generated

package
v0.1.8 Latest Latest
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Published: Mar 25, 2026 License: MIT Imports: 8 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var BlockEntities = map[int]map[int]string{}
View Source
var BlockStates = map[int]map[int]*save.BlockState{}
View Source
var ClientboundProtocolId = map[int]Protocol{}
View Source
var ServerboundProtocolId = map[int]Protocol{}

Functions

func Generate

func Generate(protocolId int)

func GenerateBlockEntities

func GenerateBlockEntities(protocolId int)

func GenerateBlockStates

func GenerateBlockStates(protocolId int)

func GenerateProtocol

func GenerateProtocol(protocolId int)

Types

type Protocol

type Protocol struct {
	Play          map[string]int
	Login         map[string]int
	Handshake     map[string]int
	Status        map[string]int
	Configuration map[string]int
}

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