msg_ps2eventlistener

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Published: Sep 11, 2020 License: MIT Imports: 6 Imported by: 0

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Constants

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Variables

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var File_transport_ps2eventlistener_ps2eventlistener_proto protoreflect.FileDescriptor

Functions

This section is empty.

Types

type AchievementEarnedCensusEvent

type AchievementEarnedCensusEvent struct {
	CharacterID   string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	AchievementID string `protobuf:"bytes,2,opt,name=achievementID,proto3" json:"achievementID,omitempty"`
	// contains filtered or unexported fields
}

func (*AchievementEarnedCensusEvent) Descriptor deprecated

func (*AchievementEarnedCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use AchievementEarnedCensusEvent.ProtoReflect.Descriptor instead.

func (*AchievementEarnedCensusEvent) GetAchievementID

func (x *AchievementEarnedCensusEvent) GetAchievementID() string

func (*AchievementEarnedCensusEvent) GetCharacterID

func (x *AchievementEarnedCensusEvent) GetCharacterID() string

func (*AchievementEarnedCensusEvent) ProtoMessage

func (*AchievementEarnedCensusEvent) ProtoMessage()

func (*AchievementEarnedCensusEvent) ProtoReflect

func (*AchievementEarnedCensusEvent) Reset

func (x *AchievementEarnedCensusEvent) Reset()

func (*AchievementEarnedCensusEvent) String

type BattleRankUpCensusEvent

type BattleRankUpCensusEvent struct {
	CharacterID string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	BattleRank  int32  `protobuf:"varint,2,opt,name=battleRank,proto3" json:"battleRank,omitempty"`
	// contains filtered or unexported fields
}

func (*BattleRankUpCensusEvent) Descriptor deprecated

func (*BattleRankUpCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use BattleRankUpCensusEvent.ProtoReflect.Descriptor instead.

func (*BattleRankUpCensusEvent) GetBattleRank

func (x *BattleRankUpCensusEvent) GetBattleRank() int32

func (*BattleRankUpCensusEvent) GetCharacterID

func (x *BattleRankUpCensusEvent) GetCharacterID() string

func (*BattleRankUpCensusEvent) ProtoMessage

func (*BattleRankUpCensusEvent) ProtoMessage()

func (*BattleRankUpCensusEvent) ProtoReflect

func (x *BattleRankUpCensusEvent) ProtoReflect() protoreflect.Message

func (*BattleRankUpCensusEvent) Reset

func (x *BattleRankUpCensusEvent) Reset()

func (*BattleRankUpCensusEvent) String

func (x *BattleRankUpCensusEvent) String() string

type CensusEvent

type CensusEvent struct {
	EventName string               `protobuf:"bytes,1,opt,name=eventName,proto3" json:"eventName,omitempty"`
	WorldID   int32                `protobuf:"varint,2,opt,name=worldID,proto3" json:"worldID,omitempty"`
	ZoneID    int32                `protobuf:"varint,3,opt,name=zoneID,proto3" json:"zoneID,omitempty"`
	Timestamp *timestamp.Timestamp `protobuf:"bytes,4,opt,name=timestamp,proto3" json:"timestamp,omitempty"`
	Payload   string               `protobuf:"bytes,5,opt,name=payload,proto3" json:"payload,omitempty"`
	// contains filtered or unexported fields
}

func (*CensusEvent) Descriptor deprecated

func (*CensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use CensusEvent.ProtoReflect.Descriptor instead.

func (*CensusEvent) GetEventName

func (x *CensusEvent) GetEventName() string

func (*CensusEvent) GetPayload

func (x *CensusEvent) GetPayload() string

func (*CensusEvent) GetTimestamp

func (x *CensusEvent) GetTimestamp() *timestamp.Timestamp

func (*CensusEvent) GetWorldID

func (x *CensusEvent) GetWorldID() int32

func (*CensusEvent) GetZoneID

func (x *CensusEvent) GetZoneID() int32

func (*CensusEvent) ProtoMessage

func (*CensusEvent) ProtoMessage()

