script

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Published: Jul 10, 2020 License: Apache-2.0, MIT Imports: 18 Imported by: 2

README

lua scripts

LUA-scripts can be used as filters in skipper. The current implementation supports Lua 5.1.

A script can be given as file (ending with .lua) or as inline code. The script needs to be the first parameter for the lua filter, e.g.

  • file lua("/path/to/file.lua") - if a file path is not absolute, the path is relative to skipper's working directory.
  • inline lua("function request(c, p); print(c.request.url); end")

Any other additional parameters for the filter must be key=value strings. These will be passed as table to the called functions as second parameter. NOTE: Any parameter starting with "lua-" should not be used to pass values for the script - those will be used for configuring the filter.

A filter script needs at least one global function: request or response. If present, they are called with a skipper filter context and the params passed in the route as table like

-- route looks like
--
-- any: * -> lua("./test.lua", "myparam=foo", "other=bar") -> <shunt>
--
function request(ctx, params)
    print(ctx.request.method .. " " .. ctx.request.url .. " -> " .. params.myparam)
end

The following modules have been preloaded and can be used with e.g. local http = require("http"), see also the examples below

There is no guarantee that the request() and response() functions of a lua script run in the same lua state during one request. Setting a variable in the request and accessing it in the response will lead to hard debuggable errors. Use the ctx.state_bag to propagate values from request to response - and any other filter in the chain.

Request

Headers

Request headers can be accessed by accessing the ctx.request.header map like

ua = ctx.request.header["user-agent"]

Header names are normalized by the net/http go module like usual. Setting header is done by assigning to the headers map. Setting a header to nil or an empty string deletes the header - setting to nil is preferred.

ctx.request.header["user-agent"] = "skipper.lua/0.0.1"
ctx.request.header["Authorization"] = nil -- delete authorization header

Response headers work the same way by accessing / assigning to ctx.response.header - this is of course only valid in the response() phase.

Other request fields

  • backend_url - (read only) returns the backend url specified in the route or an empty value in case it's a shunt or loopback
  • outgoing_host - (read/write) the host that will be set for the outgoing proxy request as the 'Host' header.
  • remote_addr - (read only) the remote host, usually IP:port
  • content_length - (read only) content lenght
  • proto - (read only) something like "HTTP/1.1"
  • method - (read only) request method, e.g. "GET" or "POST"
  • url - (read/write) request URL as string

Serving requests from lua

  • serve(table) - table needs status_code (number) and header (table) keys - more to come :), see redirect example below, TODO: add body

StateBag

The state bag can be used to pass values from one filter to another in the same chain. It is shared by all filters in one request.

function request(ctx, params)
    -- the value of "mykey" will be available to all filters in the chain now:
    ctx.state_bag["mykey"] = "foo"
end

function response(ctx, params)
    print(ctx.state_bag["mykey"])
end

Examples

Note: the examples serve as examples. If there is a go based plugin available, use that instead. The overhead of calling lua is 4-5 times slower than pure go.

OAuth2 token as basic auth password

local base64 = require("base64")

function request(ctx, params)
    token = string.gsub(ctx.request.header["Authorization"], "^%s*[Bb]earer%s+", "", 1)
    user = ctx.request.header["x-username"]
    if user == "" then
        user = params.username
    end
    ctx.request.header["Authorization"] = "Basic " .. base64.encode(user .. ":"  .. token)
    -- print(ctx.request.header["Authorization"])
end

validate token

local http = require("http")
function request(ctx, params)
    token = string.gsub(ctx.request.header["Authorization"], "^%s*[Bb]earer%s+", "", 1)
    if token == "" then
        ctx.serve({status_code=401})
        return
    end
    -- do not use in production, no circuit breaker ...
    res, err = http.get("https://auth.example.com/oauth2/tokeninfo?access_token="..token)
    if err ~= nil then
        print("Failed to get tokeninfo: " .. err)
        ctx.serve({status_code=401})
        return
    end
    if res.status_code ~= 200 then
        ctx.serve({status_code=401})
        return
    end
end

strip query

function request(ctx, params)
    ctx.request.url = string.gsub(ctx.request.url, "%?.*$", "")
    -- print("URL="..ctx.request.url)
end

redirect

function request(ctx, params)
    ctx.serve({
        status_code=302,
        header={
            location="http://www.example.org/",
        },
    })
end

