Documentation ¶
Index ¶
- Variables
- type AchievementEarnedCensusEvent
- func (*AchievementEarnedCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *AchievementEarnedCensusEvent) GetAchievementID() string
- func (x *AchievementEarnedCensusEvent) GetCharacterID() string
- func (*AchievementEarnedCensusEvent) ProtoMessage()
- func (x *AchievementEarnedCensusEvent) ProtoReflect() protoreflect.Message
- func (x *AchievementEarnedCensusEvent) Reset()
- func (x *AchievementEarnedCensusEvent) String() string
- type BattleRankUpCensusEvent
- func (*BattleRankUpCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *BattleRankUpCensusEvent) GetBattleRank() int32
- func (x *BattleRankUpCensusEvent) GetCharacterID() string
- func (*BattleRankUpCensusEvent) ProtoMessage()
- func (x *BattleRankUpCensusEvent) ProtoReflect() protoreflect.Message
- func (x *BattleRankUpCensusEvent) Reset()
- func (x *BattleRankUpCensusEvent) String() string
- type CensusEvent
- func (*CensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *CensusEvent) GetEventName() string
- func (x *CensusEvent) GetPayload() string
- func (x *CensusEvent) GetTimestamp() *timestamp.Timestamp
- func (x *CensusEvent) GetWorldID() int32
- func (x *CensusEvent) GetZoneID() int32
- func (*CensusEvent) ProtoMessage()
- func (x *CensusEvent) ProtoReflect() protoreflect.Message
- func (x *CensusEvent) Reset()
- func (x *CensusEvent) String() string
- type ContinentLockCensusEvent
- func (*ContinentLockCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *ContinentLockCensusEvent) GetMetagameEventID() int32
- func (x *ContinentLockCensusEvent) GetNcPopulation() float32
- func (x *ContinentLockCensusEvent) GetTrPopulation() float32
- func (x *ContinentLockCensusEvent) GetTriggeringFactionID() int32
- func (x *ContinentLockCensusEvent) GetVsPopulation() float32
- func (*ContinentLockCensusEvent) ProtoMessage()
- func (x *ContinentLockCensusEvent) ProtoReflect() protoreflect.Message
- func (x *ContinentLockCensusEvent) Reset()
- func (x *ContinentLockCensusEvent) String() string
- type ContinentUnlockCensusEvent
- func (*ContinentUnlockCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *ContinentUnlockCensusEvent) GetMetagameEventID() int32
- func (x *ContinentUnlockCensusEvent) GetTriggeringFactionID() int32
- func (*ContinentUnlockCensusEvent) ProtoMessage()
- func (x *ContinentUnlockCensusEvent) ProtoReflect() protoreflect.Message
- func (x *ContinentUnlockCensusEvent) Reset()
- func (x *ContinentUnlockCensusEvent) String() string
- type DeathCensusEvent
- func (*DeathCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *DeathCensusEvent) GetAttackerBattleRank() int32
- func (x *DeathCensusEvent) GetAttackerCharacterFactionID() int32
- func (x *DeathCensusEvent) GetAttackerCharacterID() string
- func (x *DeathCensusEvent) GetAttackerCharacterName() string
- func (x *DeathCensusEvent) GetAttackerCharacterOutfitID() string
- func (x *DeathCensusEvent) GetAttackerFireModeID() int32
- func (x *DeathCensusEvent) GetAttackerLoadoutID() int32
- func (x *DeathCensusEvent) GetAttackerVehicleID() int32
- func (x *DeathCensusEvent) GetAttackerWeaponID() int32
- func (x *DeathCensusEvent) GetCharacterBattleRank() int32
- func (x *DeathCensusEvent) GetCharacterFactionID() int32
- func (x *DeathCensusEvent) GetCharacterID() string
- func (x *DeathCensusEvent) GetCharacterLoadoutID() int32
- func (x *DeathCensusEvent) GetCharacterName() string
- func (x *DeathCensusEvent) GetCharacterOutfitID() string
- func (x *DeathCensusEvent) GetIsHeadshot() bool
- func (*DeathCensusEvent) ProtoMessage()
- func (x *DeathCensusEvent) ProtoReflect() protoreflect.Message
- func (x *DeathCensusEvent) Reset()
- func (x *DeathCensusEvent) String() string
- type FacilityControlCensusEvent
- func (*FacilityControlCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *FacilityControlCensusEvent) GetDurationHeld() int32
- func (x *FacilityControlCensusEvent) GetFacilityID() int32
- func (x *FacilityControlCensusEvent) GetNewFactionID() int32
- func (x *FacilityControlCensusEvent) GetOldFactionID() int32
- func (x *FacilityControlCensusEvent) GetOutfitAlias() string
- func (x *FacilityControlCensusEvent) GetOutfitID() string
- func (x *FacilityControlCensusEvent) GetOutfitName() string
- func (*FacilityControlCensusEvent) ProtoMessage()
- func (x *FacilityControlCensusEvent) ProtoReflect() protoreflect.Message
- func (x *FacilityControlCensusEvent) Reset()
- func (x *FacilityControlCensusEvent) String() string
- type GainExperienceCensusEvent
- func (*GainExperienceCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *GainExperienceCensusEvent) GetAmount() int32
- func (x *GainExperienceCensusEvent) GetCharacterID() string
- func (x *GainExperienceCensusEvent) GetExperienceID() int32
- func (x *GainExperienceCensusEvent) GetLoadoutID() int32
- func (x *GainExperienceCensusEvent) GetOtherID() string
- func (*GainExperienceCensusEvent) ProtoMessage()
- func (x *GainExperienceCensusEvent) ProtoReflect() protoreflect.Message
