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Package spritesystem

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The latest major version is .

Published: Jun 18, 2020 | License: MIT | Module:


func RenderSpriteSystem

func RenderSpriteSystem(world w.World, screen *ebiten.Image)

RenderSpriteSystem draws images. Images are drawn in ascending order of depth. Images with higher depth are thus drawn above images with lower depth.

func TransformSystem

func TransformSystem(world w.World)

TransformSystem updates geometry matrix. Geometry matrix is first recentered, then scaled and rotated, and finally translated.

Documentation was rendered with GOOS=linux and GOARCH=amd64.

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