func (*CensusEvent) ProtoReflect

func (x *CensusEvent) ProtoReflect() protoreflect.Message

func (*CensusEvent) Reset

func (x *CensusEvent) Reset()

func (*CensusEvent) String

func (x *CensusEvent) String() string

type ContinentLockCensusEvent

type ContinentLockCensusEvent struct {
	TriggeringFactionID int32   `protobuf:"varint,1,opt,name=triggeringFactionID,proto3" json:"triggeringFactionID,omitempty"`
	MetagameEventID     int32   `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"`
	VsPopulation        float32 `protobuf:"fixed32,3,opt,name=vsPopulation,proto3" json:"vsPopulation,omitempty"`
	NcPopulation        float32 `protobuf:"fixed32,4,opt,name=ncPopulation,proto3" json:"ncPopulation,omitempty"`
	TrPopulation        float32 `protobuf:"fixed32,5,opt,name=trPopulation,proto3" json:"trPopulation,omitempty"`
	// contains filtered or unexported fields
}

func (*ContinentLockCensusEvent) Descriptor deprecated

func (*ContinentLockCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use ContinentLockCensusEvent.ProtoReflect.Descriptor instead.

func (*ContinentLockCensusEvent) GetMetagameEventID

func (x *ContinentLockCensusEvent) GetMetagameEventID() int32

func (*ContinentLockCensusEvent) GetNcPopulation

func (x *ContinentLockCensusEvent) GetNcPopulation() float32

func (*ContinentLockCensusEvent) GetTrPopulation

func (x *ContinentLockCensusEvent) GetTrPopulation() float32

func (*ContinentLockCensusEvent) GetTriggeringFactionID

func (x *ContinentLockCensusEvent) GetTriggeringFactionID() int32

func (*ContinentLockCensusEvent) GetVsPopulation

func (x *ContinentLockCensusEvent) GetVsPopulation() float32

func (*ContinentLockCensusEvent) ProtoMessage

func (*ContinentLockCensusEvent) ProtoMessage()

func (*ContinentLockCensusEvent) ProtoReflect

func (x *ContinentLockCensusEvent) ProtoReflect() protoreflect.Message

func (*ContinentLockCensusEvent) Reset

func (x *ContinentLockCensusEvent) Reset()

func (*ContinentLockCensusEvent) String

func (x *ContinentLockCensusEvent) String() string

type ContinentUnlockCensusEvent

type ContinentUnlockCensusEvent struct {
	TriggeringFactionID int32 `protobuf:"varint,1,opt,name=triggeringFactionID,proto3" json:"triggeringFactionID,omitempty"`
	MetagameEventID     int32 `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"`
	// contains filtered or unexported fields
}

func (*ContinentUnlockCensusEvent) Descriptor deprecated

func (*ContinentUnlockCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use ContinentUnlockCensusEvent.ProtoReflect.Descriptor instead.

func (*ContinentUnlockCensusEvent) GetMetagameEventID

func (x *ContinentUnlockCensusEvent) GetMetagameEventID() int32

func (*ContinentUnlockCensusEvent) GetTriggeringFactionID

func (x *ContinentUnlockCensusEvent) GetTriggeringFactionID() int32

func (*ContinentUnlockCensusEvent) ProtoMessage

func (*ContinentUnlockCensusEvent) ProtoMessage()

func (*ContinentUnlockCensusEvent) ProtoReflect

func (*ContinentUnlockCensusEvent) Reset

func (x *ContinentUnlockCensusEvent) Reset()