- func (x *GainExperienceCensusEvent) Reset()
- func (x *GainExperienceCensusEvent) String() string
- type MetagameEventCensusEvent
- func (*MetagameEventCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *MetagameEventCensusEvent) GetExperienceBonus() float32
- func (x *MetagameEventCensusEvent) GetFactionNC() float32
- func (x *MetagameEventCensusEvent) GetFactionTR() float32
- func (x *MetagameEventCensusEvent) GetFactionVS() float32
- func (x *MetagameEventCensusEvent) GetInstanceID() int32
- func (x *MetagameEventCensusEvent) GetMetagameEventID() int32
- func (x *MetagameEventCensusEvent) GetMetagameEventState() string
- func (*MetagameEventCensusEvent) ProtoMessage()
- func (x *MetagameEventCensusEvent) ProtoReflect() protoreflect.Message
- func (x *MetagameEventCensusEvent) Reset()
- func (x *MetagameEventCensusEvent) String() string
- type PlayerFacilityCaptureCensusEvent
- func (*PlayerFacilityCaptureCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerFacilityCaptureCensusEvent) GetCharacterFactionID() int32
- func (x *PlayerFacilityCaptureCensusEvent) GetCharacterID() string
- func (x *PlayerFacilityCaptureCensusEvent) GetCharacterName() string
- func (x *PlayerFacilityCaptureCensusEvent) GetFacilityID() int32
- func (x *PlayerFacilityCaptureCensusEvent) GetOutfitAlias() string
- func (x *PlayerFacilityCaptureCensusEvent) GetOutfitID() string
- func (x *PlayerFacilityCaptureCensusEvent) GetOutfitName() string
- func (*PlayerFacilityCaptureCensusEvent) ProtoMessage()
- func (x *PlayerFacilityCaptureCensusEvent) ProtoReflect() protoreflect.Message
- func (x *PlayerFacilityCaptureCensusEvent) Reset()
- func (x *PlayerFacilityCaptureCensusEvent) String() string
- type PlayerFacilityDefendCensusEvent
- func (*PlayerFacilityDefendCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerFacilityDefendCensusEvent) GetCharacterFactionID() int32
- func (x *PlayerFacilityDefendCensusEvent) GetCharacterID() string
- func (x *PlayerFacilityDefendCensusEvent) GetCharacterName() string
- func (x *PlayerFacilityDefendCensusEvent) GetFacilityID() int32
- func (x *PlayerFacilityDefendCensusEvent) GetOutfitAlias() string
- func (x *PlayerFacilityDefendCensusEvent) GetOutfitID() string
- func (x *PlayerFacilityDefendCensusEvent) GetOutfitName() string
- func (*PlayerFacilityDefendCensusEvent) ProtoMessage()
- func (x *PlayerFacilityDefendCensusEvent) ProtoReflect() protoreflect.Message
- func (x *PlayerFacilityDefendCensusEvent) Reset()
- func (x *PlayerFacilityDefendCensusEvent) String() string
- type PlayerLoginCensusEvent
- func (*PlayerLoginCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerLoginCensusEvent) GetCharacterFactionID() int32
- func (x *PlayerLoginCensusEvent) GetCharacterID() string
- func (x *PlayerLoginCensusEvent) GetCharacterName() string
- func (*PlayerLoginCensusEvent) ProtoMessage()
- func (x *PlayerLoginCensusEvent) ProtoReflect() protoreflect.Message
- func (x *PlayerLoginCensusEvent) Reset()
- func (x *PlayerLoginCensusEvent) String() string
- type PlayerLogoutCensusEvent
- func (*PlayerLogoutCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *PlayerLogoutCensusEvent) GetCharacterFactionID() int32
- func (x *PlayerLogoutCensusEvent) GetCharacterID() string
- func (x *PlayerLogoutCensusEvent) GetCharacterName() string
- func (*PlayerLogoutCensusEvent) ProtoMessage()
- func (x *PlayerLogoutCensusEvent) ProtoReflect() protoreflect.Message
- func (x *PlayerLogoutCensusEvent) Reset()
- func (x *PlayerLogoutCensusEvent) String() string
- type VehicleDestroyCensusEvent
- func (*VehicleDestroyCensusEvent) Descriptor() ([]byte, []int)deprecated
- func (x *VehicleDestroyCensusEvent) GetAttackerBattleRank() int32
- func (x *VehicleDestroyCensusEvent) GetAttackerCharacterFactionID() int32
- func (x *VehicleDestroyCensusEvent) GetAttackerCharacterID() string
- func (x *VehicleDestroyCensusEvent) GetAttackerCharacterName() string
- func (x *VehicleDestroyCensusEvent) GetAttackerCharacterOutfitID() string
- func (x *VehicleDestroyCensusEvent) GetAttackerLoadoutID() int32
- func (x *VehicleDestroyCensusEvent) GetAttackerVehicleID() int32
- func (x *VehicleDestroyCensusEvent) GetAttackerWeaponID() int32
- func (x *VehicleDestroyCensusEvent) GetCharacterBattleRank() int32
- func (x *VehicleDestroyCensusEvent) GetCharacterFactionID() int32
- func (x *VehicleDestroyCensusEvent) GetCharacterID() string
- func (x *VehicleDestroyCensusEvent) GetCharacterName() string
- func (x *VehicleDestroyCensusEvent) GetCharacterOutfitID() string
- func (x *VehicleDestroyCensusEvent) GetFacilityID() int32
- func (x *VehicleDestroyCensusEvent) GetFactionID() int32
- func (x *VehicleDestroyCensusEvent) GetVehicleID() int32
- func (*VehicleDestroyCensusEvent) ProtoMessage()
- func (x *VehicleDestroyCensusEvent) ProtoReflect() protoreflect.Message
- func (x *VehicleDestroyCensusEvent) Reset()
- func (x *VehicleDestroyCensusEvent) String() string
Constants ¶
This section is empty.
