Documentation ¶
Overview ¶
Code generated by vktl/cmd/tlgen2; DO NOT EDIT.
Index ¶
- func BuiltinTuple3MyInt32FillRandom(rg *basictl.RandGenerator, vec *[3]tlMyInt32.MyInt32)
- func BuiltinTuple3MyInt32Read(w []byte, vec *[3]tlMyInt32.MyInt32) (_ []byte, err error)
- func BuiltinTuple3MyInt32ReadJSON(legacyTypeNames bool, in *basictl.JsonLexer, vec *[3]tlMyInt32.MyInt32) error
- func BuiltinTuple3MyInt32Reset(vec *[3]tlMyInt32.MyInt32)
- func BuiltinTuple3MyInt32Write(w []byte, vec *[3]tlMyInt32.MyInt32) []byte
- func BuiltinTuple3MyInt32WriteJSON(w []byte, vec *[3]tlMyInt32.MyInt32) []byte
- func BuiltinTuple3MyInt32WriteJSONOpt(newTypeNames bool, short bool, w []byte, vec *[3]tlMyInt32.MyInt32) []byte
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func BuiltinTuple3MyInt32FillRandom ¶
func BuiltinTuple3MyInt32FillRandom(rg *basictl.RandGenerator, vec *[3]tlMyInt32.MyInt32)
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.