Benchmark

redirectTo vs lua redirect

See skptesting/benchmark-lua.sh

Route for "skipper" is * -> redirectTo(302, "http://localhost:9980") -> <shunt>, route for "lua" is * -> lua("function request(c,p); c.serve({status_code=302, header={location='http://localhost:9980'}});end") -> <shunt>

Benchmark results

[benchmarking skipper-redirectTo]
Running 12s test @ http://127.0.0.1:9990/lorem.html
  2 threads and 128 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.19ms    5.38ms  69.50ms   85.10%
    Req/Sec    26.16k     2.63k   33.22k    64.58%
  Latency Distribution
     50%    1.85ms
     75%    6.38ms
     90%   11.66ms
     99%   23.34ms
  626122 requests in 12.04s, 91.36MB read
Requests/sec:  51996.22
Transfer/sec:      7.59MB
[benchmarking skipper-redirectTo done]

[benchmarking redirect-lua]
Running 12s test @ http://127.0.0.1:9991/lorem.html
  2 threads and 128 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     6.81ms    9.69ms 122.19ms   85.95%
    Req/Sec    21.17k     2.83k   30.63k    73.75%
  Latency Distribution
     50%    2.21ms
     75%   10.22ms
     90%   19.88ms
     99%   42.54ms
  507434 requests in 12.06s, 68.72MB read
Requests/sec:  42064.69
Transfer/sec:      5.70MB
[benchmarking redirect-lua done]

show lua performance is ~80% of native.

The benchmark was run with the default pool size of script.InitialPoolSize = 3; script.MaxPoolSize = 10. With script.InitialPoolSize = 128; script.MaxPoolSize = 128 (tweaked for this benchmark) you get >95% of native performance in lua:

[benchmarking skipper-redirectTo]
Running 12s test @ http://127.0.0.1:9990/lorem.html
  2 threads and 128 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.15ms    5.24ms  62.27ms   84.88%
    Req/Sec    25.81k     2.64k   32.74k    70.00%
  Latency Distribution
     50%    1.88ms
     75%    6.49ms
     90%   11.43ms
     99%   22.49ms
  617499 requests in 12.03s, 90.10MB read
Requests/sec:  51336.87
Transfer/sec:      7.49MB
[benchmarking skipper-redirectTo done]

[benchmarking redirect-lua]
Running 12s test @ http://127.0.0.1:9991/lorem.html
  2 threads and 128 connections
  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     3.79ms    4.98ms  91.19ms   87.15%
    Req/Sec    25.14k     4.71k   51.45k    72.38%
  Latency Distribution
     50%    1.61ms
     75%    5.17ms
     90%   10.05ms
     99%   21.83ms
  602630 requests in 12.10s, 81.61MB read
Requests/sec:  49811.24
Transfer/sec:      6.75MB
[benchmarking redirect-lua done]

Similar results are achieved when testing stripQuery() vs the lua version from above.

Documentation

Overview

Package script provides lua scripting for skipper

Index

Constants

This section is empty.

Variables

View Source
var InitialPoolSize int = 3

InitialPoolSize is the number of lua states created initially per route

View Source
var MaxPoolSize int = 10

MaxPoolSize is the number of lua states stored per route - there may be more parallel requests, but only this number is cached.

Functions

func NewLuaScript

func NewLuaScript() filters.Spec

NewLuaScript creates a new filter spec for skipper

Types

This section is empty.

Directories

Path Synopsis
Package base64 provides an easy way to encode and decode base64
Package base64 provides an easy way to encode and decode base64

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