Variables ¶
var File_transport_ps2eventlistener_ps2eventlistener_proto protoreflect.FileDescriptor
Functions ¶
This section is empty.
Types ¶
type AchievementEarnedCensusEvent ¶
type AchievementEarnedCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` AchievementID string `protobuf:"bytes,2,opt,name=achievementID,proto3" json:"achievementID,omitempty"` // contains filtered or unexported fields }
func (*AchievementEarnedCensusEvent) Descriptor
deprecated
func (*AchievementEarnedCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use AchievementEarnedCensusEvent.ProtoReflect.Descriptor instead.
func (*AchievementEarnedCensusEvent) GetAchievementID ¶
func (x *AchievementEarnedCensusEvent) GetAchievementID() string
func (*AchievementEarnedCensusEvent) GetCharacterID ¶
func (x *AchievementEarnedCensusEvent) GetCharacterID() string
func (*AchievementEarnedCensusEvent) ProtoMessage ¶
func (*AchievementEarnedCensusEvent) ProtoMessage()
func (*AchievementEarnedCensusEvent) ProtoReflect ¶
func (x *AchievementEarnedCensusEvent) ProtoReflect() protoreflect.Message
func (*AchievementEarnedCensusEvent) Reset ¶
func (x *AchievementEarnedCensusEvent) Reset()
func (*AchievementEarnedCensusEvent) String ¶
func (x *AchievementEarnedCensusEvent) String() string
type BattleRankUpCensusEvent ¶
type BattleRankUpCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` BattleRank int32 `protobuf:"varint,2,opt,name=battleRank,proto3" json:"battleRank,omitempty"` // contains filtered or unexported fields }
func (*BattleRankUpCensusEvent) Descriptor
deprecated
func (*BattleRankUpCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use BattleRankUpCensusEvent.ProtoReflect.Descriptor instead.
func (*BattleRankUpCensusEvent) GetBattleRank ¶
func (x *BattleRankUpCensusEvent) GetBattleRank() int32
func (*BattleRankUpCensusEvent) GetCharacterID ¶
func (x *BattleRankUpCensusEvent) GetCharacterID() string
func (*BattleRankUpCensusEvent) ProtoMessage ¶
func (*BattleRankUpCensusEvent) ProtoMessage()
func (*BattleRankUpCensusEvent) ProtoReflect ¶
func (x *BattleRankUpCensusEvent) ProtoReflect() protoreflect.Message
func (*BattleRankUpCensusEvent) Reset ¶
func (x *BattleRankUpCensusEvent) Reset()
func (*BattleRankUpCensusEvent) String ¶
func (x *BattleRankUpCensusEvent) String() string
type CensusEvent ¶
type CensusEvent struct { EventName string `protobuf:"bytes,1,opt,name=eventName,proto3" json:"eventName,omitempty"` WorldID int32 `protobuf:"varint,2,opt,name=worldID,proto3" json:"worldID,omitempty"` ZoneID int32 `protobuf:"varint,3,opt,name=zoneID,proto3" json:"zoneID,omitempty"` Timestamp *timestamp.Timestamp `protobuf:"bytes,4,opt,name=timestamp,proto3" json:"timestamp,omitempty"` Payload string `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"` // contains filtered or unexported fields }
func (*CensusEvent) Descriptor
deprecated
func (*CensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use CensusEvent.ProtoReflect.Descriptor instead.
func (*CensusEvent) GetEventName ¶
func (x *CensusEvent) GetEventName() string
func (*CensusEvent) GetPayload ¶
func (x *CensusEvent) GetPayload() string
func (*CensusEvent) GetTimestamp ¶
func (x *CensusEvent) GetTimestamp() *timestamp.Timestamp
func (*CensusEvent) GetWorldID ¶
func (x *CensusEvent) GetWorldID() int32
func (*CensusEvent) GetZoneID ¶
func (x *CensusEvent) GetZoneID() int32
func (*CensusEvent) ProtoMessage ¶
func (*CensusEvent) ProtoMessage()
func (*CensusEvent) ProtoReflect ¶
func (x *CensusEvent) ProtoReflect() protoreflect.Message
func (*CensusEvent) Reset ¶
func (x *CensusEvent) Reset()
func (*CensusEvent) String ¶
func (x *CensusEvent) String() string
type ContinentLockCensusEvent ¶
type ContinentLockCensusEvent struct { TriggeringFactionID int32 `protobuf:"varint,1,opt,name=triggeringFactionID,proto3" json:"triggeringFactionID,omitempty"` MetagameEventID int32 `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"` VsPopulation float32 `protobuf:"fixed32,3,opt,name=vsPopulation,proto3" json:"vsPopulation,omitempty"` NcPopulation float32 `protobuf:"fixed32,4,opt,name=ncPopulation,proto3" json:"ncPopulation,omitempty"` TrPopulation float32 `protobuf:"fixed32,5,opt,name=trPopulation,proto3" json:"trPopulation,omitempty"` // contains filtered or unexported fields }
func (*ContinentLockCensusEvent) Descriptor
deprecated
func (*ContinentLockCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use ContinentLockCensusEvent.ProtoReflect.Descriptor instead.