func (*ContinentUnlockCensusEvent) String

func (x *ContinentUnlockCensusEvent) String() string

type DeathCensusEvent

type DeathCensusEvent struct {
	AttackerCharacterID        string `protobuf:"bytes,1,opt,name=attackerCharacterID,proto3" json:"attackerCharacterID,omitempty"`
	AttackerFireModeID         int32  `protobuf:"varint,2,opt,name=attackerFireModeID,proto3" json:"attackerFireModeID,omitempty"`
	AttackerLoadoutID          int32  `protobuf:"varint,3,opt,name=attackerLoadoutID,proto3" json:"attackerLoadoutID,omitempty"`
	AttackerVehicleID          int32  `protobuf:"varint,4,opt,name=attackerVehicleID,proto3" json:"attackerVehicleID,omitempty"`
	AttackerWeaponID           int32  `protobuf:"varint,5,opt,name=attackerWeaponID,proto3" json:"attackerWeaponID,omitempty"`
	CharacterID                string `protobuf:"bytes,6,opt,name=characterID,proto3" json:"characterID,omitempty"`
	CharacterLoadoutID         int32  `protobuf:"varint,7,opt,name=characterLoadoutID,proto3" json:"characterLoadoutID,omitempty"`
	IsHeadshot                 bool   `protobuf:"varint,8,opt,name=isHeadshot,proto3" json:"isHeadshot,omitempty"`
	AttackerCharacterName      string `protobuf:"bytes,9,opt,name=attackerCharacterName,proto3" json:"attackerCharacterName,omitempty"`
	AttackerCharacterFactionID int32  `protobuf:"varint,10,opt,name=attackerCharacterFactionID,proto3" json:"attackerCharacterFactionID,omitempty"`
	AttackerCharacterOutfitID  string `protobuf:"bytes,11,opt,name=attackerCharacterOutfitID,proto3" json:"attackerCharacterOutfitID,omitempty"`
	AttackerBattleRank         int32  `protobuf:"varint,12,opt,name=attackerBattleRank,proto3" json:"attackerBattleRank,omitempty"`
	CharacterName              string `protobuf:"bytes,13,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID         int32  `protobuf:"varint,14,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	CharacterOutfitID          string `protobuf:"bytes,15,opt,name=characterOutfitID,proto3" json:"characterOutfitID,omitempty"`
	CharacterBattleRank        int32  `protobuf:"varint,16,opt,name=characterBattleRank,proto3" json:"characterBattleRank,omitempty"`
	// contains filtered or unexported fields
}

func (*DeathCensusEvent) Descriptor deprecated

func (*DeathCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use DeathCensusEvent.ProtoReflect.Descriptor instead.

func (*DeathCensusEvent) GetAttackerBattleRank

func (x *DeathCensusEvent) GetAttackerBattleRank() int32

func (*DeathCensusEvent) GetAttackerCharacterFactionID

func (x *DeathCensusEvent) GetAttackerCharacterFactionID() int32

func (*DeathCensusEvent) GetAttackerCharacterID

func (x *DeathCensusEvent) GetAttackerCharacterID() string

func (*DeathCensusEvent) GetAttackerCharacterName

func (x *DeathCensusEvent) GetAttackerCharacterName() string

func (*DeathCensusEvent) GetAttackerCharacterOutfitID

func (x *DeathCensusEvent) GetAttackerCharacterOutfitID() string

func (*DeathCensusEvent) GetAttackerFireModeID

func (x *DeathCensusEvent) GetAttackerFireModeID() int32

func (*DeathCensusEvent) GetAttackerLoadoutID

func (x *DeathCensusEvent) GetAttackerLoadoutID() int32

func (*DeathCensusEvent) GetAttackerVehicleID

func (x *DeathCensusEvent) GetAttackerVehicleID() int32

func (*DeathCensusEvent) GetAttackerWeaponID

func (x *DeathCensusEvent) GetAttackerWeaponID() int32

func (*DeathCensusEvent) GetCharacterBattleRank

func (x *DeathCensusEvent) GetCharacterBattleRank() int32

func (*DeathCensusEvent) GetCharacterFactionID

func (x *DeathCensusEvent) GetCharacterFactionID() int32

func (*DeathCensusEvent) GetCharacterID

func (x *DeathCensusEvent) GetCharacterID() string

func (*DeathCensusEvent) GetCharacterLoadoutID

func (x *DeathCensusEvent) GetCharacterLoadoutID() int32

func (*DeathCensusEvent) GetCharacterName

func (x *DeathCensusEvent) GetCharacterName() string

func (*DeathCensusEvent) GetCharacterOutfitID

func (x *DeathCensusEvent) GetCharacterOutfitID() string

func (*DeathCensusEvent) GetIsHeadshot

func (x *DeathCensusEvent) GetIsHeadshot() bool

func (*DeathCensusEvent) ProtoMessage

func (*DeathCensusEvent) ProtoMessage()

