Documentation ¶
Index ¶
- func AppendAssetHandlers(mux *http.ServeMux) error
- func AppendAssetHandlersWithPrefix(mux *http.ServeMux, prefix string) error
- func AppendResourcesHandler(next http.Handler, opts *NextzenJSOptions) http.Handler
- func AppendResourcesHandlerWithPrefix(next http.Handler, opts *NextzenJSOptions, prefix string) http.Handler
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func MustAsset(name string) []byte
- func NextzenJSAssetsHandler() (http.Handler, error)
- func NextzenJSAssetsHandlerWithPrefix(prefix string) (http.Handler, error)
- func NextzenJSHandler(next http.Handler, opts *NextzenJSOptions) (http.Handler, error)
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- type NextzenJSOptions
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func AppendAssetHandlers ¶ added in v0.1.1
func AppendAssetHandlersWithPrefix ¶ added in v0.1.2
func AppendResourcesHandler ¶ added in v0.1.2
func AppendResourcesHandler(next http.Handler, opts *NextzenJSOptions) http.Handler
func AppendResourcesHandlerWithPrefix ¶ added in v0.1.2
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func NextzenJSAssetsHandler ¶
func NextzenJSAssetsHandlerWithPrefix ¶ added in v0.1.3
func NextzenJSHandler ¶
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type NextzenJSOptions ¶
type NextzenJSOptions struct { AppendAPIKey bool AppendJS bool AppendCSS bool APIKey string JS []string CSS []string }
func DefaultNextzenJSOptions ¶
func DefaultNextzenJSOptions() *NextzenJSOptions