func (*ContinentLockCensusEvent) GetMetagameEventID ¶
func (x *ContinentLockCensusEvent) GetMetagameEventID() int32
func (*ContinentLockCensusEvent) GetNcPopulation ¶
func (x *ContinentLockCensusEvent) GetNcPopulation() float32
func (*ContinentLockCensusEvent) GetTrPopulation ¶
func (x *ContinentLockCensusEvent) GetTrPopulation() float32
func (*ContinentLockCensusEvent) GetTriggeringFactionID ¶
func (x *ContinentLockCensusEvent) GetTriggeringFactionID() int32
func (*ContinentLockCensusEvent) GetVsPopulation ¶
func (x *ContinentLockCensusEvent) GetVsPopulation() float32
func (*ContinentLockCensusEvent) ProtoMessage ¶
func (*ContinentLockCensusEvent) ProtoMessage()
func (*ContinentLockCensusEvent) ProtoReflect ¶
func (x *ContinentLockCensusEvent) ProtoReflect() protoreflect.Message
func (*ContinentLockCensusEvent) Reset ¶
func (x *ContinentLockCensusEvent) Reset()
func (*ContinentLockCensusEvent) String ¶
func (x *ContinentLockCensusEvent) String() string
type ContinentUnlockCensusEvent ¶
type ContinentUnlockCensusEvent struct { TriggeringFactionID int32 `protobuf:"varint,1,opt,name=triggeringFactionID,proto3" json:"triggeringFactionID,omitempty"` MetagameEventID int32 `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"` // contains filtered or unexported fields }
func (*ContinentUnlockCensusEvent) Descriptor
deprecated
func (*ContinentUnlockCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use ContinentUnlockCensusEvent.ProtoReflect.Descriptor instead.
func (*ContinentUnlockCensusEvent) GetMetagameEventID ¶
func (x *ContinentUnlockCensusEvent) GetMetagameEventID() int32
func (*ContinentUnlockCensusEvent) GetTriggeringFactionID ¶
func (x *ContinentUnlockCensusEvent) GetTriggeringFactionID() int32
func (*ContinentUnlockCensusEvent) ProtoMessage ¶
func (*ContinentUnlockCensusEvent) ProtoMessage()
func (*ContinentUnlockCensusEvent) ProtoReflect ¶
func (x *ContinentUnlockCensusEvent) ProtoReflect() protoreflect.Message
func (*ContinentUnlockCensusEvent) Reset ¶
func (x *ContinentUnlockCensusEvent) Reset()
func (*ContinentUnlockCensusEvent) String ¶
func (x *ContinentUnlockCensusEvent) String() string
type DeathCensusEvent ¶
type DeathCensusEvent struct { AttackerCharacterID string `protobuf:"bytes,1,opt,name=attackerCharacterID,proto3" json:"attackerCharacterID,omitempty"` AttackerFireModeID int32 `protobuf:"varint,2,opt,name=attackerFireModeID,proto3" json:"attackerFireModeID,omitempty"` AttackerLoadoutID int32 `protobuf:"varint,3,opt,name=attackerLoadoutID,proto3" json:"attackerLoadoutID,omitempty"` AttackerVehicleID int32 `protobuf:"varint,4,opt,name=attackerVehicleID,proto3" json:"attackerVehicleID,omitempty"` AttackerWeaponID int32 `protobuf:"varint,5,opt,name=attackerWeaponID,proto3" json:"attackerWeaponID,omitempty"` CharacterID string `protobuf:"bytes,6,opt,name=characterID,proto3" json:"characterID,omitempty"` CharacterLoadoutID int32 `protobuf:"varint,7,opt,name=characterLoadoutID,proto3" json:"characterLoadoutID,omitempty"` IsHeadshot bool `protobuf:"varint,8,opt,name=isHeadshot,proto3" json:"isHeadshot,omitempty"` AttackerCharacterName string `protobuf:"bytes,9,opt,name=attackerCharacterName,proto3" json:"attackerCharacterName,omitempty"` AttackerCharacterFactionID int32 `protobuf:"varint,10,opt,name=attackerCharacterFactionID,proto3" json:"attackerCharacterFactionID,omitempty"` AttackerCharacterOutfitID string `protobuf:"bytes,11,opt,name=attackerCharacterOutfitID,proto3" json:"attackerCharacterOutfitID,omitempty"` AttackerBattleRank int32 `protobuf:"varint,12,opt,name=attackerBattleRank,proto3" json:"attackerBattleRank,omitempty"` CharacterName string `protobuf:"bytes,13,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,14,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` CharacterOutfitID string `protobuf:"bytes,15,opt,name=characterOutfitID,proto3" json:"characterOutfitID,omitempty"` CharacterBattleRank int32 `protobuf:"varint,16,opt,name=characterBattleRank,proto3" json:"characterBattleRank,omitempty"` // contains filtered or unexported fields }
func (*DeathCensusEvent) Descriptor
deprecated
func (*DeathCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use DeathCensusEvent.ProtoReflect.Descriptor instead.