func (*DeathCensusEvent) ProtoReflect

func (x *DeathCensusEvent) ProtoReflect() protoreflect.Message

func (*DeathCensusEvent) Reset

func (x *DeathCensusEvent) Reset()

func (*DeathCensusEvent) String

func (x *DeathCensusEvent) String() string

type FacilityControlCensusEvent

type FacilityControlCensusEvent struct {
	FacilityID   int32  `protobuf:"varint,1,opt,name=facilityID,proto3" json:"facilityID,omitempty"`
	NewFactionID int32  `protobuf:"varint,2,opt,name=newFactionID,proto3" json:"newFactionID,omitempty"`
	OldFactionID int32  `protobuf:"varint,3,opt,name=oldFactionID,proto3" json:"oldFactionID,omitempty"`
	DurationHeld int32  `protobuf:"varint,4,opt,name=durationHeld,proto3" json:"durationHeld,omitempty"`
	OutfitID     string `protobuf:"bytes,5,opt,name=outfitID,proto3" json:"outfitID,omitempty"`
	OutfitName   string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"`
	OutfitAlias  string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"`
	// contains filtered or unexported fields
}

func (*FacilityControlCensusEvent) Descriptor deprecated

func (*FacilityControlCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use FacilityControlCensusEvent.ProtoReflect.Descriptor instead.

func (*FacilityControlCensusEvent) GetDurationHeld

func (x *FacilityControlCensusEvent) GetDurationHeld() int32

func (*FacilityControlCensusEvent) GetFacilityID

func (x *FacilityControlCensusEvent) GetFacilityID() int32

func (*FacilityControlCensusEvent) GetNewFactionID

func (x *FacilityControlCensusEvent) GetNewFactionID() int32

func (*FacilityControlCensusEvent) GetOldFactionID

func (x *FacilityControlCensusEvent) GetOldFactionID() int32

func (*FacilityControlCensusEvent) GetOutfitAlias

func (x *FacilityControlCensusEvent) GetOutfitAlias() string

func (*FacilityControlCensusEvent) GetOutfitID

func (x *FacilityControlCensusEvent) GetOutfitID() string

func (*FacilityControlCensusEvent) GetOutfitName

func (x *FacilityControlCensusEvent) GetOutfitName() string

func (*FacilityControlCensusEvent) ProtoMessage

func (*FacilityControlCensusEvent) ProtoMessage()

func (*FacilityControlCensusEvent) ProtoReflect

func (*FacilityControlCensusEvent) Reset

func (x *FacilityControlCensusEvent) Reset()

func (*FacilityControlCensusEvent) String

func (x *FacilityControlCensusEvent) String() string

type GainExperienceCensusEvent

type GainExperienceCensusEvent struct {
	CharacterID  string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	ExperienceID int32  `protobuf:"varint,2,opt,name=experienceID,proto3" json:"experienceID,omitempty"`
	Amount       int32  `protobuf:"varint,3,opt,name=amount,proto3" json:"amount,omitempty"`
	LoadoutID    int32  `protobuf:"varint,4,opt,name=loadoutID,proto3" json:"loadoutID,omitempty"`
	OtherID      string `protobuf:"bytes,5,opt,name=otherID,proto3" json:"otherID,omitempty"`
	// contains filtered or unexported fields
}

func (*GainExperienceCensusEvent) Descriptor deprecated

func (*GainExperienceCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use GainExperienceCensusEvent.ProtoReflect.Descriptor instead.

