Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Components ¶
type Components struct { Player *ecs.NullComponent Enemy *ecs.NullComponent Controllable *ecs.SliceComponent Alien *ecs.SliceComponent AlienMaster *ecs.SliceComponent Bunker *ecs.SliceComponent Bullet *ecs.SliceComponent PlayerLine *ecs.NullComponent Deleted *ecs.NullComponent }
Components contains references to all game components
type Controllable ¶
Controllable component
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