healing

package
v0.1.80 Latest Latest
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Published: May 7, 2024 License: MIT Imports: 3 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterHealingPriest

func RegisterHealingPriest()

Types

type HealingPriest

type HealingPriest struct {
	*priest.Priest

	Options *proto.HealingPriest_Options
}

func NewHealingPriest

func NewHealingPriest(character *core.Character, options *proto.Player) *HealingPriest

func (*HealingPriest) GetMainTarget

func (hpriest *HealingPriest) GetMainTarget() *core.Unit

func (*HealingPriest) GetPriest

func (hpriest *HealingPriest) GetPriest() *priest.Priest

func (*HealingPriest) Initialize

func (hpriest *HealingPriest) Initialize()

func (*HealingPriest) Reset

func (hpriest *HealingPriest) Reset(sim *core.Simulation)

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