内,均匀地向这次推送的目标用户推送。最大值为 1440。未设置则不是定速推送。
func (Options) SetOverrideMsgID ¶
如果当前的推送要覆盖之前的一条推送,这里填写前一条推送的 msg_id 就会产生覆盖效果,即:1) 该 msg_id 离线收到的消息是覆盖后的内容;2)即使该 msg_id Android 端用户已经收到, 如果通知栏还未清除,则新的消息内容会覆盖之前这条通知;覆盖功能起作用的时限是:1 天。 如果在覆盖指定时限内该 msg_id 不存在,则返回 1003 错误,提示不是一次有效的消息覆盖操作,当前的消息不会被推送。
func (Options) SetTimelive ¶
推送当前用户不在线时,为该用户保留多长时间的离线消息,以便其上线时再次推送。 默认 86400 (1 天),最长 10 天。设置为 0 表示不保留离线消息,只有推送当前在线的用户可以收到。
type Platform ¶
type Platform struct {
Object interface{}
}
func AllPlatform ¶
func AllPlatform() *Platform
func (*Platform) Add ¶
func (platform *Platform) Add(os PlatformType)
type PlatformType ¶
type PlatformType string
const ( IOS PlatformType = "ios" ANDROID PlatformType = "android" WINPHONE PlatformType = "winphone" )
type PushClient ¶
func NewPushClient ¶
func NewPushClient(secret, appKey string) *PushClient
func (*PushClient) Send ¶
func (pushClient *PushClient) Send(builder interface{}) (*common.RetData, error)
func (*PushClient) SendPushBytes ¶
func (pushClient *PushClient) SendPushBytes(content []byte) (ret *common.RetData, err error)
func (*PushClient) SendPushString ¶
func (pushClient *PushClient) SendPushString(content string) (ret *common.RetData, err error)
func (*PushClient) SendValidate ¶
func (pushClient *PushClient) SendValidate(builder interface{}) (*common.RetData, error)
func (*PushClient) SendValidatePushBytes ¶
func (pushClient *PushClient) SendValidatePushBytes(content []byte) (ret *common.RetData, err error)
Source Files ¶
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