func (*GainExperienceCensusEvent) GetAmount

func (x *GainExperienceCensusEvent) GetAmount() int32

func (*GainExperienceCensusEvent) GetCharacterID

func (x *GainExperienceCensusEvent) GetCharacterID() string

func (*GainExperienceCensusEvent) GetExperienceID

func (x *GainExperienceCensusEvent) GetExperienceID() int32

func (*GainExperienceCensusEvent) GetLoadoutID

func (x *GainExperienceCensusEvent) GetLoadoutID() int32

func (*GainExperienceCensusEvent) GetOtherID

func (x *GainExperienceCensusEvent) GetOtherID() string

func (*GainExperienceCensusEvent) ProtoMessage

func (*GainExperienceCensusEvent) ProtoMessage()

func (*GainExperienceCensusEvent) ProtoReflect

func (*GainExperienceCensusEvent) Reset

func (x *GainExperienceCensusEvent) Reset()

func (*GainExperienceCensusEvent) String

func (x *GainExperienceCensusEvent) String() string

type MetagameEventCensusEvent

type MetagameEventCensusEvent struct {
	InstanceID         int32   `protobuf:"varint,1,opt,name=instanceID,proto3" json:"instanceID,omitempty"`
	MetagameEventID    int32   `protobuf:"varint,2,opt,name=metagameEventID,proto3" json:"metagameEventID,omitempty"`
	MetagameEventState string  `protobuf:"bytes,3,opt,name=metagameEventState,proto3" json:"metagameEventState,omitempty"`
	FactionVS          float32 `protobuf:"fixed32,4,opt,name=factionVS,proto3" json:"factionVS,omitempty"`
	FactionNC          float32 `protobuf:"fixed32,5,opt,name=factionNC,proto3" json:"factionNC,omitempty"`
	FactionTR          float32 `protobuf:"fixed32,6,opt,name=factionTR,proto3" json:"factionTR,omitempty"`
	ExperienceBonus    float32 `protobuf:"fixed32,7,opt,name=experienceBonus,proto3" json:"experienceBonus,omitempty"`
	// contains filtered or unexported fields
}

func (*MetagameEventCensusEvent) Descriptor deprecated

func (*MetagameEventCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use MetagameEventCensusEvent.ProtoReflect.Descriptor instead.

func (*MetagameEventCensusEvent) GetExperienceBonus

func (x *MetagameEventCensusEvent) GetExperienceBonus() float32

func (*MetagameEventCensusEvent) GetFactionNC

func (x *MetagameEventCensusEvent) GetFactionNC() float32

func (*MetagameEventCensusEvent) GetFactionTR

func (x *MetagameEventCensusEvent) GetFactionTR() float32

func (*MetagameEventCensusEvent) GetFactionVS

func (x *MetagameEventCensusEvent) GetFactionVS() float32

func (*MetagameEventCensusEvent) GetInstanceID

func (x *MetagameEventCensusEvent) GetInstanceID() int32

func (*MetagameEventCensusEvent) GetMetagameEventID

func (x *MetagameEventCensusEvent) GetMetagameEventID() int32

func (*MetagameEventCensusEvent) GetMetagameEventState

func (x *MetagameEventCensusEvent) GetMetagameEventState() string

func (*MetagameEventCensusEvent) ProtoMessage

func (*MetagameEventCensusEvent) ProtoMessage()

func (*MetagameEventCensusEvent) ProtoReflect

func (x *MetagameEventCensusEvent) ProtoReflect() protoreflect.Message

func (*MetagameEventCensusEvent) Reset

func (x *MetagameEventCensusEvent) Reset()

func (*MetagameEventCensusEvent) String

func (x *MetagameEventCensusEvent) String() string

type PlayerFacilityCaptureCensusEvent

type PlayerFacilityCaptureCensusEvent struct {
	CharacterID        string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	FacilityID         int32  `protobuf:"varint,2,opt,name=facilityID,proto3" json:"facilityID,omitempty"`
	OutfitID           string `protobuf:"bytes,3,opt,name=outfitID,proto3" json:"outfitID,omitempty"`
	CharacterName      string `protobuf:"bytes,4,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID int32  `protobuf:"varint,5,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	OutfitName         string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"`
	OutfitAlias        string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerFacilityCaptureCensusEvent) Descriptor deprecated

func (*PlayerFacilityCaptureCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use PlayerFacilityCaptureCensusEvent.ProtoReflect.Descriptor instead.

