Documentation
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Index ¶
Constants ¶
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Variables ¶
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Functions ¶
Types ¶
type DistStat ¶
type DistStat struct {
// SpinRequest
GameName string `json:"game_name"`
BetUnits []int `json:"bet_units"`
BetMode int `json:"bet_mode"`
BetMult int `json:"bet_mult"`
Bet int `json:"bet"`
// ResultRecord
TotalWins []int `json:"total_wins"`
BaseWins []int `json:"base_wins"`
FreeWins []int `json:"free_wins"`
Triggers []int `json:"triggers"`
}
type SimHandler ¶
func NewSimHandler ¶
func NewSimHandler(scfg *svrcfg.SvrCfg) (*SimHandler, error)
func (*SimHandler) Sim ¶
func (sh *SimHandler) Sim(w http.ResponseWriter, q *http.Request)
func (*SimHandler) SimByJson ¶ added in v0.3.0
func (sh *SimHandler) SimByJson(w http.ResponseWriter, r *http.Request)
SimByJson 傳入 JSON設定格式 以及希望模擬的局數
func (*SimHandler) SimPlayers ¶
func (sh *SimHandler) SimPlayers(w http.ResponseWriter, r *http.Request)
type SpinHandler ¶
type SpinHandler struct {
// contains filtered or unexported fields
}
func NewSpinHandler ¶
func NewSpinHandler(sCfg *svrcfg.SvrCfg) (*SpinHandler, error)
func (*SpinHandler) Health ¶ added in v0.3.0
func (s *SpinHandler) Health(w http.ResponseWriter, r *http.Request)
func (*SpinHandler) PoolMetrics ¶ added in v0.3.0
func (s *SpinHandler) PoolMetrics(w http.ResponseWriter, r *http.Request)
func (*SpinHandler) Spin ¶
func (s *SpinHandler) Spin(w http.ResponseWriter, r *http.Request)
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