func (*DeathCensusEvent) GetAttackerBattleRank ¶
func (x *DeathCensusEvent) GetAttackerBattleRank() int32
func (*DeathCensusEvent) GetAttackerCharacterFactionID ¶
func (x *DeathCensusEvent) GetAttackerCharacterFactionID() int32
func (*DeathCensusEvent) GetAttackerCharacterID ¶
func (x *DeathCensusEvent) GetAttackerCharacterID() string
func (*DeathCensusEvent) GetAttackerCharacterName ¶
func (x *DeathCensusEvent) GetAttackerCharacterName() string
func (*DeathCensusEvent) GetAttackerCharacterOutfitID ¶
func (x *DeathCensusEvent) GetAttackerCharacterOutfitID() string
func (*DeathCensusEvent) GetAttackerFireModeID ¶
func (x *DeathCensusEvent) GetAttackerFireModeID() int32
func (*DeathCensusEvent) GetAttackerLoadoutID ¶
func (x *DeathCensusEvent) GetAttackerLoadoutID() int32
func (*DeathCensusEvent) GetAttackerVehicleID ¶
func (x *DeathCensusEvent) GetAttackerVehicleID() int32
func (*DeathCensusEvent) GetAttackerWeaponID ¶
func (x *DeathCensusEvent) GetAttackerWeaponID() int32
func (*DeathCensusEvent) GetCharacterBattleRank ¶
func (x *DeathCensusEvent) GetCharacterBattleRank() int32
func (*DeathCensusEvent) GetCharacterFactionID ¶
func (x *DeathCensusEvent) GetCharacterFactionID() int32
func (*DeathCensusEvent) GetCharacterID ¶
func (x *DeathCensusEvent) GetCharacterID() string
func (*DeathCensusEvent) GetCharacterLoadoutID ¶
func (x *DeathCensusEvent) GetCharacterLoadoutID() int32
func (*DeathCensusEvent) GetCharacterName ¶
func (x *DeathCensusEvent) GetCharacterName() string
func (*DeathCensusEvent) GetCharacterOutfitID ¶
func (x *DeathCensusEvent) GetCharacterOutfitID() string
func (*DeathCensusEvent) GetIsHeadshot ¶
func (x *DeathCensusEvent) GetIsHeadshot() bool
func (*DeathCensusEvent) ProtoMessage ¶
func (*DeathCensusEvent) ProtoMessage()
func (*DeathCensusEvent) ProtoReflect ¶
func (x *DeathCensusEvent) ProtoReflect() protoreflect.Message
func (*DeathCensusEvent) Reset ¶
func (x *DeathCensusEvent) Reset()
func (*DeathCensusEvent) String ¶
func (x *DeathCensusEvent) String() string
type FacilityControlCensusEvent ¶
type FacilityControlCensusEvent struct { FacilityID int32 `protobuf:"varint,1,opt,name=facilityID,proto3" json:"facilityID,omitempty"` NewFactionID int32 `protobuf:"varint,2,opt,name=newFactionID,proto3" json:"newFactionID,omitempty"` OldFactionID int32 `protobuf:"varint,3,opt,name=oldFactionID,proto3" json:"oldFactionID,omitempty"` DurationHeld int32 `protobuf:"varint,4,opt,name=durationHeld,proto3" json:"durationHeld,omitempty"` OutfitID string `protobuf:"bytes,5,opt,name=outfitID,proto3" json:"outfitID,omitempty"` OutfitName string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"` OutfitAlias string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"` // contains filtered or unexported fields }
func (*FacilityControlCensusEvent) Descriptor
deprecated
func (*FacilityControlCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use FacilityControlCensusEvent.ProtoReflect.Descriptor instead.
func (*FacilityControlCensusEvent) GetDurationHeld ¶
func (x *FacilityControlCensusEvent) GetDurationHeld() int32
func (*FacilityControlCensusEvent) GetFacilityID ¶
func (x *FacilityControlCensusEvent) GetFacilityID() int32
func (*FacilityControlCensusEvent) GetNewFactionID ¶
func (x *FacilityControlCensusEvent) GetNewFactionID() int32
func (*FacilityControlCensusEvent) GetOldFactionID ¶
func (x *FacilityControlCensusEvent) GetOldFactionID() int32
func (*FacilityControlCensusEvent) GetOutfitAlias ¶
func (x *FacilityControlCensusEvent) GetOutfitAlias() string
func (*FacilityControlCensusEvent) GetOutfitID ¶
func (x *FacilityControlCensusEvent) GetOutfitID() string
func (*FacilityControlCensusEvent) GetOutfitName ¶
func (x *FacilityControlCensusEvent) GetOutfitName() string
func (*FacilityControlCensusEvent) ProtoMessage ¶
func (*FacilityControlCensusEvent) ProtoMessage()
func (*FacilityControlCensusEvent) ProtoReflect ¶
func (x *FacilityControlCensusEvent) ProtoReflect() protoreflect.Message
func (*FacilityControlCensusEvent) Reset ¶
func (x *FacilityControlCensusEvent) Reset()
func (*FacilityControlCensusEvent) String ¶
func (x *FacilityControlCensusEvent) String() string
type GainExperienceCensusEvent ¶
type GainExperienceCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` ExperienceID int32 `protobuf:"varint,2,opt,name=experienceID,proto3" json:"experienceID,omitempty"` Amount int32 `protobuf:"varint,3,opt,name=amount,proto3" json:"amount,omitempty"` LoadoutID int32 `protobuf:"varint,4,opt,name=loadoutID,proto3" json:"loadoutID,omitempty"` OtherID string `protobuf:"bytes,5,opt,name=otherID,proto3" json:"otherID,omitempty"` // contains filtered or unexported fields }
func (*GainExperienceCensusEvent) Descriptor
deprecated
func (*GainExperienceCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use GainExperienceCensusEvent.ProtoReflect.Descriptor instead.