func (*PlayerFacilityCaptureCensusEvent) GetCharacterFactionID

func (x *PlayerFacilityCaptureCensusEvent) GetCharacterFactionID() int32

func (*PlayerFacilityCaptureCensusEvent) GetCharacterID

func (x *PlayerFacilityCaptureCensusEvent) GetCharacterID() string

func (*PlayerFacilityCaptureCensusEvent) GetCharacterName

func (x *PlayerFacilityCaptureCensusEvent) GetCharacterName() string

func (*PlayerFacilityCaptureCensusEvent) GetFacilityID

func (x *PlayerFacilityCaptureCensusEvent) GetFacilityID() int32

func (*PlayerFacilityCaptureCensusEvent) GetOutfitAlias

func (x *PlayerFacilityCaptureCensusEvent) GetOutfitAlias() string

func (*PlayerFacilityCaptureCensusEvent) GetOutfitID

func (x *PlayerFacilityCaptureCensusEvent) GetOutfitID() string

func (*PlayerFacilityCaptureCensusEvent) GetOutfitName

func (x *PlayerFacilityCaptureCensusEvent) GetOutfitName() string

func (*PlayerFacilityCaptureCensusEvent) ProtoMessage

func (*PlayerFacilityCaptureCensusEvent) ProtoMessage()

func (*PlayerFacilityCaptureCensusEvent) ProtoReflect

func (*PlayerFacilityCaptureCensusEvent) Reset

func (*PlayerFacilityCaptureCensusEvent) String

type PlayerFacilityDefendCensusEvent

type PlayerFacilityDefendCensusEvent struct {
	CharacterID        string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	FacilityID         int32  `protobuf:"varint,2,opt,name=facilityID,proto3" json:"facilityID,omitempty"`
	OutfitID           string `protobuf:"bytes,3,opt,name=outfitID,proto3" json:"outfitID,omitempty"`
	CharacterName      string `protobuf:"bytes,4,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID int32  `protobuf:"varint,5,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	OutfitName         string `protobuf:"bytes,6,opt,name=outfitName,proto3" json:"outfitName,omitempty"`
	OutfitAlias        string `protobuf:"bytes,7,opt,name=outfitAlias,proto3" json:"outfitAlias,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerFacilityDefendCensusEvent) Descriptor deprecated

func (*PlayerFacilityDefendCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use PlayerFacilityDefendCensusEvent.ProtoReflect.Descriptor instead.

func (*PlayerFacilityDefendCensusEvent) GetCharacterFactionID

func (x *PlayerFacilityDefendCensusEvent) GetCharacterFactionID() int32

func (*PlayerFacilityDefendCensusEvent) GetCharacterID

func (x *PlayerFacilityDefendCensusEvent) GetCharacterID() string

func (*PlayerFacilityDefendCensusEvent) GetCharacterName

func (x *PlayerFacilityDefendCensusEvent) GetCharacterName() string

func (*PlayerFacilityDefendCensusEvent) GetFacilityID

func (x *PlayerFacilityDefendCensusEvent) GetFacilityID() int32

func (*PlayerFacilityDefendCensusEvent) GetOutfitAlias

func (x *PlayerFacilityDefendCensusEvent) GetOutfitAlias() string

func (*PlayerFacilityDefendCensusEvent) GetOutfitID

func (x *PlayerFacilityDefendCensusEvent) GetOutfitID() string

func (*PlayerFacilityDefendCensusEvent) GetOutfitName

func (x *PlayerFacilityDefendCensusEvent) GetOutfitName() string

func (*PlayerFacilityDefendCensusEvent) ProtoMessage

func (*PlayerFacilityDefendCensusEvent) ProtoMessage()

func (*PlayerFacilityDefendCensusEvent) ProtoReflect

func (*PlayerFacilityDefendCensusEvent) Reset

func (*PlayerFacilityDefendCensusEvent) String

type PlayerLoginCensusEvent

type PlayerLoginCensusEvent struct {
	CharacterID        string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	CharacterName      string `protobuf:"bytes,2,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID int32  `protobuf:"varint,3,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerLoginCensusEvent) Descriptor deprecated

func (*PlayerLoginCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use PlayerLoginCensusEvent.ProtoReflect.Descriptor instead.

