Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Client ¶
type Client struct { Connection Connection WebSockets bool Address string ReadBufSize int WriteBufSize int Reconnected chan struct{} }
func (*Client) ReadMessage ¶
func (*Client) WriteMessage ¶
type Connection ¶
type WebSocket ¶
type WebSocket struct { sync.Mutex Address string TransportAddress string ServerID string SessionID string Connection *websocket.Conn Inbound chan []byte Reconnected chan struct{} }
func NewWebSocket ¶
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