Documentation ¶
Index ¶
- Constants
- type Idgame
- func Get(id int, filepath string) (g Idgame, err error)
- func LatestFiles(limit, startid int) (idgames []Idgame, err error)
- func Search(query, searchType, sort, sortOrder string) (idgames []Idgame, err error)
- func SearchMultipleTypes(query string, searchTypes []string, sort string, sortOrder string) (idgames []Idgame, err error)
- type Review
Constants ¶
View Source
const ( API_URL = "https://www.doomworld.com/idgames/api/api.php?" ACTION = "action" ACTION_GET = "get" ACTION_SEARCH = "search" ACTION_LATEST = "latestfiles" OUT = "out" OUT_JSON = "json" OUT_XML = "xml" SEARCH_TYPE_FILENAME = "filename" SEARCH_TYPE_TITLE = "title" SEARCH_TYPE_AUTHOR = "author" SEARCH_TYPE_EMAIL = "email" SEARCH_TYPE_DESCRIPTION = "description" SEARCH_TYPE_CREDITS = "credits" SEARCH_TYPE_EDITORS = "editors" SEARCH_TYPE_TEXTFILE = "textfile" SEARCH_SORT_DATE = "date" SEARCH_SORT_FILENAME = "filename" SEARCH_SORT_SIZE = "size" SEARCH_SORT_RATING = "rating" SEARCH_SORT_ASC = "asc" SEARCH_SORT_DESC = "desc" )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Idgame ¶
type Idgame struct { Id int `json:"id"` // The file's id. Title string `json:"title"` // The title of the file. Dir string `json:"dir"` // The file's full directory path. Filename string `json:"filename"` // The filename itself, no path. Size int `json:"size"` // The size of the file in bytes. Age int64 `json:"age"` // The date that the file was added in seconds since the Unix Epoch (Jan. 1, 1970). Note: This is likely influenced by the time zone of the primary idGames Archive. Date string `json:"date"` // A YYYY-MM-DD formatted date describing the date that this file was added to the archive. Author string `json:"author"` // The file's author/uploader. Email string `json:"email"` // The author's E-mail address. Description string `json:"description"` // The file's description. Credits string `json:"credits"` // The file's additional credits. Base string `json:"base"` // The file's base (from another mod? made from scratch?). Buildtime string `json:"buildtime"` // The file's/WAD's build time. Editors string `json:"editors"` // The editors used to create this. Bugs string `json:"bugs"` // Known bugs (if any). Textfile string `json:"textfile"` // The file's text file contents. Rating float32 `json:"rating"` // The file's average rating, as rated by users. Votes int `json:"votes"` // The number of votes that this file received. Url string `json:"url"` // The URL for the idGames Archive page for this file. Idgamesurl string `json:"idgamesurl"` // The idgames protocol URL for this file. Reviews []Review `json:"reviews"` // The element that contains all reviews for this file in review elements. }
Idgame represents the metadata returned by the idgames api.
func Get ¶
Get gets the data for a game specified by id or filepath. Pass an empyt string for not used paramters.
func LatestFiles ¶
LatestFiles returns a slice of the latest additions to idgames. Limit the number or start from a specific Id. Pass 0 as startid if you want to see the hottest and newest files. If the limit is higher then the APIs max, then this is silently ignored.
type Review ¶
type Review struct { Text string `json:"text"` // The individual review's text, if any. Note: may be blank. Vote int `json:"vote"` // The vote associated with the review. Username string `json:"username"` // The user name associated with the review, if any. Note: may be blank/null, which means "Anonymous". Since Version 3 }
Review represents a single review for one of the idgame files.
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