func (*PlayerLoginCensusEvent) GetCharacterFactionID

func (x *PlayerLoginCensusEvent) GetCharacterFactionID() int32

func (*PlayerLoginCensusEvent) GetCharacterID

func (x *PlayerLoginCensusEvent) GetCharacterID() string

func (*PlayerLoginCensusEvent) GetCharacterName

func (x *PlayerLoginCensusEvent) GetCharacterName() string

func (*PlayerLoginCensusEvent) ProtoMessage

func (*PlayerLoginCensusEvent) ProtoMessage()

func (*PlayerLoginCensusEvent) ProtoReflect

func (x *PlayerLoginCensusEvent) ProtoReflect() protoreflect.Message

func (*PlayerLoginCensusEvent) Reset

func (x *PlayerLoginCensusEvent) Reset()

func (*PlayerLoginCensusEvent) String

func (x *PlayerLoginCensusEvent) String() string

type PlayerLogoutCensusEvent

type PlayerLogoutCensusEvent struct {
	CharacterID        string `protobuf:"bytes,1,opt,name=characterID,proto3" json:"characterID,omitempty"`
	CharacterName      string `protobuf:"bytes,2,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID int32  `protobuf:"varint,3,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	// contains filtered or unexported fields
}

func (*PlayerLogoutCensusEvent) Descriptor deprecated

func (*PlayerLogoutCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use PlayerLogoutCensusEvent.ProtoReflect.Descriptor instead.

func (*PlayerLogoutCensusEvent) GetCharacterFactionID

func (x *PlayerLogoutCensusEvent) GetCharacterFactionID() int32

func (*PlayerLogoutCensusEvent) GetCharacterID

func (x *PlayerLogoutCensusEvent) GetCharacterID() string

func (*PlayerLogoutCensusEvent) GetCharacterName

func (x *PlayerLogoutCensusEvent) GetCharacterName() string

func (*PlayerLogoutCensusEvent) ProtoMessage

func (*PlayerLogoutCensusEvent) ProtoMessage()

func (*PlayerLogoutCensusEvent) ProtoReflect

func (x *PlayerLogoutCensusEvent) ProtoReflect() protoreflect.Message

func (*PlayerLogoutCensusEvent) Reset

func (x *PlayerLogoutCensusEvent) Reset()

func (*PlayerLogoutCensusEvent) String

func (x *PlayerLogoutCensusEvent) String() string

type VehicleDestroyCensusEvent

type VehicleDestroyCensusEvent struct {
	AttackerCharacterID        string `protobuf:"bytes,1,opt,name=attackerCharacterID,proto3" json:"attackerCharacterID,omitempty"`
	AttackerLoadoutID          int32  `protobuf:"varint,2,opt,name=attackerLoadoutID,proto3" json:"attackerLoadoutID,omitempty"`
	AttackerVehicleID          int32  `protobuf:"varint,3,opt,name=attackerVehicleID,proto3" json:"attackerVehicleID,omitempty"`
	AttackerWeaponID           int32  `protobuf:"varint,4,opt,name=attackerWeaponID,proto3" json:"attackerWeaponID,omitempty"`
	CharacterID                string `protobuf:"bytes,5,opt,name=characterID,proto3" json:"characterID,omitempty"`
	FacilityID                 int32  `protobuf:"varint,6,opt,name=facilityID,proto3" json:"facilityID,omitempty"`
	FactionID                  int32  `protobuf:"varint,7,opt,name=factionID,proto3" json:"factionID,omitempty"`
	VehicleID                  int32  `protobuf:"varint,8,opt,name=vehicleID,proto3" json:"vehicleID,omitempty"`
	AttackerCharacterName      string `protobuf:"bytes,9,opt,name=attackerCharacterName,proto3" json:"attackerCharacterName,omitempty"`
	AttackerCharacterFactionID int32  `protobuf:"varint,10,opt,name=attackerCharacterFactionID,proto3" json:"attackerCharacterFactionID,omitempty"`
	AttackerCharacterOutfitID  string `protobuf:"bytes,11,opt,name=attackerCharacterOutfitID,proto3" json:"attackerCharacterOutfitID,omitempty"`
	AttackerBattleRank         int32  `protobuf:"varint,12,opt,name=attackerBattleRank,proto3" json:"attackerBattleRank,omitempty"`
	CharacterName              string `protobuf:"bytes,13,opt,name=characterName,proto3" json:"characterName,omitempty"`
	CharacterFactionID         int32  `protobuf:"varint,14,opt,name=characterFactionID,proto3" json:"characterFactionID,omitempty"`
	CharacterOutfitID          string `protobuf:"bytes,15,opt,name=characterOutfitID,proto3" json:"characterOutfitID,omitempty"`
	CharacterBattleRank        int32  `protobuf:"varint,16,opt,name=characterBattleRank,proto3" json:"characterBattleRank,omitempty"`
	// contains filtered or unexported fields
}