func (*GainExperienceCensusEvent) GetAmount ¶
func (x *GainExperienceCensusEvent) GetAmount() int32
func (*GainExperienceCensusEvent) GetCharacterID ¶
func (x *GainExperienceCensusEvent) GetCharacterID() string
func (*GainExperienceCensusEvent) GetExperienceID ¶
func (x *GainExperienceCensusEvent) GetExperienceID() int32
func (*GainExperienceCensusEvent) GetLoadoutID ¶
func (x *GainExperienceCensusEvent) GetLoadoutID() int32
func (*GainExperienceCensusEvent) GetOtherID ¶
func (x *GainExperienceCensusEvent) GetOtherID() string
func (*GainExperienceCensusEvent) ProtoMessage ¶
func (*GainExperienceCensusEvent) ProtoMessage()
func (*GainExperienceCensusEvent) ProtoReflect ¶
func (x *GainExperienceCensusEvent) ProtoReflect() protoreflect.Message
func (*GainExperienceCensusEvent) Reset ¶
func (x *GainExperienceCensusEvent) Reset()
func (*GainExperienceCensusEvent) String ¶
func (x *GainExperienceCensusEvent) String() string
type MetagameEventCensusEvent ¶
type MetagameEventCensusEvent struct { InstanceID int32 `protobuf:"varint,1,opt,name=instanceID,proto3" json:"instanceID,omitempty"` MetagameEventID int32 `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"` MetagameEventState string `protobuf:"bytes,3,opt,name=metagameEventState,proto3" json:"metagameEventState,omitempty"` FactionVS float32 `protobuf:"fixed32,4,opt,name=factionVS,proto3" json:"factionVS,omitempty"` FactionNC float32 `protobuf:"fixed32,5,opt,name=factionNC,proto3" json:"factionNC,omitempty"` FactionTR float32 `protobuf:"fixed32,6,opt,name=factionTR,proto3" json:"factionTR,omitempty"` ExperienceBonus float32 `protobuf:"fixed32,7,opt,name=experienceBonus,proto3" json:"experienceBonus,omitempty"` // contains filtered or unexported fields }
func (*MetagameEventCensusEvent) Descriptor
deprecated
func (*MetagameEventCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use MetagameEventCensusEvent.ProtoReflect.Descriptor instead.
func (*MetagameEventCensusEvent) GetExperienceBonus ¶
func (x *MetagameEventCensusEvent) GetExperienceBonus() float32
func (*MetagameEventCensusEvent) GetFactionNC ¶
func (x *MetagameEventCensusEvent) GetFactionNC() float32
func (*MetagameEventCensusEvent) GetFactionTR ¶
func (x *MetagameEventCensusEvent) GetFactionTR() float32
func (*MetagameEventCensusEvent) GetFactionVS ¶
func (x *MetagameEventCensusEvent) GetFactionVS() float32
func (*MetagameEventCensusEvent) GetInstanceID ¶
func (x *MetagameEventCensusEvent) GetInstanceID() int32
func (*MetagameEventCensusEvent) GetMetagameEventID ¶
func (x *MetagameEventCensusEvent) GetMetagameEventID() int32
func (*MetagameEventCensusEvent) GetMetagameEventState ¶
func (x *MetagameEventCensusEvent) GetMetagameEventState() string
func (*MetagameEventCensusEvent) ProtoMessage ¶
func (*MetagameEventCensusEvent) ProtoMessage()
func (*MetagameEventCensusEvent) ProtoReflect ¶
func (x *MetagameEventCensusEvent) ProtoReflect() protoreflect.Message
func (*MetagameEventCensusEvent) Reset ¶
func (x *MetagameEventCensusEvent) Reset()
func (*MetagameEventCensusEvent) String ¶
func (x *MetagameEventCensusEvent) String() string
type PlayerFacilityCaptureCensusEvent ¶
type PlayerFacilityCaptureCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` FacilityID int32 `protobuf:"varint,2,opt,name=facilityID,proto3" json:"facilityID,omitempty"` OutfitID string `protobuf:"bytes,3,opt,name=outfitID,proto3" json:"outfitID,omitempty"` CharacterName string `protobuf:"bytes,4,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,5,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` OutfitName string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"` OutfitAlias string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"` // contains filtered or unexported fields }
func (*PlayerFacilityCaptureCensusEvent) Descriptor
deprecated
func (*PlayerFacilityCaptureCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use PlayerFacilityCaptureCensusEvent.ProtoReflect.Descriptor instead.
func (*PlayerFacilityCaptureCensusEvent) GetCharacterFactionID ¶
func (x *PlayerFacilityCaptureCensusEvent) GetCharacterFactionID() int32
func (*PlayerFacilityCaptureCensusEvent) GetCharacterID ¶
func (x *PlayerFacilityCaptureCensusEvent) GetCharacterID() string
func (*PlayerFacilityCaptureCensusEvent) GetCharacterName ¶
func (x *PlayerFacilityCaptureCensusEvent) GetCharacterName() string
func (*PlayerFacilityCaptureCensusEvent) GetFacilityID ¶
func (x *PlayerFacilityCaptureCensusEvent) GetFacilityID() int32
func (*PlayerFacilityCaptureCensusEvent) GetOutfitAlias ¶
func (x *PlayerFacilityCaptureCensusEvent) GetOutfitAlias() string
func (*PlayerFacilityCaptureCensusEvent) GetOutfitID ¶
func (x *PlayerFacilityCaptureCensusEvent) GetOutfitID() string
func (*PlayerFacilityCaptureCensusEvent) GetOutfitName ¶
func (x *PlayerFacilityCaptureCensusEvent) GetOutfitName() string
func (*PlayerFacilityCaptureCensusEvent) ProtoMessage ¶
func (*PlayerFacilityCaptureCensusEvent) ProtoMessage()
func (*PlayerFacilityCaptureCensusEvent) ProtoReflect ¶
func (x *PlayerFacilityCaptureCensusEvent) ProtoReflect() protoreflect.Message
func (*PlayerFacilityCaptureCensusEvent) Reset ¶
func (x *PlayerFacilityCaptureCensusEvent) Reset()
func (*PlayerFacilityCaptureCensusEvent) String ¶
func (x *PlayerFacilityCaptureCensusEvent) String() string
type PlayerFacilityDefendCensusEvent ¶
type PlayerFacilityDefendCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` FacilityID int32 `protobuf:"varint,2,opt,name=facilityID,proto3" json:"facilityID,omitempty"` OutfitID string `protobuf:"bytes,3,opt,name=outfitID,proto3" json:"outfitID,omitempty"` CharacterName string `protobuf:"bytes,4,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,5,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` OutfitName string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"` OutfitAlias string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"` // contains filtered or unexported fields }
func (*PlayerFacilityDefendCensusEvent) Descriptor
deprecated
func (*PlayerFacilityDefendCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use PlayerFacilityDefendCensusEvent.ProtoReflect.Descriptor instead.
func (*PlayerFacilityDefendCensusEvent) GetCharacterFactionID ¶
func (x *PlayerFacilityDefendCensusEvent) GetCharacterFactionID() int32
func (*PlayerFacilityDefendCensusEvent) GetCharacterID ¶
func (x *PlayerFacilityDefendCensusEvent) GetCharacterID() string
func (*PlayerFacilityDefendCensusEvent) GetCharacterName ¶
func (x *PlayerFacilityDefendCensusEvent) GetCharacterName() string
func (*PlayerFacilityDefendCensusEvent) GetFacilityID ¶
func (x *PlayerFacilityDefendCensusEvent) GetFacilityID() int32
func (*PlayerFacilityDefendCensusEvent) GetOutfitAlias ¶
func (x *PlayerFacilityDefendCensusEvent) GetOutfitAlias() string
func (*PlayerFacilityDefendCensusEvent) GetOutfitID ¶
func (x *PlayerFacilityDefendCensusEvent) GetOutfitID() string
func (*PlayerFacilityDefendCensusEvent) GetOutfitName ¶
func (x *PlayerFacilityDefendCensusEvent) GetOutfitName() string
func (*PlayerFacilityDefendCensusEvent) ProtoMessage ¶
func (*PlayerFacilityDefendCensusEvent) ProtoMessage()
func (*PlayerFacilityDefendCensusEvent) ProtoReflect ¶
func (x *PlayerFacilityDefendCensusEvent) ProtoReflect() protoreflect.Message
func (*PlayerFacilityDefendCensusEvent) Reset ¶
func (x *PlayerFacilityDefendCensusEvent) Reset()
func (*PlayerFacilityDefendCensusEvent) String ¶
func (x *PlayerFacilityDefendCensusEvent) String() string
type PlayerLoginCensusEvent ¶
type PlayerLoginCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` CharacterName string `protobuf:"bytes,2,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,3,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` // contains filtered or unexported fields }
func (*PlayerLoginCensusEvent) Descriptor
deprecated
func (*PlayerLoginCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use PlayerLoginCensusEvent.ProtoReflect.Descriptor instead.
func (*PlayerLoginCensusEvent) GetCharacterFactionID ¶
func (x *PlayerLoginCensusEvent) GetCharacterFactionID() int32
func (*PlayerLoginCensusEvent) GetCharacterID ¶
func (x *PlayerLoginCensusEvent) GetCharacterID() string
func (*PlayerLoginCensusEvent) GetCharacterName ¶
func (x *PlayerLoginCensusEvent) GetCharacterName() string
func (*PlayerLoginCensusEvent) ProtoMessage ¶
func (*PlayerLoginCensusEvent) ProtoMessage()
func (*PlayerLoginCensusEvent) ProtoReflect ¶
func (x *PlayerLoginCensusEvent) ProtoReflect() protoreflect.Message
func (*PlayerLoginCensusEvent) Reset ¶
func (x *PlayerLoginCensusEvent) Reset()
func (*PlayerLoginCensusEvent) String ¶
func (x *PlayerLoginCensusEvent) String() string
type PlayerLogoutCensusEvent ¶
type PlayerLogoutCensusEvent struct { CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"` CharacterName string `protobuf:"bytes,2,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,3,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` // contains filtered or unexported fields }
func (*PlayerLogoutCensusEvent) Descriptor
deprecated
func (*PlayerLogoutCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use PlayerLogoutCensusEvent.ProtoReflect.Descriptor instead.