func (*VehicleDestroyCensusEvent) Descriptor deprecated

func (*VehicleDestroyCensusEvent) Descriptor() ([]byte, []int)

Deprecated: Use VehicleDestroyCensusEvent.ProtoReflect.Descriptor instead.

func (*VehicleDestroyCensusEvent) GetAttackerBattleRank

func (x *VehicleDestroyCensusEvent) GetAttackerBattleRank() int32

func (*VehicleDestroyCensusEvent) GetAttackerCharacterFactionID

func (x *VehicleDestroyCensusEvent) GetAttackerCharacterFactionID() int32

func (*VehicleDestroyCensusEvent) GetAttackerCharacterID

func (x *VehicleDestroyCensusEvent) GetAttackerCharacterID() string

func (*VehicleDestroyCensusEvent) GetAttackerCharacterName

func (x *VehicleDestroyCensusEvent) GetAttackerCharacterName() string

func (*VehicleDestroyCensusEvent) GetAttackerCharacterOutfitID

func (x *VehicleDestroyCensusEvent) GetAttackerCharacterOutfitID() string

func (*VehicleDestroyCensusEvent) GetAttackerLoadoutID

func (x *VehicleDestroyCensusEvent) GetAttackerLoadoutID() int32

func (*VehicleDestroyCensusEvent) GetAttackerVehicleID

func (x *VehicleDestroyCensusEvent) GetAttackerVehicleID() int32

func (*VehicleDestroyCensusEvent) GetAttackerWeaponID

func (x *VehicleDestroyCensusEvent) GetAttackerWeaponID() int32

func (*VehicleDestroyCensusEvent) GetCharacterBattleRank

func (x *VehicleDestroyCensusEvent) GetCharacterBattleRank() int32

func (*VehicleDestroyCensusEvent) GetCharacterFactionID

func (x *VehicleDestroyCensusEvent) GetCharacterFactionID() int32

func (*VehicleDestroyCensusEvent) GetCharacterID

func (x *VehicleDestroyCensusEvent) GetCharacterID() string

func (*VehicleDestroyCensusEvent) GetCharacterName

func (x *VehicleDestroyCensusEvent) GetCharacterName() string

func (*VehicleDestroyCensusEvent) GetCharacterOutfitID

func (x *VehicleDestroyCensusEvent) GetCharacterOutfitID() string

func (*VehicleDestroyCensusEvent) GetFacilityID

func (x *VehicleDestroyCensusEvent) GetFacilityID() int32

func (*VehicleDestroyCensusEvent) GetFactionID

func (x *VehicleDestroyCensusEvent) GetFactionID() int32

func (*VehicleDestroyCensusEvent) GetVehicleID

func (x *VehicleDestroyCensusEvent) GetVehicleID() int32

func (*VehicleDestroyCensusEvent) ProtoMessage

func (*VehicleDestroyCensusEvent) ProtoMessage()

func (*VehicleDestroyCensusEvent) ProtoReflect

func (*VehicleDestroyCensusEvent) Reset

func (x *VehicleDestroyCensusEvent) Reset()

func (*VehicleDestroyCensusEvent) String

func (x *VehicleDestroyCensusEvent) String() string

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