func (*PlayerLogoutCensusEvent) GetCharacterFactionID ¶
func (x *PlayerLogoutCensusEvent) GetCharacterFactionID() int32
func (*PlayerLogoutCensusEvent) GetCharacterID ¶
func (x *PlayerLogoutCensusEvent) GetCharacterID() string
func (*PlayerLogoutCensusEvent) GetCharacterName ¶
func (x *PlayerLogoutCensusEvent) GetCharacterName() string
func (*PlayerLogoutCensusEvent) ProtoMessage ¶
func (*PlayerLogoutCensusEvent) ProtoMessage()
func (*PlayerLogoutCensusEvent) ProtoReflect ¶
func (x *PlayerLogoutCensusEvent) ProtoReflect() protoreflect.Message
func (*PlayerLogoutCensusEvent) Reset ¶
func (x *PlayerLogoutCensusEvent) Reset()
func (*PlayerLogoutCensusEvent) String ¶
func (x *PlayerLogoutCensusEvent) String() string
type VehicleDestroyCensusEvent ¶
type VehicleDestroyCensusEvent struct { AttackerCharacterID string `protobuf:"bytes,1,opt,name=attackerCharacterID,proto3" json:"attackerCharacterID,omitempty"` AttackerLoadoutID int32 `protobuf:"varint,2,opt,name=attackerLoadoutID,proto3" json:"attackerLoadoutID,omitempty"` AttackerVehicleID int32 `protobuf:"varint,3,opt,name=attackerVehicleID,proto3" json:"attackerVehicleID,omitempty"` AttackerWeaponID int32 `protobuf:"varint,4,opt,name=attackerWeaponID,proto3" json:"attackerWeaponID,omitempty"` CharacterID string `protobuf:"bytes,5,opt,name=characterID,proto3" json:"characterID,omitempty"` FacilityID int32 `protobuf:"varint,6,opt,name=facilityID,proto3" json:"facilityID,omitempty"` FactionID int32 `protobuf:"varint,7,opt,name=factionID,proto3" json:"factionID,omitempty"` VehicleID int32 `protobuf:"varint,8,opt,name=vehicleID,proto3" json:"vehicleID,omitempty"` AttackerCharacterName string `protobuf:"bytes,9,opt,name=attackerCharacterName,proto3" json:"attackerCharacterName,omitempty"` AttackerCharacterFactionID int32 `protobuf:"varint,10,opt,name=attackerCharacterFactionID,proto3" json:"attackerCharacterFactionID,omitempty"` AttackerCharacterOutfitID string `protobuf:"bytes,11,opt,name=attackerCharacterOutfitID,proto3" json:"attackerCharacterOutfitID,omitempty"` AttackerBattleRank int32 `protobuf:"varint,12,opt,name=attackerBattleRank,proto3" json:"attackerBattleRank,omitempty"` CharacterName string `protobuf:"bytes,13,opt,name=characterName,proto3" json:"characterName,omitempty"` CharacterFactionID int32 `protobuf:"varint,14,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"` CharacterOutfitID string `protobuf:"bytes,15,opt,name=characterOutfitID,proto3" json:"characterOutfitID,omitempty"` CharacterBattleRank int32 `protobuf:"varint,16,opt,name=characterBattleRank,proto3" json:"characterBattleRank,omitempty"` // contains filtered or unexported fields }
func (*VehicleDestroyCensusEvent) Descriptor
deprecated
func (*VehicleDestroyCensusEvent) Descriptor() ([]byte, []int)
Deprecated: Use VehicleDestroyCensusEvent.ProtoReflect.Descriptor instead.
func (*VehicleDestroyCensusEvent) GetAttackerBattleRank ¶
func (x *VehicleDestroyCensusEvent) GetAttackerBattleRank() int32
func (*VehicleDestroyCensusEvent) GetAttackerCharacterFactionID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerCharacterFactionID() int32
func (*VehicleDestroyCensusEvent) GetAttackerCharacterID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerCharacterID() string
func (*VehicleDestroyCensusEvent) GetAttackerCharacterName ¶
func (x *VehicleDestroyCensusEvent) GetAttackerCharacterName() string
func (*VehicleDestroyCensusEvent) GetAttackerCharacterOutfitID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerCharacterOutfitID() string
func (*VehicleDestroyCensusEvent) GetAttackerLoadoutID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerLoadoutID() int32
func (*VehicleDestroyCensusEvent) GetAttackerVehicleID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerVehicleID() int32
func (*VehicleDestroyCensusEvent) GetAttackerWeaponID ¶
func (x *VehicleDestroyCensusEvent) GetAttackerWeaponID() int32
func (*VehicleDestroyCensusEvent) GetCharacterBattleRank ¶
func (x *VehicleDestroyCensusEvent) GetCharacterBattleRank() int32
func (*VehicleDestroyCensusEvent) GetCharacterFactionID ¶
func (x *VehicleDestroyCensusEvent) GetCharacterFactionID() int32
func (*VehicleDestroyCensusEvent) GetCharacterID ¶
func (x *VehicleDestroyCensusEvent) GetCharacterID() string
func (*VehicleDestroyCensusEvent) GetCharacterName ¶
func (x *VehicleDestroyCensusEvent) GetCharacterName() string
func (*VehicleDestroyCensusEvent) GetCharacterOutfitID ¶
func (x *VehicleDestroyCensusEvent) GetCharacterOutfitID() string
func (*VehicleDestroyCensusEvent) GetFacilityID ¶
func (x *VehicleDestroyCensusEvent) GetFacilityID() int32
func (*VehicleDestroyCensusEvent) GetFactionID ¶
func (x *VehicleDestroyCensusEvent) GetFactionID() int32
func (*VehicleDestroyCensusEvent) GetVehicleID ¶
func (x *VehicleDestroyCensusEvent) GetVehicleID() int32
func (*VehicleDestroyCensusEvent) ProtoMessage ¶
func (*VehicleDestroyCensusEvent) ProtoMessage()
func (*VehicleDestroyCensusEvent) ProtoReflect ¶
func (x *VehicleDestroyCensusEvent) ProtoReflect() protoreflect.Message
func (*VehicleDestroyCensusEvent) Reset ¶
func (x *VehicleDestroyCensusEvent) Reset()
func (*VehicleDestroyCensusEvent) String ¶
func (x *VehicleDestroyCensusEvent) String() string